作者 主题: 冒险之路:地狱复仇玩家可用NPC卡楼  (阅读 3512 次)

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离线 TougouTuyosi

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冒险之路:地狱复仇玩家可用NPC卡楼
« 于: 2018-05-14, 周一 16:08:12 »
在冒险中与玩家站在同一队伍的角色们,当玩家死亡后可以选择用下面的角色继续冒险。
这些角色等级会伴随着玩家的平均等级进行提升。并且可以调整专长,技能以及职业选项等(这视为进行过重训)。除了初始装备外,除非剧情里出现否则这些角色不会获得额外的装备,所以请回收死去的队友装备。
« 上次编辑: 2018-05-14, 周一 16:38:59 由 TougouTuyosi »
比切尔|守序中立人类|战士 1| 生命值8/12|防御等级18(接触12,措手不及16)|战技防御16|强韧+4 反射+2 意志+2|先攻+2|察觉+1 察言观色+1 交涉+0 特技-3 隐匿-3|
特殊:默认不携带盾牌,对抗擒抱/摔绊战技时CMD+1|角色卡連結

思亘七险,点落九宫,神游八极,纵横十方

离线 TougouTuyosi

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希姆莉·斯提里希
« 回帖 #1 于: 2018-05-14, 周一 16:13:37 »
希姆莉·斯提里希
女性人类 盗贼(Unchained)8/武者1
中立邪恶 中型类人生物(人类)
先攻 +3;感官 正常视觉;察覺 +4

防御能力

防御等级19,接触 15,措手不及 19 (+4 护甲,+4敏捷,+1闪避)
生命值 74(8d8+1d10+25)
强韧 +5,反射 +10,意志 +1
特殊防御 反射闪避 直觉闪避 精通直觉闪避

攻击能力

速度 30尺
近战 精致反曲刀+13/+8(1d4+4/18-20)或闷棍+11/+6(1d6+1非致命)
远程 精致匕首+12(1d4+1/19-20)
特殊攻擊 偷袭+4d6 衰弱之创 扰乱反应

數據

力量 13,敏捷 18,体质 12,智力 10,感知 8,魅力 15
基本攻击加值 +7;战技加值 +8;战技防御 22
专长 闪避 健壮 武器娴熟 灵活移动 跳跃攻击 武器专攻(反曲刀) 突刺
技能 特技+15,唬骗+13,攀爬+10,解除装置+19,威吓+14,知识(本地)+12,察觉+11,隐匿+15
语言 通用语
特殊能力 巧技训练(反曲刀),寻找陷阱+4,反射闪避,盗贼天赋(鲤鱼打挺 扰乱反应 韧性 万无一失[唬骗]),感知危险+2 盗贼绝艺[唬骗]
战斗装备 青嘶泣(2),绊足包
其他装备 精致链甲衫,匕首(4),精致匕首,精致反曲刀,闷棍,背包,爪钩,附盖提灯,精致盗贼工具,油,丝绳(50尺),670枚金币

劇透 -  背景故事:
For Cimri Staelish, Longacre is a prison. She could simply leave, taking a barge down the Whisper River to Remesiana and starting a new life, but the fetters of time and uncertainty weigh heavily upon her. She’s not about to run off into an ambiguous future. She needs gold and promising prospects, lest she find herself fleeing headlong into some blind alley. Yet promises like those are in short supply in Longacre. Although Cimri’s ambition alone might not be enough to help her escape her childhood home, if it’s teamed with that of other ruthless souls, maybe she can find a way.

Born to Jaks and Annari Staelish—a pair of seasonal lumber workers—Cimri grew up in the lumber camps of the Whisperwood and wintered in Longacre, staying in a modest house owned by her aunt, Rhona Staelish, who also served as the town’s sheriff. While the lumber camps were hardly a safe, wholesome place for a child, Cimri found Longacre dull and full of rules and nosy old folks.

Cimri’s parents were heavy drinkers, and mostly left their daughter to entertain herself. As she grew older, Cimri became more rebellious and daring, running away for days at a time and earning a reputation as a teenage vandal. More than once, neighbors or Sheriff Staelish dragged Cimri home after catching her mid-theft or engaged in other petty mischief. But the family’s situation took a turn for the worse when Cimri’s mother, Annari, was arrested for belligerence and public drunkenness. After 2 days in the town jail, Annari returned home, accompanied by Rhona. Cimri tried to listen under the door while her parents and the sheriff had a long, hushed talk. Yet all she could pick out was the resolution: they were finally leaving Longacre.

