作者 主题: 【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18  (阅读 3348 次)

副标题: 不同的文化由此孕育,无数的思想在此交融

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【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18
« 于: 2022-06-27, 周一 15:10:52 »
矩阵社区与文化

矩阵是我们泛人类创造的一个充满活力的环境,那么还有哪里可以更好地与我们的同类会面和社交呢?无论你的兴趣如何,从分享信息到浏览色情,从与书呆子们聚会到在最新的“蛮兽人尼尔”游戏中打爆别人的虚拟脑袋,你都可以在矩阵中找到。每个人都能找到一个适合自己的地方。这也许就是为什么矩阵是发展最快的社区--事实上,也许是许多蔓城区公民的唯一社区。

劇透 -   :
MATRIX COMMUNITIES/CULTURE
The Matrix is a vibrant environment created by us metahumans, so where better to meet and socialize with others of our kind? Whatever your tastes, from sharing information to perusing porn, from gathering with intellectuals to bashing someone’s virtual brains out in the latest Neil the Ork Barbarian game, you can find it on the Matrix. Everyone can find a place to fit in. Which may be why the Matrix is the fastest growing community out there—is, in fact, perhaps the only community for many sprawl citizens.

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Re: 【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18
« 回帖 #1 于: 2022-06-27, 周一 15:43:27 »
社交网络

人们使用矩阵进行社交的时间甚至比FastJack活着的时间还要长。有了AR技术,社交网络已经迈出了下一步,允许你在虚拟或现实中遇到符合你个人定制规格的人。对某项事业感兴趣?对一个AR游戏感到狂热?只是想搭讪可爱的小妞?或者,你对最新的名人八卦或政治丑闻感兴趣?如今,社交网络将来自全球各地甚至更多的人们聚集在一起以支持一项共同的事业。从恐怖分子到VR游戏玩家,从社会八卦者到消费者权益倡导者,每个人都利用这些网络来收集和传播信息。虽然许多是无害的博客聚会,但其他的则试图通过公众意识来改变社会。有几个已经真正成为企业和政府的眼中钉,但他们广泛的吸引力,大量的会员和分散的网络使他们几乎不可能被关闭。成员们可以上传视频和文件,发表博客,并在虚拟聊天室里讨论问题。有些是私人的,但很多是对任何人开放的。

现在特别流行的是地理社交网络,也被称为移动社交软件(Mobile Social Software)或MoSoSo,它可以提供对你网络中其他人精确到分钟的追踪,或者只是在你的网络中某人在附近时通知你。对于那些允许用户发布日程安排的小组,MoSoSo甚至可以提供成员可能在你的保护范围内的预计时间,这样成员们就可以见面了。想知道你的MoSoSo的其他成员今晚会去哪些俱乐部吗?也许你在商场看到你的Rocky Mountain Avatar游戏中的其他人就在附近,想向他发起一场AR决斗挑战?对我们这些在暗影中的人来说,这是非常可怕的,但对那些想在宝贵的非工作时间内尽可能多地参加社交活动的忙碌薪奴来说,这很受欢迎。

劇透 -   :
SOCIAL NETWORKS
Folks have been using the Matrix to socialize for longer than even FastJack’s been alive. With AR, social networks have taken the next step, allowing you to meet people, virtually or in person, who fit your own personally tailored specs. Interested in a certain cause? Fanatic about an AR game? Just want to pick up cute chicks? Or perhaps you’re interested in the latest celebrity gossip or political muckraking? Social networks bring people together from all around the globe—and beyond, these days—to support a common cause. From terrorists to VR gamers, social gossipers to consumer rights advocates, everyone uses these networks to gather and disseminate information. While many are harmless blog-fests, others attempt to change society through public awareness. A few have become real thorns in corporate and government sides, but their widespread appeal, large memberships, and decentralized networks make them almost impossible to shut down. Members can upload video footage and files, post blogs, and meet up in virtual chatrooms to discuss issues. Some are private, but many are open to anyone.

Especially popular right now are the geosocial networks, also called Mobile Social Software or MoSoSos, which can provide up-to-the-minute tracking of others in your network, or simply notify you when someone from your network is nearby. For groups that allow users to post schedules, MoSoSos can even provide projected times when a member may be within range of your protected area, so members can meet up. Want to know what clubs other members of your MoSoSo are going to be hitting tonight ? Perhaps you’re at the mall and see that someone else from your Rocky Mountain Avatar game is nearby, and want to challenge him to an AR duel? Creepy for those of us in the shadows, but hugely popular with busy wageslaves wanting to cram as much socializing as possible into their precious non-working hours.

