作者 主题: 问两个关于法术范围(area)的问题  (阅读 2684 次)

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Re: 问两个关于法术范围(area)的问题
« 回帖 #10 于: 2013-04-21, 周日 22:40:16 »
占位超过1格的,边缘上的任何一个方格交点都可以作为法术起始点
所以这种说法的出处也只有那个说驱散的faq了咩…… :em002

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Re: 问两个关于法术范围(area)的问题
« 回帖 #11 于: 2013-04-21, 周日 22:57:49 »
Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection. When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection. You can count diagonally across a square, but remember that every second diagonal counts as 2 squares of distance. If the far edge of a square is within the spell’s area, anything within that square is within the spell’s area. If the spell’s area only touches the near edge of a square, however, anything within that square is unaffected by the spell.

A cone-shaped spell shoots away from you in a quarter-circle in the direction you designate. It starts from any corner of your square and widens out as it goes. Most cones are either bursts or emanations (see above), and thus won’t go around corners.

square定义为格子了,于是本身其实都说清楚啦。
驱散那个的话只是直接说明了从自身中心半径多少的时候怎么算啦。

离线 zghzgh1779

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  • 布被秋宵梦觉,眼前万里江山。
Re: 问两个关于法术范围(area)的问题
« 回帖 #12 于: 2013-04-21, 周日 23:23:03 »
Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don’t control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection. When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection. You can count diagonally across a square, but remember that every second diagonal counts as 2 squares of distance. If the far edge of a square is within the spell’s area, anything within that square is within the spell’s area. If the spell’s area only touches the near edge of a square, however, anything within that square is unaffected by the spell.

A cone-shaped spell shoots away from you in a quarter-circle in the direction you designate. It starts from any corner of your square and widens out as it goes. Most cones are either bursts or emanations (see above), and thus won’t go around corners.

square定义为格子了,于是本身其实都说清楚啦。
驱散那个的话只是直接说明了从自身中心半径多少的时候怎么算啦。
:em003