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« 于: 2006-09-11, 周一 22:42:20 »
Name: Lichen
****************************************************************************
Race: Human Alignment: Neutral Good
Language: Common, Druidic, Sylvan, Auran
Class: 4 Druid ( Lv 4 Planar Druid Substitution)/ 1 Ex-Monk
经验值:11954
****************************************************************************
购点属性:10,14,14,14,16,10
力量 10 ()
敏捷 14 ()
体质 14 ()
智力 14 ()
感知 19 (Level +1, Item 2)
魅力 10 ()
****************************************************************************
HP: 36
AC: 16 (Touch 16, Flat-footed 14)

Initiative: +2 (Dexterity +2)
Base Attack Bonus: +3, Grapple: +7
Speed: 30ft (30ft)
****************************************************************************
Fort +9 (Basic 6 + Con 2 + Item 1)
Ref +6 (Basic 3 + Dex 2 + Item 1)
Will +11 (Basic 6 + Wis 4 + Item 1)

+1 Save Against Spells and Spell-Like Abilities

+2 Save Against Spell-Like Abilities of Outsiders

****************************************************************************
Attack:
+3 Melee, Quaterstaff, 1d8
+3 Melee, Dagger, 1d4
+5 Ranged, Sling, 1d4
****************************************************************************
Feat:
- Greensinger Initiate
- Natural Bond
- Craft Wondrous Items
- Improved Grapple(Monk)

Greensinger Initiate
Add Hide,Bluff,Perform to Druid class skill list
Add these spells into Druid spell list
Lv. 1 Charm Person
Lv. 2 Daze Monster

****************************************************************************
Class Feature:
- Animal Companion: Dinosaur Fleshraker
- Spontaneous Casting (Summon Nature's Ally)
- Nature Sense
- Wild Empathy (+6 Total)
- Woodland Stride
- Trackless Step
- Resist Planar Lure(Planar Substitution Level)

- Unarmed Strike (+3 1d6)
- Flurry of Blows (-2)
- Wis AC
****************************************************************************

团队之魂(LV 1)
消耗300XP
消耗300GP

储法
铁壁


****************************************************************************
Skills: 7 * 8
- Balance +7 (Rank 5 + Dex 2 )
- Concentration +9 (Rank 7 + Con 2)
- Listen +9  (Rank 5 + Wis 4)
- Spot +14 (Rank 5 + Wis 4 + Eyes of the Eagle 5)
- Spellcraft +10 (Rank 5 + Int 2)
- Knowledge(Nature) +14 (Rank 8+ Int 2 + Synergy 2 + Nature Sense 2)
- Knowledge(Planes) +7 (Rank 5 + Int 2)
- Ride +9 (Rank 5 + Dex 2 + Synergy 2)
- Survival +11# (Rank 5 + Wis 4 + Nature Sense 2)
- Handle Animal +5 (Rank 5)
- Tumble +3 (Rank 1 +Dex 2)

#If you have 5 or more ranks in Knowledge (nature), you get a +2 bonus on Survival checks in aboveground natural environments (aquatic, desert, forest, hill, marsh, mountains, and plains).

If you have 5 or more ranks in Knowledge (the planes), you get a +2 bonus on Survival checks made while on other planes.

Armor Check Penalty: None
****************************************************************************

Caster Level: 4
DC: 10+Spell Level+4

Spells Prepared
Lv0 (5):Light, Detect Magic, Detect Poison, Cure Minor Wounds, Create Water
Lv1 (3+1): Produce Flame, Cure Light Wounds, Magic Fang, Entangle
Lv2 (2+1): Embrace the Wild, Bull's Strength, Barkskin

****************************************************************************
Inventory:

- Ioun Stone Incandescent Blue Sphere (Wis +2)(8000gp)

- Metamagic Rod(Extend, lesser) *2  (6000gp)
- Spell Component Pouch (5gp)
- Scroll Case (1gp)

- Bag of Trick (Gray) (450gp)#
- Eyes of the Eagle (1250gp)#
- Cloak of Resistance +1 (500gp)#
- Pearl of Power(Lv 1)*4 (2000gp)#

#自己制造

Weapons:
- Quaterstaff (0gp)
- Dagger (2gp)
- Sling (0gp)
- Bullet (1sp)

Potion
-Mage Armor*2 (100gp)


Scrolls:
- Gust of Wind *2 (300gp)