引用
一条来自FastJack的信息
阅读它,否则

> 提醒大家一下我为接入点设置的规则。我创建这个系统是为了通过狂奔者社区帮助传播知识。这里被邀请的每个人都是因为他们有一些有价值的东西可以分享。潜水是允许的,但如果你加入分享,你的同伴们会受益更多。

我只有几条规则。违反了它们,你就会离开这个系统。

1. 不许骇入接入点

2. 不要尝试追踪接入点上的任何人

3. 任何在接入点上加载恶意软件的人--不管是有意还是无意--都将被追查到底和击溃。

如果你对某人有意见,请使用声誉系统。不要向我抱怨,除非他们违反了上述规则之一。我创建这个网络并不是为了成为五十八个不停抱怨的幼儿的父亲,所以如果你想吵架,就不要在这里吵。同理,如果你和某人一拍即合……但请偶尔为一个孤独的老人送上一段录音。:)

> FastJack

> Jack,你真是个傻瓜。

> Kat o’ Nine Tales

劇透 -   :
A MESSAGE FROM FASTJACK.
READ IT. OR ELSE.

> A quick reminder for everyone on my rules for JackPoint. I created this system to help disseminate knowledge through the runner community. Everyone here was invited because they have something valuable to share. Lurking is allowed but your rep will benefit more if you share.

I’ve only got a few rules. Break ‘em and you’re off the system.

1. Don’t hack JackPoint.

2. Don’t try to trace anyone from JackPoint.

3. Anyone loading malware onto JackPoint—intentionally or otherwise—will be tracked down and beaten.

If you’ve got a problem with someone, use the rep system. Don’t complain to me unless they’ve broken one of the above rules. I didn’t create this network to become a father to fiftyeight whining toddlers, so if you want to squabble, keep it off here. Ditto if you and someone hit it off ... but send an occasional recording for a lonely old man. ;)

> FastJack

> Jack, you are such a letch.

> Kat o’ Nine Tales

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Re: 【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18
« 回帖 #2 于: 2022-06-28, 周二 15:57:26 »
矩阵帮派和部落

矩阵帮派与他们的物理世界的同行不同,它们可以基于世界的任何地方,并由不同城市甚至不同大陆的成员构成。由于装备和软件都要花费新元,很多矩阵帮派都是由富裕且叛逆的孩子们组成的,他们试图激怒他们的父母,而不是尝试在街头生存。帮派专注于矩阵犯罪,从AR破坏到软件盗版和走私等。最近洛杉矶的新闻报道将帮派在线上线下都美化了,所以新的崇拜者四处涌现。

> 一群烦人的小家伙。对大多数用户来说,他们可能是一个真正的问题,但如果你有一个像样的攻击程序和一些技巧,你就可以把他们讨厌的屁股抽回他们舒适的地下室。

> Slamm-0!

> 有些人不仅仅是令人厌恶。上个月,“电子骑士”成为了头条新闻,他们设法入侵了西雅图的电网连接系统,并在I-5公路上造成了一系列大规模连环撞车事故。最终导致了三人死亡,几十人住院。

> FastJack

大多数矩阵帮派依靠的是人数和蛮力,而不是天赋,但这足以用来骚扰和剥削小型的虚拟夫妻店,并对矩阵的正常用户造成妨害。一个流行的帮派伎俩是使用古老的保护费敲诈,即帮派向企业提供“保护”--通常来自某个自制病毒--如果企业拒绝付款,他们就会释放病毒。这些帮派利用受害者对矩阵知识的缺乏进行敲诈并使他们感到畏惧。犯罪组织也进入了这一领域--一些首尔派完全是虚拟的或专注于虚拟犯罪,比如西雅图的朝鲜团。

劇透 -   :
MATRIX GANGS AND TRIBES
Matrix gangs, unlike their physical world counterparts, can be based anywhere in the world with members in different cities or even continents. Since the gear and warez cost nuyen, a lot of Matrix gangs are made up of affluent, rebellious kids trying to piss off mommy & daddy rather than trying survive the streets. Gangs focus on matrix crimes, ranging from AR vandalism to software piracy and smuggling. Recent trids out of LA have glamorized gangs online and off, so new wannabes have sprung up everywhere.

