本翻译参考自
洞微烛幽君的沙暴书(sandstorm): Race 沙民 ( Asherati )+怪物:沙民
链接http://www.goddessfantasy.net/bbs/index.php?topic=73821.0
非原文译者胡言乱语:ash意为灰烬,Herati 指定居Herat(阿富汗第三大城市)的人,考虑本书出版时间,所以asherati可能是有影射意味的。(美军阿富汗战争

)
灰烬人ASHERATIS如果没注意到灰烬人锈红色皮肤自身发光,也没注意到他扎头一个猛子跳水一样不留痕迹的钻进沙丘内部这些细节,灰烬人可能被人误认为是一个瘦弱的人类。
灰烬人是(沙漠)环境造就的人种,他们在沙漠地表下生活,回到地表狩猎食物,与其他种族交集和贸易,也与他们的敌人开战。正如人鱼merfolk生活在海里,灰烬人世代都在大沙海内部生存。
种族特质:灰烬人是一群好静(
个人理解:不愿受打扰)的人,在面对同一族群的存在时,他们习惯于长久的隐遁静处并仔细思考。尽管如此,每个灰烬人都承认族群和同族的价值。当彼此的隐遁静修(结束)又(共同)回到一个被沙漠遮蔽的村庄后,此时双方重修旧好而他们的对同类族群的(心理)需求得到满足。(
沙漠静修是xx教穆圣传下来的的修习方法)
生理描绘灰烬人的外貌像一个有着锈红色的光滑皮肤的类人生物。灰烬人可以使他们的皮肤发光如同体内有火焰涌动,这些透射的光辉可以轻易的弥散在沙子中。灰烬人的皮肤没有体毛,眼睛是象牙色。轻盈的灰烬人是优雅的沙丘之"海"的畅游者,就此避免穿着过多的衣服或装备,为端庄起见,只穿着极少的,贴身的服装。一些沙民穿戴流线型的鳞甲,这种鳞甲不会阻碍他们在沙下潜行。普通灰烬人身高5到6英尺(1.5-1.8m),体重170磅/77公斤。
对外关系:当游牧民,大篷车或几乎所有种族的旅人出现在房屋上方的沙地上时,灰烬人都很快乐-白天,灰烬人商人淘换他们的商品,而到了晚上,灰烬人盗贼悄无声息地暗中超上并尝试偷摸零碎。 尽管有这种行为,贸易仍会继续,因为没有人能成功仿制出精致易碎的灰烬人沙雕,这些沙雕可以在远离沙漠的城市(外来土地)上卖出大价钱。
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Physical Description: An asherati appears as a humanoid with smooth skin the color of rust. An asherati can make its skin glow as if with an inner fire, giving off a piercing illumination that suffuses through sand. An asherati has no body hair and eyes the color of ivory. The lithe asherati is a graceful swimmer of the dunes, and thus eschews excessive clothing or equipment, wearing only minimal,skin-hugging garments for modesty’s sake. Some asheratis wear tight leather armor, streamlined so as not to hinder their progress through the sands.
A typical asherati stands between 5 and 6 feet tall and weighs about 170 pounds.
Relations: Asherati delight when nomads, caravans or travelers of almost any race appear in sands above their homes--by day, asherati merchants trade their wares, while at night asherati rogues silently ascend and try their hands at pilfering. Trade continues despite this behavior, because no one can come close to replicating the delicate asherati sand sculptures, which can fetch large prices in cities far from the desert.ely alien lands.
阵营:灰烬族人共同关心彼此的幸福,因此是善良阵营倾向。 对灰烬人相关的行为,没有观察到明确的准则,但都具有对偷窃的倾向,灰烬人通常是混乱阵营倾向的。
灰烬人之土:人迹罕至,变化无常的荒漠废土看是广而告之的荒芜之所在,白日酷暑,黑夜凛冽。 这就是为什么灰烬族声称自己在沙漠下面生活的土地,就像在水一样被沙子吞没。 他们的房屋,社区,甚至是几个有引人注目的建筑的大城市,都被沙子覆盖。 每座沙覆建筑物的内部都是空心的。 空气清新,灰烬族的生活方式与普通人不同。 他们房屋各层地板上巧妙地构造了“沙锁”,使灰烬族可以进出沙覆的建筑物,而不会破坏沙子和开放空间之间的压力平衡。
在灰烬人的诸多城市中,家族掌握权力。 受人尊敬的和负责当地居民的生活愿景,被称为第一家族。 第一家族在地方理事会中享有权力,而真正的大家族有时在不只一个以上的群落中举足轻重。 由于家族在灰烬人社会生活中的方方面面如此重要,因此与大多数其他文明相比,灰烬人通常对单个家族的不良行为所能容忍的时间要长得多。
分布偏远的灰烬人各城镇通常仅由两三个家族组成,他们全体共同努力营建自己的社区。 通常建立这种聚居地是为了扩大贸易。 其他城镇则是在沙质地区秘密建立的,这些地区毗邻更多的温暖地区,用来作为盗窃的据点。
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Asherati Lands:
The trackless, changing waste seems an inhospital location to claim, with the burning sun by day and frigid cold at night.