自由行动卷轴*1
冰风暴卷轴*1
(神术)
幻影杀手卷轴*1
绝望卷轴*1(Crushing Despair)
(奥术)

Loot


Wands:
- Wand  of Vigor,Lesser*2 (48/50 charges 1000gp)$
- Wand of Faerie Fire (50 charges 500gp)$
- Wand of Obsuring Mist (50 charges 500gp)$

$委托他人制造


剩余:2519gp

****************************************************************************

Craft Items:
Donkey
敏捷手套+2(4000)
感知护符+2(4000)
抗力斗篷+1(1000)

姐姐
力量手套+2(4000),体质护符+2(4000),抗力斗篷+1(1000)

哥哥
智力头带+2(4000),
体质护符+2(4000)

Snow Knigt
体质护符+2(4000)
抗力斗篷+1(1000)
巨力手套+2(4000)

小桃子姐姐
抗力斗篷(1000)

Self:
Cloak of Resistance +1*2 (2000gp)
Bag of Trick (Gray) (900gp)
Amulet of Heath +2 (4000gp)
Eyes of the Eagle (2500gp)
Pearl of Power Lv 1*4 (4000)

总共消耗
49400gp, 1976XP
收入
9000gp
« 上次编辑: 2006-10-07, 周六 18:15:52 由 aland »
As Divine Grace ┓( ̄▽  ̄)┏

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« 回帖 #1 于: 2006-09-11, 周一 22:43:01 »
哼唧
恐龙, 撕裂者 (Dinasour Fleshraker)
中型动物
生命骰:6d8+18(45hp)
先攻权:+5
速度:50ft(10格)
防御等级:23(+5敏捷,+8天生),接触15,措手不及18
基本攻击/擒抱:+4/+8
攻击:爪抓+8近战(1d6+4带毒)
全回合攻击:2爪抓+8近战(1d4+4外加毒)以及啮咬+6近战(1d6+2)以及尾扫+6近战(1d6+2外加毒)
面宽/触及:5ft/5ft
特殊攻击:扑袭,毒,耙抓1d6+2
特性:昏暗视觉,灵敏嗅觉
豁免:强韧+9,反射+11,意志+7 (抗力围巾+1, 钢铁意志)
属性:力量18,敏捷20,体质17(+2体质项链),智力2,感知14,魅力12
技能:躲藏+14*,跳跃+24
专长:钢铁意志, 多重攻击, 能力专攻:毒素
阵营:中立

特殊:  Link, Share Spells, Evasion
Tricks: Attack*2

装备:
抗力围巾+1 (500gp)- -
体质项链+2 (2000gp)- -

作为迅猛龙的近亲,撕肉龙同样是一种机灵的食肉动物。它们在浓密的灌木丛和繁茂的森林中掘穴居住。
  撕肉龙通常是成队猎食,捕猎那些路过的毫无防备的生物。它们更喜欢攻击落单的目标。但若它们已经相当饥饿,或者它们的数量远超一个小组,那么撕肉龙也很可能发动攻击。
  当食物缺乏时,撕肉龙在捕猎时会更为胆大。它们会寻找那些已经荒废了许久、偶有车队经过的道路,然后试着去逮捉那些掉队的骡子甚至是有着少量守备的货车。那些被撕肉龙袭击过而生存下来的人都宣称这些生物会布置埋伏并且调整它们的攻击策略。
  某些居住于森林中的野性部落懂得如何驯养撕肉龙来作为它们的守卫。它们的天生能力与其周围环境向协调,结合其与生俱来的战斗感官,使它们成为了一支可怕的力量。许多谣传说撕肉龙被大量用于骑乘坐骑,尽管这种动物的背脊相当需要一种专用的特制鞍座才能够做得舒适一些。
  撕肉龙站立时平均高度7英尺,重约300磅。

扑袭(Leaping Pounce,Ex):当撕肉龙冲锋时,它可以跳到猎物上方,并且尝试将其撞在地上。这个能力的作用很像猛扑,然而撕肉龙超然的跳跃能力使它的扑袭格外地致命。
当撕肉龙冲锋一个敌人时,它可以使用全回合攻击,同时包括一次耙抓攻击。若撕肉龙在这次冲锋中成功击中并且伤害了一个体型和它相同或更小的生物,它可以以一个即时动作对对手进行绊摔而不引起借机攻击。若撕肉龙通过了对抗绊摔检定,它可以立刻做一个擒抱检定。若检定通过,则该对手视为被擒抱同时被撕肉龙压倒在地上。在之后的每一轮中,撕肉龙都可以通过一次成功的对抗倒地对手的擒抱检定来自动对其造成爪抓和耙抓伤害。
  若撕肉龙在对抗绊摔检定中失败,它也不会遭到反绊摔。若它成功绊摔了对手但却在接下来的擒抱对抗中失败,则对手依然面对着撕肉龙所在的位置,但既不被擒抱也不会倒地。