> Annoying little buggers. They can be a real problem for most users, but if you’ve got a decent attack prog and some skill, you can whip their obnoxious asses back to their cushy basements.

> Slamm-0!

> Some are more than just annoying. The Electric Knights made headlines last month when they managed to hack the grid-link system in Seattle and caused some massive pileups on I-5. Three dead and a few dozen hospitalized.

> FastJack

Most Matrix gangs rely on numbers and brute strength, not talent, but that’s enough to harass and exploit small time mom-and-pop virtual storefronts and be a nuisance to normal Matrix users. A popular gang trick is a take on the old protection racket, where the gang offers "protection" to a business—often from a homemade virus—and then unleashes the virus if the business refuses to pay. These gangs trade on their victims’ lack of Matrix knowledge to keep them cowed. Organized crime gets into the picture, too—several Seoulpa rings are entirely virtual or focused on virtual crimes, like the Choson Ring in Seattle.

矩阵部落是光谱的另一端,由寻求保护、友谊、联系和归属感的人--黑客、超链者和崇拜者组成。部落可以是简单的,基于宗教、民族或种族而建立。他们甚至可以基于共同的兴趣,如位于西雅图的家庭游戏部落,其成员加入后为他们的孩子安排虚拟游戏聚会,或者基于特殊的能力,如渡鸦,一个基于PCC网域(PCC:普韦布洛公司理事会 Pueblo Corporate Council)的超链者部落。在短短几年内,有时甚至只有几个月,部落们就会发展出自己的习俗、图标,甚至语言。大多数部落至少有一个专属节点,只有其成员才能进入。例如,渡鸦有一个私有的奇瓦节点,可以通过PCC的公开奇瓦网络访问。

> 在PCC创建奇瓦网之前,渡鸦早就已经建立了他们的节点。我听说那实际上是一个共鸣井,与他们的部落相调谐。

> Netcat

劇透 -   :
Matrix tribes are on the other end of the spectrum, formed by people—hackers, technos, and wannabes—looking for protection, friendship, and a sense of connection and belonging. Tribes can be simple, based on religion, ethnicity, or race. They might even by based on common interests like the Family Play Tribe based in Seattle, whose members join to arrange virtual playdates for their kids, or on exceptional abilities like the Ravens, a technomancer tribe based out of the PCC grid. In just a few years, sometimes only months, the tribes develop their own customs, iconography, and even languages. Most sponsor at least one dedicated node with members-only access. The Ravens, for example, have a private Kiva accessible through the PCC’s public KivaNet.

> The Ravens had their node established long before the PCC created KivaNet. I’ve heard it is actually a Resonance well, attuned to their tribe.

> Netcat

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Re: 【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18
« 回帖 #3 于: 2022-06-28, 周二 17:20:08 »
声誉系统

我们都听说过地平线的P2.0,他们高度推销的声誉“明星系统”。但是,地平线公司并没有发明这个想法--尽管他们似乎从这个想法中赚取了最多的钱。早在在线社交网络刚刚开始的时候,人们就开始拼凑声誉系统来配合它们。网上市场让买家为卖家提供信誉评分,以帮助鼓励诚实的销售行为。在线社交网络允许用户推荐或将其他用户列入黑名单。我们自己的接入点使用一个基本的声誉系统,每个人都可以增加或减少其他用户的声誉分。如果我们中的任何一个人失控了,其他人可以通过降低他们的声誉分来惩罚他/她。在某些时候,Jack甚至可能将他们从网络中移除。

> 除非有人违反规则,否则没有人会被移除。我不是警察。不过,你当然可以根据某人的声誉分来决定你的交互方式。同辈压力是一件美妙的事情。

> FastJack

劇透 -   :
REP SYSTEMS
We’ve all heard of Horizon’s P2.0, their highly marketed reputation “system of the stars.” But Horizon didn’t invent the idea—although they certainly seem to have made the most money off of it. Back when online social networks were just beginning, people started cobbling together reputation systems to go with them. Online market places had buyers providing reputation scoring for the sellers to help encourage honest sales practices. Online social networks allowed users to recommend or blacklist other users. Our own Jackpoint utilizes a basic rep system, where we each can add or subtract rep points from other users. If any one of us gets out of hand, the rest of us can punish him or her by dropping their rep score. At some point, Jack might even drop them from the network.

