全血种、部落和月兆的狼人都为加入银白狼群的荣誉激烈竞争。潜在成员要经过三方面考验：荣耀、智慧和荣誉，分别测试肉体、心灵和精神。具体项目各异。代表五月兆的长老选择和新银白狼群目标相关的考核。以下是举例，但说书人应自创和狼群未来历险相关的测试。 ● 荣耀：
荣耀竞争通常涉及肉体。测试常是战斗，但偶尔得攀登险峻山峰，在空旷沙漠赛跑或遭受击打，看看他们能承受多少苦痛。测试一般试图挑战竞争者的肉体。随着末日逼近，狼人不容许他们的英杰脆弱。 ● 智慧：
数个部落的长老选择不同的测试方法。寂静游者发展出考核欺瞒狡诈；玻璃行者可能举行模拟考试，一人须评判另一个；星占爱问几乎无法解开的谜语；而温迪戈偏爱将测试者丢入困境，迫使其运用聪明才智逃脱。考核目的常是测试竞争者的心智。若狼人将傻瓜作为英雄，必将失败。 ● 荣誉：
最后，银白狼群和其它的一样，一达到目的即解散。若半数及以上成员被杀时还未达成，也会解散；当然在这种情况下，狼群也注定不存在了。若另一支银白狼群被选出，幸存成员有资格竞选；然而很多会向前看，成为知名族群的重要领袖。有时当狼群目的达成后，成员会保持狼群同伴关系，选择另一图腾继续在一起。全球的族群领袖常请此类狼群帮助解决威胁其圣地的难题。 狼群图腾：凤凰 花费背景：
剧透 - :
Concolations are the rarest of moots, and they require several septs representing no fewer than five of the tribes. Werewolves call such gatherings to discuss matters of the greatest importance concerning the Garou Nation. And only at a concolation can Garou be called to the Silver Pack - the pack of heroes.
The Silver Pack is symbolic of the first pack formed after the creation of the Garou, and it always contains a member from each of the five auspices. The Silver Pack's duty, which is decided by the tribal elders during the concolation, is always an errand of tremendous importance. The Silver Pack's missions are often complicated as well as dangerous, and each auspice's influence is necessary to ensure success. While it is theoretically possible for more than one Silver Pack to be in existence at one time, such a thing happens only during times of direst need - and such times have not yet been seen.
Choosing a Silver Pack
Garou of all breeds, tribes and auspices compete fiercely for the honor of joining the Silver Pack. The prospective Silver Pack members are tried in three categories: Glory, Wisdom and Honor, which test the candidates in body, mind and spirit. The specific competitions vary; the elders representing the five auspices select tests relating to the new Silver Pack's purpose. A few examples follow, but Storytellers should create tests that relate to a Silver Pack's future adventures.
· Glory: Contests of Glory are always of a physical nature. This test usually consists of trial by combat, but occasionally contestants must climb a treacherous mountain peak, race across the open desert or suffer a beating to see how much pain they can endure. The test always seeks to challenge the body of the contestant. With the Apocalypse approaching, the Garou cannot allow their champions to be weak.
· Wisdom: Elders from the various tribes select different approaches to this test. The Silent Striders develop tests of deceptively simple cunning. Glass Walkers may hold mock trials in which one Garou must pass judgment on another. Stargazers like to ask virtually impossible riddles, while the Wendigo prefer throwing a candidate into a predicament and forcing her to use her cleverness and ingenuity to escape. The object of this test is always to measure the mind of the contestant. If the Garou accept fools as their heroes, they will surely fall.
· Honor: Tests of Honor vary widely and are often extremely subtle. Elders frequently test Garou in this area without the contestants' knowledge. Often, the elders have someone insult or annoy a contestant, all the while observing his response. An Honor test always challenges a character's attitude and temperament. The Silver Pack is meant to be an example and to bridge the gap between the various tribes. Petty and selfish individuals cannot accomplish this task. If the spirit is weak, corruption will lay claim to the rest.
Winning a competition is a great honor (+3 temporary Renown of the appropriate category), but it does not guarantee a Garou's place in the Silver Pack. Representatives of each auspice watch the competitions closely and confer with one another frequently.
Upon completion of the tests, the elders choose several favored prospects of each auspice from the contestants. The Caller of the Wyld leads these Garou to the center of the caern, where he performs the Rite of the Phoenix to deter-mine which of the applicants is worthy and to create the Silver Pack. Members of the Silver Pack gain 5 points of Glory, Honor and Wisdom, and they receive the patronage of the totem Phoenix. The new Silver Pack members do not lose the guidance and protection of any previous pack or personal totems; their previous pack duties are simply suspended for the time being, as are the gifts bestowed by their other totems.
Leaving the Silver Pack
There are three ways to leave the Silver Pack. The first is, of course, death. Life in the Silver Pack is even more dangerous than usual for Garou. Still, werewolves who die in the Silver Pack's service are well remembered in story and song for the honor of having belonged to this great pack.
The second, and rarest, means for a Garou to leave the Silver Pack is to disgrace the pack. Even the most honorable of souls can abandon his packmates or become tainted by the Wyrm. While cowardice may be pardoned once or twice in a normal pack, it is unacceptable in the Silver Pack. Because the Silver Pack stands as an example to all Garou, its standard of conduct is very high. The penalty for failure in the Silver Pack is uncommonly brutal, usually resulting in the other pack members tearing the offender to pieces and leaving his carcass to rot.
Finally, like other packs, the Silver Pack disbands once it has completed its purpose. The Silver Pack also disbands if half or more of its members are killed without achieving its goal; surely, in such a case, the pack was not meant to be. Surviving members are eligible to compete for membership if another Silver Pack is chosen; however, many move on to become valuable leaders in notable septs. In cases where the Silver Pack accomplishes its purpose, the members sometimes remain packmates, choosing another totem in order to remain together. Sept leaders across the world often call upon such packs to aid with problems that threaten their caerns.
Silver Pack Totem: Phoenix
Background Cost: None. This totem may be taken only by members of an active Silver Pack.
Phoenix represents the cycle of life, death and rebirth. He also symbolizes the never-ending struggle to protect Gaia, as the Garou fight brilliantly, die, and pass on their struggle to others. Garou may not choose Phoenix; instead, Phoenix chooses those Garou worthy of membership in the Silver Pack. He accepts only a Silver Pack that contains are presentative from each of the five auspices.
Traits: Members of the Silver Pack gain 5 Renown in each category: Glory, Honor and Wisdom. Each Silver Pack member gains one additional die to his Dice Pools in any social interaction with other Garou. The Silver Pack can call on 10 additional points of Willpower per story. Phoenix grants to his children added protection against minions of the Wyrm; the difficulties for all attacks made by Wyrm creatures against members of the Silver Pack increase by 2. Each Silver Pack member bears the Mark of the Phoenix, a blue flame branded onto the left shoulder as she passes through the pillar of fire.
Ban: If a member of the Silver Pack ever falls below 3 permanent Honor, she loses membership in the Silver Pack and all benefits of the Phoenix totem. Such a wretch never regains the respect he once held as one of Phoenix's chosen.