毒(Poison,Ex):伤害,强韧豁免DC18,最初造成1d6敏捷伤害,第二次造成1d6敏捷伤害。该豁免DC基于体质。


技能:撕肉龙在躲藏检定上有+8的种族加值而在跳跃检定上有+6的种族加值。*在森林地带中撕肉龙的这个躲藏检定加值增加至+10。
« 上次编辑: 2006-09-11, 周一 23:55:08 由 aland »
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« 回帖 #2 于: 2006-09-11, 周一 22:58:29 »
Name: Lichen
****************************************************************************
Race: Dwarf Alignment: Neutral Good
Language: Common, Dwarven,Drow Gesture
Class: 5 Cleric (Spontaneous Domain:Healing)
Faith: Pelor
经验值:14308
****************************************************************************
Dwarf Racial Traits:
• +2 Constitution, –2 Charisma.
• Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size.
• Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
• Darkvision: Dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
• Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
• Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
• Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
• +2 racial bonus on saving throws against poison.
• +2 racial bonus on saving throws against spells and spell-like effects.
• +1 racial bonus on attack rolls against orcs and goblinoids.
• +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
• +2 racial bonus on Appraise checks that are related to stone or metal items.
• +2 racial bonus on Craft checks that are related to stone or metal.
• Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
• Favored Class: Fighter. A multiclass dwarf ’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing

===================================================================================

购点属性:12,12,14,12,15,14
力量 12 ()
敏捷 12 ()
体质 18 (Racial +2, Item +2)
智力 12 ()
感知 18 (Level +1, Item+2)
魅力 12 (Racial-2)
****************************************************************************
HP: 46
AC: 26 (Touch 12, Flat-footed 25)

Initiative: +1 (Dexterity +1)
Base Attack Bonus: +3, Grapple: +4
Speed: 20ft (20ft)
****************************************************************************
Fort +10 (Basic 4 + Con 4 + Item 2)
Ref +4 (Basic 1 + Dex 1 + Item 2)
Will +10 (Basic 4 + Wis 4 + Item 2)

• +2 racial bonus on saving throws against poison.
• +2 racial bonus on saving throws against spells and spell-like effects.

****************************************************************************
Attack:
+4 Melee, Quaterstaff, 1d8+1
+4 Melee, Dagger, 1d4+1
+4 Ranged, Sling, 1d4+1
****************************************************************************
Feat:
- Argumented Healing
- Craft Wondrous Items

****************************************************************************
Class Feature:
- Turn Undead( 4/Day, +6 Check, Dam 2d6+6)
- Spontaneous Domain: Healing

Domains:
Healing
Sun
****************************************************************************

团队之魂(LV 1)
消耗300XP
消耗300GP

储法
铁壁


****************************************************************************
Skills: 3 * 8
- Concentration +11 (Rank 8 + Con 3)
- Spellcraft +6 (Rank 5 + Int 1)
- Heal +8 (Rank 4 + Wis 4)
- Knowledge(Planes) +7 (Rank 1 + Int 1)
- Knowledge(Religion) +6 (Rank 5 + Int 1)
- Knowledge(Arcane) +2 (Rank 1 + Int 1)


Armor Check Penalty: -13
****************************************************************************

Caster Level: 5
DC: 10+Spell Level+4

Spells Prepared
Lv0 (5):Light, Detect Magic, Detect Poison, Cure Minor Wounds, Create Water
Lv1 (3+1+1): Shield of Faith*2, Protection From Evil, Bless, Cure Light Wounds(D)
Lv2 (2+1+1): Align Weapon, Spiritual Weapon, Shield Other, Cure Moderate Wounds(D)
Lv3 (1+1+1): Magic Circle Against Evil, Wind Wall, Cure Serious Wounds(D)
****************************************************************************
Inventory:

- Full Plate +1 (2650gp)
- Chain Shirt (100gp)
- Mithral Towershield +1 (2030gp)
- Buckler (15gp)
- A pair of platinum rings (100gp)

- Ring of Protection +1 (2000gp)