> No one gets dropped unless they break the rules. I’m not the police. You can certainly base your interactions on someone’s rep score, though. Peer pressure is a wonderful thing.

> FastJack

大多数在线市场都使用了某种声誉系统。像The Bazaar这样的合法市场将买家和卖家联系起来,通过SIN追踪交易,并允许订阅者看到任何其他订阅者不断发展的声誉。在你选择与某人打交道之前,你可以查看他的评分。如果评分是负的,你可以到其他地方完成业务。

其他声誉系统在性质上则更加全球化。合法公民们可以加入I-Sez,这是一个联系到你的在线声誉的全球社区,由个人评分和以公开形式提供的你所属的任何社交网络的累积评分组成。该系统的目的是“创造一个开放的社会,奖励道德观念强烈、仁慈和泛人类关系”。除了订阅者检查其他订阅者,父母也会检查I-Sez或其他类似的网络以检查他们孩子的朋友,雇主使用该系统检查潜在(或当前)的雇员,学校会检查未来的学生。

对于我们这些生活在暗影中的人,暗影之海有一个封闭测试的声誉系统,为西雅图当地的狂奔者提供“信用评分"。狂奔者可以从约翰逊先生、中间人、其他狂奔者或暗影社区的任何人那里获得评分。暗影之海还将一个"犯罪表"链接到他们的声誉表上,用一个有趣的漫画温度计的方式显示,以表明一个狂奔者在当局的"通缉”状态。当然,暗影之海的系统基于一个句柄,而不是一个SIN或ID,所以一些有不良声誉的狂奔者试图创建新的化身并重新开始(其他狂奔者经常发现这种伎俩,所以我个人并不推荐这样做)。约翰逊先生和中间人可以在雇佣前查看一个狂奔者的声誉分。狂奔者也可以在为狂奔雇用另一个狂奔者之前查看他们的情况,或者在签约之前查看中间人的声誉。

六个月前,暗影之海增加了一个“专业人员"类别,可以对街头医生和其他"服务提供者”进行评分。暗影之海的信用评分基于实时反馈和打分,因此,如果一个狂奔者搞砸了,他或她的信用就会在暗影中的小道消息击中暗影之海后立即大跳水。我见过一些人因为他们的面孔出现在晚间新闻报道中而在几秒钟内就从良好声誉跌落到谷底。

劇透 -   :
Most online marketplaces use a rep system of some sort. Legal marketplaces like The Bazaar connect buyers and sellers, tracking transactions through SINs and allowing subscribers to see the evolving rep of any other subscriber. Before you choose to deal with someone, you can view their rep score. If it’s negative, you can take your business elsewhere.

Other rep systems are more global in nature. Legal citizens can join up with I-Sez, a global community that links your online reputation, provided by individual ratings along with cumulative ratings from any social networks you belong to in a publicly accessible format. The system’s goal is “creating an open society that rewards strong ethics, kindness, and metahuman connections.” In addition to subscribers checking out other subscribers, parents check I-Sez or other similar networks to check out their kids’ friends, employers use the system to check out potential (or current) employees, and schools check out prospective students.

For those of us who live in the shadows, ShadowSea has a beta-test rep system in place providing “credit ratings“ to runners local to Seattle. Runners can get ratings from Johnsons, fixers, other runners, or anyone else in the shadow community. ShadowSea also links a ”crime-o-meter” to their rep sheets, showing an amusing caricature of a thermometer to indicate a runner’s "Wanted" status with authorities. Of course, ShadowSea’s system is based on a handle, not a SIN or ID, so some runners with bad reps have tried to create new personas and start fresh. (Other runners frequently catch on to that trick, so I don’t personally recommend it.) Johnsons and fixers can check out a runner’s rep score before hiring. Runners can check out another runner before hiring them for a run, or check out the rep of a fixer before signing on.

Six months ago, ShadowSea added a "professionals" category where street docs and other “service providers” can be rated. ShadowSea bases the credit rating on real-time feedback and ratings, so if a runner screws up, his or her credit can take a dive as soon as the shadow-gossip hits ShadowSea. I’ve seen folks go from a sterling rep to bottomed out in a few seconds once their face got splashed up on the evening newsfeeds.

