Paizo Employee Sean K Reynolds Designer, RPG Superstar Judge Nov 15, 2011, 12:33 AM
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Sean K Reynolds
Ravingdork wrote:
Sean K Reynolds wrote:
Why are you trying to cheese the system?
Oh get off your high horse already. Such an answer is not really productive to the discussion and only shows your own conceit.
When someone says "can I get an extra attack if I attack with a weapon, drop the weapon, and then use that hand to make a claw attack or unarmed strike in the same round?," it's cheese, whether I'm looking at it from a high horse or not. It's either cheese because you're trying to get an extra attack in the round, or it's cheese because you're using a doubtful interpretation of a corner case in the rules to allow you to do something you wouldn't normally be able to do.
Can a level 1 character make two attacks per round with the sword in his right hand? No. Then why do you think you should that character should be able to make a sword attack, then drop the sword, then use that empty hand to make a claw attack or unarmed strike?
Can a level 1 character make two attacks per round using his right hand to make an unarmed strike? No. Then why do you think you should that character should be able to make a sword attack, then drop the sword, then use that empty hand to make an unarmed strike? In other words, why does dropping a weapon as a free action entitle the character to an extra attack with that very same limb?
It's the exact same "the rules may allow it, even though it really makes no sense" sort of exploiting that leads to the commoner railgun strategy.
It's cheese.