- Metamagic Rod(Extend, lesser) (3000gp)

- Spell Component Pouch (5gp)
- Holy Symbol: Tatoo,Forehead(50gp)
- Scroll Case (1gp)

- Cloak of Resistance +2 (2000gp)#
- Periapt of Wisdom (2000gp)#
- Pearl of Power Lv 1*2 (1000)#
- Slippers of Spider Climbing (2400)#
- Circlet of Persuasion (2250)#
- Belt of Health +2 (2000)#

#自己制造

Weapons:
- Quaterstaff (0gp)
- Dagger (2gp)
- Sling (0gp)
- Bullet (1sp)

Potion
-Mage Armor*2 (100gp)


Scrolls:
- Gust of Wind *2 (300gp)

自由行动卷轴*1
冰风暴卷轴*1
(神术)
幻影杀手卷轴*1
绝望卷轴*1(Crushing Despair)
(奥术)

Loot


Wands:
- Wand of Vigor,Lesser (48/50 charges 500gp)$
- Wand of Obsuring Mist (50 charges 500gp)$


- Wand of Lesser Restoration (PAL Version) (50 charges 1500gp)


$委托他人制造


剩余:2269gp

****************************************************************************

Craft Items:
Donkey
敏捷手套+2(4000)
感知护符+2(4000)
抗力斗篷+1(1000)

姐姐
力量手套+2(4000),体质护符+2(4000),抗力斗篷+1(1000)

哥哥
智力头带+2(4000),
体质护符+2(4000)

Snow Knigt
体质护符+2(4000)
抗力斗篷+1(1000)
巨力手套+2(4000)

小桃子姐姐
抗力斗篷(1000)

Self:
Cloak of Resistance +2 (4000gp)
Periapt of Wisdom (4000gp)
Pearl of Power Lv 1*2 (2000)
Slippers of Spider Climbing (4800)
Circlet of Persuasion (4500)
Belt of Health +2(4000)

总共消耗
54350gp, 2292XP
收入
9000gp
« 上次编辑: 2006-11-24, 周五 08:59:29 由 aland »
As Divine Grace ┓( ̄▽  ̄)┏

离线 aland

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« 回帖 #3 于: 2006-09-11, 周一 23:26:12 »
060915
番外
获得500XP
获得375GP
获得
自由行动卷轴*1
冰风暴卷轴*1
(神术)
幻影杀手卷轴*1
绝望卷轴*1(Crushing Despair)
(奥术)

消耗次级回春棍子2发

060923
番外
获得400XP
获得450GP
消耗活力棍子5发.

060924
获得330XP
获得1600GP
消耗活力棍子4发

061007
获得1000XP

061014
获得750XP
获得1000GP

061021
获得1100XP

061028
获得2500XP
升级

061104
获得6700GP
获得450XP

061118
获得770XP

061202
获得650XP
获得475GP

061209
获得1050XP
获得634GP

061216
获得900XP
获得3000GP
« 上次编辑: 2006-12-24, 周日 09:31:20 由 aland »
As Divine Grace ┓( ̄▽  ̄)┏

离线 aland

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« 回帖 #4 于: 2006-10-28, 周六 18:24:28 »
Name: Lichen
****************************************************************************
Race: Dwarf Alignment: Neutral Good
Language: Common, Dwarven,Drow Gesture
Class: 6 Cleric (Spontaneous Domain:Healing)
Faith: Pelor
经验值:19858
****************************************************************************
Dwarf Racial Traits:
• +2 Constitution, –2 Charisma.
• Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size.
• Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
• Darkvision: Dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all.
• Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
• Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
• Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
• +2 racial bonus on saving throws against poison.
• +2 racial bonus on saving throws against spells and spell-like effects.
• +1 racial bonus on attack rolls against orcs and goblinoids.
• +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
• +2 racial bonus on Appraise checks that are related to stone or metal items.
• +2 racial bonus on Craft checks that are related to stone or metal.
• Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
• Favored Class: Fighter. A multiclass dwarf ’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing

===================================================================================

购点属性:12,12,14,12,15,14
力量 12 ()
敏捷 12 ()
体质 18 (Racial +2, Item +2)
智力 12 ()
感知 18 (Level +1, Item+2)
魅力 12 (Racial-2)
****************************************************************************
HP: 54.5
AC: 26 (Touch 12, Flat-footed 25)

Initiative: +1 (Dexterity +1)
Base Attack Bonus: +4, Grapple: +5
Speed: 20ft (20ft)
****************************************************************************
Fort +11 (Basic 5 + Con 4 + Item 2)
Ref +5 (Basic 2 + Dex 1 + Item 2)
Will +11 (Basic 5 + Wis 4 + Item 2)

• +2 racial bonus on saving throws against poison.
• +2 racial bonus on saving throws against spells and spell-like effects.