That's why asheratis claim the lands below, living beneath the sand as if it were water. Under the cover of sand are their homes, communities, and even a few great cities of striking architecture. The interior of every buried building is hollow;
the air is clear, and asheratis live in a way not unlike that of common humans. Cleverly constructed "sandlocks" in the floors of their homes allow asheratis to move into and out of buried buildings without disrupting the equilibrium between sand and open space.
In asherati cities, families hold the power. Powerful wealthy, and well-respected families are responsible for the outlook of the local populace, and are referred to as the First Families. The First families share power in a council, and truly great families are sometimes important in more than one village. Since family is such an important aspect of asherati social live, bad behavior on the part of a single family is often tolerated for far longer than in most other civilizations.
Far flung asherati towns are usually made up of just two or three families, all working together to build their community.
Usually such colonies are built to expand trade. Others are secretly established in sandy areas that abut more temperate regions to serve as a base for larceny.
宗教:许多灰烬民都向索拉尼(绿洲的女神,见page46)致敬,他们认为索拉尼负责建造了第一个沙地城市,用来在他们到达废土时庇护她的后人。 特别狂热的灰烬信徒将自己视为神所栽种下的“种子”,就像她鼓励对种子的栽种一样,如此方能让废土中生出更多食物。
语言:灰烬族会说自己民族的语言和通用语。
姓名:灰烬族有赐名和姓氏。
男名:Ambapar,Het,Iputhut,Iu-same,Kbankhe,Menefer,M'ut,Nament,Tauah。
女名:Abesukh,Aned,Evening,Dhede,Kher-ra,Nemenmo,Reht,Shis。
姓氏:Ambera,Atinani,Faihayl,Habah,Huridah,Immimah,Manah,Nadeeha,Najeema,Nazihar,Nimah,Rawthay,Reedayl。
(典型的阿拉伯风格姓氏)
冒险家:无论隐藏的多深,每个灰烬人都具有某种程度的冒险精神。 很难列举出一个不会因为这种行为所带来的乐趣和兴奋而毫不费力地出手尝试小偷小摸的灰烬人。 找到专职的灰烬人冒险家并非闻所未闻,尽管这样的人通常将自己的出生地的沙尘抛在脑后,在世界的各个角落追寻崇高的使命。
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Religion:Many Asheratis give homage to Solanil, whom they view as responsible for building the first sand city to shelter the asheratis when they arrived in the wasteland. Particularly zealous asherati worshipers see themselves as the "seeds" that the deity has planted, just as she encourages the planting of seeds so there will be more food in the waste.
Language:Asheratis speak their own language and Common.
Names:Asheratis have given names and familiy names.
Male Names: Ambapar, Het, Iputhut, Iu-same, Kbankhe, Menefer, M'ut, Nament, Tauah.
Female Names: Abesukh, Aned, Ankheru, Dhede, Kher-ra, Nemenmo, Reht, Shis.
Family Names: Ambera, Atinani, Faihayl, Habah, Huridah, Imtimah, Manah, Nadeeha, Najeema, Nazihar, Nimah, Rawthay, Reedayl.
Adventurers:Every asherati has some measure of adventurous spirit, no matter how deeply hidden. It would be hard to name an asherati who did not try his hand at a minor bit of thievery for the fun and excitement such behavior promises. It is not unheard of to find full-time asherati adventurers, though such folk usually leave the sands of their birth far behind, finding noble quests in the far corners of the world.
灰烬人种族特性中型:中等体型。灰烬人不会因体型大小而受到特殊的加成或惩罚。
速度:基本陆行速度30英尺
+1天生防御:灰烬人的皮肤很厚,因此能承受沙子的打磨。
天生耐渴(Ex):灰烬人饮水,但依然是非常干燥的生物。在极端环境下,他们只需一个同等体型类人生物1/4的饮水量就可以存活。
畅游沙海(Su):正如人鱼遨游于大海,灰烬人也可以在砂砾,灰烬,尘土甚至是软沙/河沙(但不包括流沙,压实土或岩石)里面游动。灰烬人在穿轻甲和轻载的时候,可以以陆行速度在该类物质里面游动。若在穿重甲或中载的时候,他的速度将降至5英尺。在重载的时候,灰烬人也不能在沙下移动。灰烬人可以在沙下正常呼吸。当沙内有除了砂砾,灰烬,尘土以外的其他介质的时候,该超自然能力失效。本能力并不能让你在水下和有毒气体环境闭气更长时间。
人体探灯(Su):灰烬人可以让他们的身体随意发光,提供60英尺外的明亮光线和120英尺外的阴影照明。在松散的土壤(例如沙子,灰尘或灰烬)中,特殊的光线照明质量使灰烬人可以分辨出60英尺外的固体物体。这种光线被用来在沙下导航和识别一般物体,但是灰烬人不能用这种能力来进行沙下阅读,区分个体或其它类似细节(知道前面有一个人类,但是不可能知道对方的具体样貌)的更强洞察力。这种能力也不允许灰烬人比其它正常情况下更容易看见隐形的生物或具有隐身能力的生物。与灰烬人一起在地下的其他生物不能获得灰烬人的奇特视觉他们只可以看见沙土呈现出温暖的橙色。
每天一次,灰烬人可以用一个自由动作,迅速地使他的皮肤焕发强光,周围30英尺的所有生物目眩(dazzle)1分钟。生物可以通过一个成功的强韧豁免(dc10+1/2灰烬人的人物等级+魅力调整值)来避免该效果。