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Re: 【暗影狂奔4E Unwired】 矩阵社区与文化 P.13-18
« 回帖 #4 于: 2022-06-28, 周二 18:55:53 »
媒体和娱乐

> 问问大多数薪奴,他们使用矩阵的最大目的是什么,娱乐将占据第二位(当然是在工作之后)。糟糕的是,即使是我,也会在晚上喝上一杯霞多丽,看上一部催泪的拟感电影来消磨时光。

> Pistons

媒体和娱乐企业--往往是同一个企业--已经崛起,以满足人们对永无止境的新闻播报、拟感点播和即时获取全球信息的渴望。付费服务的流媒体新闻播报提供无广告的新闻,而“免费"服务往往充满了垃圾广告。如果你在寻找华而不实、耸人听闻的新闻广播,请查看大型媒体网络,如阿瑞斯公司的杜鲁门传播网络(Truman Distribution Network)或地平线公司的特纳-久利(Turner Hisato)。如果你想得到一些不偏不倚的报道,你会想看看新兴企业的"公民记者”或个人博客。

地下新闻网络是一个历史悠久的传统。随着简单易用的录制功能成为大多数通讯链的标准配置,再加上大规模博客网络,地下新闻网络已经转向了个性化的视角。像“连接!”这样的流行博客网络允许泛人类与任何关心他的人分享其生活故事--用视频、评论和订阅者反馈补全。元矩阵(MetaMatrix)是Evo旗下的一个社交网络,主要依靠泛人类公民记者,即CJ,为主流媒体经常忽视的问题提供元观点。这些网络中的许多都有数量巨大的全球追随者,将公民记者和/或关注狂与世界各地的订阅者们联系起来。成为公民记者很容易--你需要的只是一个具有视频和音频录制功能的通讯链和需要记录的东西。

劇透 -   :
MEDIA AND ENTERTAINMENT
> Ask most wageslaves what they use the Matrix for most, and entertainment is going to take the #2 spot (after work, of course). Heck, even I’ve been known to kick back with a glass of chardonnay and a good tear-jerker sim to while away an evening.

> Pistons

The media and entertainment corps—frequently one and the same—have risen to meet the desire for never-ending newsfeeds, on-demand sims, and instant access to global information. Pay-forservice streaming newsfeeds provide commercial-free news, while the "free" services often are loaded with advertising spam. If you’re looking for flashy, sensationalist news broadcasts, check out the large media networks, like Ares’ Truman Distribution Network or Horizon’s Turner Hisato. If you want somewhat unbiased coverage, you’ll want to look to the new crop of “citizen journalists” or personal blogs.

Underground news networks are a longtime tradition. With simple-to-use recording features standard on most commlinks coupled with massive blogging networks, the underground news network has shifted to an individualized perspective. Popular blogging networks like Connections! allow metahumanity to share its life stories—complete with video, texting, and subscriber feedback—with anyone who cares to see it. MetaMatrix is an Evo-owned social network that relies heavily on metahuman citizen-journalists, or CJs, to provide a meta point of view on issues that the mainstream media frequently ignores. Many of these networks have a huge global following, connecting citizen-journalists and/or attention freaks with subscribers around the world. Being a CJ is easy—all you need is a commlink with video and audio recording and something to record.

> 请注意,那不一定是有趣的东西。“连接!"中充斥着如此多的业余垃圾视频,以至于找到一个真正有用的故事几乎是不可能的,尽管真正热门的故事往往像野火一样通过系统传播。他们声称自己是一个"干净”的网络,但对于那些渴望近距离接触公民记者的课外活动的人们来说,这里不断地有自制的色情片上传。

> Snopes

> 博客可以成为了解一个潜在目标或找出一个公司的弱点的好方法。人们会谈论的东西真是令人吃惊。当然,大多数公司对谈论新项目或谈论你老板的恋足癖有相当严格的规定。他们雇用搜索代理和企业黑客来搜索那些真正有罪的博客。

> Slamm-0!

> 盗版媒体机构是获得真实新闻的另一个好地方。这些人很残酷,经常雇用狂奔者来帮助挖出一个故事。如果你想获得真实的、相关的、狡猾的故事,并在其中加入最少的耸人听闻或废话,请查看盗版网络。KSAF是我在西雅图地区的最爱。

> Sunshine

> 这有点无耻,不是吗?