The next day, Cimri and her parents began packing a wagon. Cimri was initially excited about the new adventure on which her family was about to embark, but the true situation quickly became clear when her aunt appeared once more. Rhona had arranged new jobs for Jaks and Annari at the northern edge of the Whisperwood, but Cimri wouldn’t be joining them. Instead, she would stay with her Aunt Rhona in Longacre, where she would be safe and perhaps even start to learn a trade. Cimri didn’t take the news well. Feeling betrayed, she ran off, and her parents left without even saying goodbye.

Cimri lived resentfully with her aunt for 5 years. At first, she blamed Rhona for sending her parents away, but after they didn’t return to Longacre to visit her for 3 years, Cimri blamed them for abandoning her. Their letters claimed they had taken off-season jobs and couldn’t make it back to see her, but soon their letters stopped coming at all. Rhona did her best to be a mother to Cimri, but it was too late. Cimri defied her aunt at every turn, and when she turned 16, she left home to make her own way.

In the years since then, Cimri has haunted Longacre. She learned how to use a knife from an ex-brigand and how to pick locks from a traveling Varisian, how to drink from hardened army vets, and how to curse from Whisperwood loggers. But Cimri taught herself how to use people. No one she trusted ever followed through, so she stopped trusting, and instead learned how to lie and manipulate to get what she wanted. Eventually, she was sure, she would fall in with someone with potential— someone passing through who would be her ticket out of her backwater home.

Recently, Cimri took to squatting at the local ruin called the Ash House. It had been her home for weeks when one night she stumbled home to find a light in the upper window. That night, she met Razelago, and perhaps found a way out of Longacre for good.
« 上次编辑: 2018-12-26, 周三 13:51:49 由 TougouTuyosi »
比切尔|守序中立人类|战士 1| 生命值8/12|防御等级18(接触12,措手不及16)|战技防御16|强韧+4 反射+2 意志+2|先攻+2|察觉+1 察言观色+1 交涉+0 特技-3 隐匿-3|
特殊:默认不携带盾牌,对抗擒抱/摔绊战技时CMD+1|角色卡連結

思亘七险,点落九宫,神游八极,纵横十方

离线 TougouTuyosi

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哥奥瑞克
« 回帖 #2 于: 2018-05-14, 周一 16:26:55 »
哥奥瑞克
女性 骨面斑兽 Unchained野蛮人7
绝对中立 中型魔法兽
先攻 +5;感官60尺黑暗视觉,昏暗视觉,灵敏嗅觉;察覺 +5

防御能力

防御等级14,接触 11,措手不及 13 (+1敏捷,+3天生)
生命值 112(2d10+7d12+38)
强韧 +12,反射 +6,意志 +3
特殊防御 直觉闪避 精通直觉闪避 伤害减免1/-

攻击能力

速度 50尺
近战 啃咬+12(1d6+3),2爪抓+12(1d4+3)
特殊攻擊 可怖颅骨(skullface)狂暴(21轮/日)

數據

力量 16,敏捷 12,体质 18,智力 8,感知 12,魅力 15
基本攻击加值 +9;战技加值 +12;战技防御 23
专长 精通先攻,猛力攻击
技能 威吓+14 (+18当挫敗士气时), 察觉+10, 潜行+16; 种族加值+4威吓至挫敗士气, +4潜行
语言 通用语(不能说),木族语 (不能说)
特质 狂暴(21轮/日),快速移动,狂暴之力(威吓怒视 再起战姿 挑衅) 感知危险+2
特殊能力
可怖颅骨(Su):通过一个标准动作,骨面斑兽能将它们面部皮肤剥离,显露出由肌肉和骨骼组成的可怕颅骨。这是一个通过恐惧瓦解敌人斗志的特异能力。骨面斑兽在剥离皮肤的过程中会发出恐怖刺耳的尖叫,对100尺内可以看见骨面斑兽的生物造成巨大的恐惧。
所有目标生物都需要通过一个DC 16的意志检定,否则会陷入惊惧(生命骰小于等于6)或是战栗(生命骰大于6)1d4轮。一个成功通过检定的生物不会在24小时以内再次受到影响(针对同一只骨面斑兽)。这个恐怖类型属于音波和视线影响,它的豁免DC取决于魅力调整值。
« 上次编辑: 2018-12-26, 周三 14:06:22 由 TougouTuyosi »
比切尔|守序中立人类|战士 1| 生命值8/12|防御等级18(接触12,措手不及16)|战技防御16|强韧+4 反射+2 意志+2|先攻+2|察觉+1 察言观色+1 交涉+0 特技-3 隐匿-3|
特殊:默认不携带盾牌,对抗擒抱/摔绊战技时CMD+1|角色卡連結

思亘七险,点落九宫,神游八极,纵横十方