《目眩(Dazzled):人物因为眼睛受到严重刺激而无法很好的视物。目眩的人物在攻击判定、搜索检定和侦察检定上有-1减值。》
高温耐力:灰烬人获得忍耐高温(见50页)作为额外专长(拓展大全已翻译:高温耐力)
武器擅长:灰烬人把鹰爪(见96页)视为军用武器,而非异种武器。
(异种武器:轻型武器 鹰爪 20g ,1d4,1d6, 18-20/*2 ,——,2磅,挥砍和穿刺)
(鹰爪:灰烬人发明了第一个鹰爪,它是异种武器里面的轻型武器,近战用有一个1/4圆的弧形刃部,刃部内侧外侧都非常锋利。用铁打造的刃长6英寸看上去非常像老鹰的爪子,柄部非常光滑,尾端有一个小洞,可以穿过一个手指,通常是中指和食指。挥舞该武器时,可以在柄部滑动。当你将鹰爪藏在身上,进行「手上功夫」技能检定时可获得+1加值)
无声移动(move silently)和躲藏检定(hide check)+2种族加值 (灰烬人不能在发光的情况下躲藏),在沙漠环境灰烬人获得额外+2躲藏检定。
枯者弱水:灰烬人憎恶过潮的环境,当他们进入水中后,他们干燥的身体会迅速的开始吸水。在身体完全浸透的情况下,灰烬人会在所有攻击骰,技能检定和技能检定上受-1罚值。当灰烬人进入水下,他不能屏住呼吸必须立即做体质检定避免昏迷(见dmg304页)
自动习得语言:灰烬人语,通用语,获得荒丘地精语,哥布林语,巨人语,作为额外语言
适应职业:游荡者(兼职时,游荡者等级不计入XP减值。)
LA:+0
劇透 - :
Asherati Racial Traits
Medium: As a Medium creatures, asheratis have no special bonuses or penalties due to size.
Asherati base land speed is 30 feet.
+1 Natural Armor: An asherati's skin is thick, so it can stand up to the scrape of sand.
Natural Dryness (Ex): Asheratis drink water, but they are very dry creatures. To survive, they need to drink only one-quarter the amount of water per day that humanoids of their size normally require.
Sandswim (Su): As a merfolk is to the sea, an asherati is to sand, ash, dust, and even softsand (but not slipsand, packed dirt, or rock). An asherati can sandswim through such materials at his land speed while wearing light armor or carrying a light load. His speed drops to 5 feet if an asherati wears heavier armor or carries a medium load. An asherati cannot make any headway through the sand while carrying a heavy load. An asherati breathes normally while under the sands. This supernatural ability doesn't allow an asherati to breath in mediums other than sand, dust, or ash, nor does it allow an asherati to hold its breath longer than normal in the water or dangerous gases.
Body Lamp (Su): An asherati can make his skin glow at will, providing bright light out to 60 feet and shadowy illumination out to 120 feet. In a medium of loose soil, such as sand, dust, or ash, a peculiar quality of the light allows an asherati to make out solid objects up to 60 feet away. Under the sand, this light is sufficiant for navigation and general identification of objects, but not for reading, recognizing individuals, or other similar feats of finer perception. This ability does not allow an asherati to see invisible creatures or creatures with concealment more easily than normal. Other creatures in the sand with an asherati do not gain this special sight, but they can see the sand take on a warm orange glow. Once per day, as a free action, an asherati can bring his skin up to full brilliance so rapidly that it can dazzle all creatures within 30 feet for 1 minute. Creatures can avoid this effect with a successful fortitude save (DC 10+1/2 the asherati's character level + his Cha modifier).
Heat Endurace: Asheratis gain Heat Endurance as a bonus feat
Weapon Familiarity: Asheratis treat the eagle's claw as a martial weapon rather than an exotic weapon.
+2 racial bonus on Move Silenty and Hide checks (an asherati cannot Hide while his skin glows). If in a sandy area, an Asherati receives an additinal +2 racial bonus on Hide checks.
Water Vulnerability: Asheratis hate being too wet, and their dry bodies absorb water rapidly when they are submmerged. If completely wet, an asherati takes a -1 penalty on all attack rolls, ability checks, and skill checks. If an asherati is immersed in water, he cannot hold his breath and must immediately begin making constitution checks to avoid drowinging.(see page 304 of the Dungeon Master’s Guide).
Automatic Languages: Asherati, Common
Bonus Languages: Bhuka, Goblin, Giant.
Favored Class: Rogue. A multiclass asherati抯 rogue class
does not count when determining whether he takes an
experience point penalty for multiclassing.
Level adjustment +0.