> Kat o’ Nine Tales

劇透 -   :
> It doesn’t have to be something interesting, mind you. Connections! is loaded with so much amateur video junk that actually finding a useful story can be almost impossible, though the really hot stories tend to spread through the system like wildfire. They claim to be a "clean" network, but there’s a constant upload of homemade porn for those eager to get up close and personal with a CJ’s extracurricular activities.

> Snopes

> Blogs can be a great way to learn about a potential mark or figure out a corp’s weakness. It is amazing what people will talk about. ‘Course, most corps have pretty strict rules about blabbing on new projects or talking about your boss’s foot fetish. They employ search agents and corporate hackers to search out the really incriminating blogs.

> Slamm-0!

> Pirate media outlets are another great place to get real news. These folks are cutthroat, frequently hiring runners to help scoop a story. If you want real, relevant, and gritty stories provided with a minimal amount of sensationalism or bullshit, check out a pirate network. KSAF is my favorite in the Seattle area.

> Sunshine

> That’s a bit shameless, isn’t it?

> Kat o’ Nine Tales

引用
热门全球社交网络

易耗品(Consumables):声称要通过消费者的决定影响企业的变化,促进产品安全、公平定价和企业监督,他们的口号是:“我们的钱,我们的生活,我们的意见很重要”。这是一个获取和发布产品信息的好地方,从口香糖到榴弹应有尽有。如果你想在买东西之前检查一下,请订阅这个网络。

盖亚网(GAIANET):一个环境观察小组,发布从萨满教的地球友好博客到狂奔者找到的企业滥用环境的视频片段。这是一个回归自然的嬉皮士和像Terra-First这样的环境恐怖分子的聚会场所。虽然这个网络大部分都是空谈,但他们偶尔也会淘到金子,比如最近对Radisys化学公司的曝光导致Radisys高管因在塔科马倾倒毒素而被多次逮捕。 

红娘(Matchmakers):这是最受欢迎的约会服务(或许只是拥有最大用户群的服务),这个收费服务小组允许会员发布他们的详细资料和他们对伴侣的偏好。该网络允许你查看符合你要求的人是否在范围之内,甚至会提供会面建议。该网络还提供实时博客功能、建议专栏、从餐馆到花店的评分系统、内容包括从个人修饰到搭讪教学的流媒体视频和音频文件,以及他们在全球主要地区的标志性“十大最佳接吻地点”名单。

玩家联盟!(GamersUnite!):这个社交网络支持所有与游戏有关的东西。它为各种类型的游戏玩家提供了一个聚会场所--AR、VR、甚至桌游,并帮助将多用户游戏与玩家联系起来。会员可以对游戏进行评分,讨论策略,发布作弊器,并对他们最喜欢的游戏进行讨论。这个网络也是软件盗版商最喜欢的垃圾场,用户经常可以下载他们破解的最新和最伟大(甚至包括未发布的)的游戏副本。 

魔网(MagicNET):在崩溃2.0之后,这个老牌的备用网站得到了新的改观。觉醒用户可以与其他志同道合的人见面交流,讨论最新的理论,并发布法术公式(包括非法获得的受版权保护公式,如果你知道在哪里找的话)。这里还有专门的区域来讨论地球母亲给我们带来的所有古怪的超自然事物。

劇透 -   :
POPULAR GLOBAL SOCIAL NETWORKS
Consumables: Purporting to affect corporate change through consumer decisions, promoting product safety, fair pricing, and corporate overwatch, their motto is: “Our nuyen, our lives, our opinions matter.” This is a great place to get—and post—info on products, everything from chewing gum to grenades. If you want to check something out before you buy it, subscribe to this network. 

GAIANET: An environmental watch group that posts everything from shamanistic earth-friendly blogs to runner-obtained video footage of corporate environmental abuse. It’s a meeting place for back-to-nature hippies and environmental terrorists like Terra-First! While the network is mostly just talk they hit gold occasionally, like the recent exposure of Radisys Chemical that resulted in multiple arrests of Radisys executives for dumping toxins in Tacoma.   

Matchmakers: The most popular of the dating services (or perhaps just the one with the largest subscriber base), this fee-for-service group allows members to post their details and their preferences for companionship. The network allows you to see if someone meeting your specifications is within range and even provides meeting suggestions. The network also provides a live blogging feature, advice columns, a rating system for everything from restaurants to florists, streaming video, and audio files on everything from personal grooming to pickup lines and their signature “Ten Best Places to Kiss” lists for major sprawls around the globe. 