****************************************************************************
Attack:
+5 Melee, Quaterstaff, 1d8+1
+5 Melee, Dagger, 1d4+1
+4 Ranged, Sling, 1d4+1
****************************************************************************
Feat:
- Argumented Healing
- Craft Wondrous Items
- Extra Turning
****************************************************************************
Class Feature:
- Turn Undead( 4/Day, +6 Check, Dam 2d6+7)
- Spontaneous Domain: Healing

Domains:
Healing
Sun
****************************************************************************

团队之魂(LV 1)
消耗300XP
消耗300GP

储法
铁壁


****************************************************************************
Skills: 3 * 9
- Concentration +12 (Rank 9 + Con 3)
- Spellcraft +6 (Rank 5 + Int 1)
- Heal +8 (Rank 4 + Wis 4)
- Knowledge(Planes) +2 (Rank 1 + Int 1)
- Knowledge(Religion) +8 (Rank 7 + Int 1)
- Knowledge(Arcane) +2 (Rank 1 + Int 1)


Armor Check Penalty: -13
****************************************************************************

Caster Level: 6
DC: 10+Spell Level+4

Spells Prepared
Lv0 (5):Light, Detect Magic, Detect Poison, Cure Minor Wounds, Create Water
Lv1 (3+1+1): Shield of Faith*2, Protection From Evil, Bless, Cure Light Wounds(D)
Lv2 (3+1+1): Align Weapon, Spiritual Weapon, Remove Paralysis , Shield Other, Cure Moderate Wounds(D)
Lv3 (2+1+1): Magic Circle Against Evil, Wind Wall,Invisibility Purge, Cure Serious Wounds(D)
****************************************************************************
Inventory:

- Full Plate +1 (2650gp)
- Chain Shirt (100gp)
- Darkwood Towershield +1 (1630gp)
- Buckler (15gp)
- A pair of platinum rings (100gp)

- Ring of Protection +1 (2000gp)

- Metamagic Rod(Extend, lesser) (3000gp)
- Metamagic Rod(Silent, lesser) (3000gp)

- Spell Component Pouch (5gp)
- Holy Symbol: Tatoo,Forehead(50gp)
- Scroll Case (1gp)

- Cloak of Resistance +2 (2000gp)#
- Periapt of Wisdom +2(2000gp)#
- Pearl of Power Lv 1*2 (1000)#
- Slippers of Spider Climbing (2400)#
- Circlet of Persuasion (2250)#
- Belt of Health +2 (2000)#


#自己制造

Weapons:
- Quaterstaff (0gp)
- Dagger (2gp)
- Sling (0gp)
- Bullet (1sp)

Potion
-Mage Armor*2 (100gp)


Scrolls:
- Gust of Wind *2 (300gp)

自由行动卷轴*1
冰风暴卷轴*1
(神术)
幻影杀手卷轴*1
绝望卷轴*1(Crushing Despair)
(奥术)

Loot


Wands:
- Wand of Vigor,Lesser (35/50 charges 500gp)$
- Wand of Obsuring Mist (50 charges 500gp)$


- Wand of Lesser Restoration (PAL Version) (33/50 charges 1500gp)


$委托他人制造


剩余:11478gp

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Craft Items:
Donkey
敏捷手套+2(4000)
感知护符+2(4000)
抗力斗篷+1(1000)

姐姐
力量手套+2(4000),体质护符+2(4000),抗力斗篷+1(1000)

哥哥
智力头带+2(4000),
体质护符+2(4000)

Snow Knigt
体质护符+2(4000)
抗力斗篷+1(1000)
巨力手套+2(4000)

小桃子姐姐
抗力斗篷(1000)

Self:
Cloak of Resistance +2 (4000gp)
Periapt of Wisdom (4000gp)
Pearl of Power Lv 1*2 (2000)
Slippers of Spider Climbing (4800)
Circlet of Persuasion (4500)
Belt of Health +2(4000)

总共消耗
54350gp, 2292XP
收入
9000gp
« 上次编辑: 2006-12-23, 周六 22:31:05 由 aland »
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