====== Created Using Wizards of the Coast D&D Character Builder ======
Mist, level 11
Human, Sentinel, Prince of Genies
Druid Wilderness Knacks: Herb Lore
Druid Wilderness Knacks: Watchful Rest
Human Power Selection: Heroic Effort
Beast Companion Type: Bear Companion
FINAL ABILITY SCORES
Str 9, Con 21, Dex 11, Int 14, Wis 23, Cha 12.
STARTING ABILITY SCORES
Str 8, Con 18, Dex 10, Int 13, Wis 18, Cha 11.
AC: 29 Fort: 30 Reflex: 24 Will: 27
HP: 83 Surges: 12 Surge Value: 20
TRAINED SKILLS
Perception +20, Nature +17, Insight +17, Heal +17, Endurance +16
UNTRAINED SKILLS
Acrobatics +7, Arcana +8, Bluff +7, Diplomacy +7, Dungeoneering +12, History +8, Intimidate +7, Religion +8, Stealth +6, Streetwise +7, Thievery +6, Athletics +7
FEATS
Human: Heavy Blade Expertise
Level 1: Melee Training (Wisdom)
Level 2: Improved Defenses
Level 4: Call to the Wild
Level 6: Weapon Proficiency (Bastard sword)
Level 8: Tome Expertise
Level 10: Armor Finesse (retrained to Armor Specialization (Hide) at Level 11)
Level 11: Icy Heart
POWERS
Level 1 Sentinel At-Will Power: Tending Strike
Level 1 Sentinel Daily Power: Vexing Overgrowth
Level 2 Sentinel Utility Power: Seed of Healing
Level 5 Sentinel Daily Power: Life Blood Harvest
Level 6 Sentinel Utility Power: Leaf Wall
Level 9 Sentinel Daily Power: Reap Vitality
Level 10 Sentinel Utility Power: Clear the Chaff
ITEMS
Frost Brand Bastard sword +3, Light Shield, Greater Earthhide Armor of Eyes +3, Deep-Pocket Cloak +3, Alchemy Gloves (heroic tier), Elven Chain Shirt (heroic tier), Diamond Cincture (heroic tier), Horned Helm (heroic tier), Bracers of Mighty Striking (paragon tier), Adventurer's Kit, Pale Tooth (heroic tier), Acrobat Boots (heroic tier), Holy Water (level 11), Alchemist's Essence (Level 11), Oil of Slipperiness (Level 8), Potion of Vitality (paragon tier)
RITUALS
Cure Disease, Remove Affliction, Water Walk, Brew Potion
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