GamersUnite!: All things game-related are supported by this social network. It provides a meeting place for gamers of all kinds—AR, VR, even board games—and helps link up multi-user games with players. Members can rate games, discuss strategy, post cheats, and kibitz about their favorite games. This network is also the favorite dumping ground for software pirates, and users frequently can download copies of the latest and greatest (even unreleased) games that they’ve cracked.   

MagicNET: The old standby got a new facelift after the Crash 2.0. Awakened users can meet and mingle with other likeminded folk, discuss the latest theories, and post spell formulae (including illegally obtained copyrighted formulae, if you know where to look). There’s also special areas devoted to all the wacky paranormal things Mother Earth’s been throwing at us.

游戏

虚拟游戏是一个巨大的矩阵娱乐会场。虽然在线游戏曾经是锁在父母地下室的极客们的专利,但如今AR技术已经将虚拟游戏带出了地下室,进入了公共场所。像《电子忍者》(Electronic Ninjas)这样的互动式AR游戏,允许参与者在遇到附近的对手时向其他游玩者发起挑战并开始一场AR决斗。目前最热门的游戏是《洛基山化身》(Rocky Mountain Avatar),允许参赛者以雷鸟VTOL走私者的身份互相挑战。赛道均基于真正的实物。许多商场和公共区域赞助他们的赛道以提高人流量。例如,在西雅图贝尔维尤购物中心的人会在另一个游戏者在他或她附近时收到提醒。然后他们就可以互相挑战跑完这个赛道。你经常可以通过他们不稳定的--而且往往是危险的--动作来发现这些铁杆游戏玩家,因为他们对一个与物理环境脱节的AR幻想世界做出了回应。

VR游戏则更受欢迎,许多游戏企业开发的VR游戏甚至通过冷模连接就能获得近乎BTL级别的体验。关于编程非法水平的生物反馈的持续性传言一直困扰着这个行业,一些流行游戏,如《闪光世界》(Glitterworld)则正在接受调查。在VR中,你可以成为任何你想成为的人,从炙手可热的拟感影片制作人到中世纪的屠龙者。有些游戏是以奖励为导向的,吸引了数百万的参与者、观众和完整的媒体报道。

> 如果你喜欢在更私密化的社会环境中进行游玩,游戏咖啡厅和窝点会更受欢迎。有些只是由游戏玩家占据的咖啡厅,而其他的则实际上提供了一些供游戏玩家在沉浸在VR中休息的区域,甚至是“棺材”。

> Kat o’ Nine Tales

> 有些人出售BTL和加州热芯片(译注:一种来自加州的非法拟感芯片,效果接近BTL但风险相对较小),或者兼营一点矩阵赌博,甚至为客户提供在线色情服务。不是所有人。不过,如果你正在寻求一点调整,你有机会在游戏玩家的窝点找到它们。

> Beaker

劇透 -   :
GAMING

Virtual gaming is a huge matrix entertainment venue. While online gaming was once the province of geeks locked in their parents’ basements, nowadays AR has brought virtual gaming out of the basement and into public venues. Interactive AR games like Electronic Ninjas allow participants to challenge other gamers to duels when they encounter a nearby opponent, engaging them in an AR combat. The current top game is Rocky Mountain Avatar, which pits contestants against each other as T-Bird smugglers. The courses are based on real physical objects. Many malls and public areas sponsor their courses to improve foot traffic. Someone at the Bellevue Mall in Seattle, for example, would be notified when another gamer was in his or her vicinity. They could then challenge each other to run the course. You can frequently spot the hardcore gamers by their erratic—and often dangerous—movements and actions as they respond to an AR fantasy world disconnected from their physical surroundings.

VR games are even more popular, with many gaming corps producing almost-BTL level experiences even through cold-sim connections. Persistent rumors of programming illegal levels of biofeedback haunt the industry, with popular games such as Glitterworld being investigated. In VR, you can become anything you’d like, from the producer of a nova-hot sim to a medieval dragon slayer. Some games are prize-oriented, drawing millions of participants, spectators, and complete media coverage.

> If you prefer your gaming in a more personal social setting, gaming cafes and dens are hugely popular. Some are simply coffee shops taken over by gamers, while others actually provide areas, even “coffins,” for gamers to rest in while immersed in VR.

> Kat o’ Nine Tales

> Some sell BTLs and CalHots or run a bit of Matrix gambling on the side, or even provide customers with online porn. Not all of them. If you’re looking for a fix, though, chances are you can find it in a gamers’ den.

> Beaker

拟感

拟感是一项奇妙的技术,它让人们走出自己沉闷和压抑的生活,进入另一个世界。虽然便宜的通讯链只能启用AR功能,但更高级的型号允许用户通过冷模连接到矩阵--“冷”意味着不可能通过信号烧毁你的灰质。启用热模的通讯链是非法的。当然,不戴头盔骑摩托车在大多数地方也是非法的,而且原因类似--没有人想看到你的大脑碎片被涂在公路上。但这并不能阻止很多人。这些日子以来,即使是冷模也是相当该死的心灵震撼。最近,通过无线技术下载BTL质量的热模的进展已经重度渗透到了冷模的质量改善中。

几十年前,我们社会接受了拟感技术。那时,你总是可以知道你是在一个计算机构造中;“几乎和真实的东西一样好"只是一句口号。"优于生活”是留给高度成瘾性的拟感芯片的,它在提供超真实感觉的同时也在煎熬你的神经通路。然而现在,拟感娱乐和游戏场所的质量已经吸引了整整一代人进入VR来体验电子世界的奇迹。虚拟度假拟感让西雅图的薪奴在不离开客厅的情况下就能体验到发光的蓝色海洋和灿烂的加勒比白沙滩。用心理学定制的情绪音乐、颜色和气味编程的舒缓拟感是唾手可得的。你可以在虚拟的酒吧里喝醉,在虚拟的牛排店里享受牛排的所有味道(并且没有任何讨厌的饱和脂肪酸),甚至在虚拟妓院里与一个有才华的伴侣相会。

有这么多好东西可以提供给薪奴,难怪拟感技术如此受欢迎?你与其说是会计比尔,不如成为独眼比尔,在模拟海洋的VR游戏中成为令人畏惧的海盗,或者与数百万其他享受娱乐的人一起在《闪光世界》竞争。虽然现实是受限的,但拟感是自由的。整整一代人都已经完全迷上它了。

> 我记得我还是个孩子的时候,我妈妈为我花多少时间在电脑上而担心。现在,没有人再去想一个人整天在办公室里插着电源,然后回到家插着电源进行一些虚拟休息。哦,每隔一段时间,一些公共卫生部门的人就会发出警告,说有这样一个久坐的社会的有害影响,或者孩子们的大脑需要阳光来成长,或者其他一些反有线的废话。在大多数情况下,你生活的大部分时间都是插着电源,享受一些冷模,这是很平常的事,没有人对它另眼相看。

> FastJack

> 我看到最近的一些统计数字,基于矩阵的成瘾(不包括BTL之类的)现在是UCAS中最常见的成瘾,最终甚至超过了咖啡因。但与咖啡因不同,大多数矩阵成瘾是心理上的(而不是生理上的)。

> Butch

> 如果我可以在热模时享用到咖啡因,生活就完美了。

> Snopes

劇透 -   :
SIMSENSE

Simsense is wonderful technology that lets people step out of their own dreary and depressing lives and into another world. While the cheaper commlinks are only AR enabled, fancier models allow users to connect to the Matrix via cold-sim—cold meaning that it isn’t possible to fry your gray-matter through the signals. Hot-sim enabled ‘links are illegal. Of course, riding a motorcycle without a helmet is illegal in most places too, and for similar reasons—no one wants to see bits of your brain smeared on the highway. But that doesn’t stop too many people. These days, even cold sim is pretty damn mind-blowing. Recent advances in downloading BTL-quality hot sims via wireless technology has trickled down to seriously improve the quality of cold sim.

We embraced simsense as a society a few decades ago. Back then you could always tell you that were in a computer construct; “almost as good as the real thing“ was the catchphrase. ”Better than life” was reserved for highly addictive simchips that delivered ultrareal sensation while simultaneously frying your neural pathways. Now, however, the quality of simsense entertainment and gaming venues has enticed an entire generation into VR to experience the wonders of the electronic world. Virtual vacation sims allow a Seattle wageslave to experience a glowing blue ocean and brilliantly white Caribbean beaches without leaving their living room. Relaxation sims programmed with psychologically tailored mood music, colors, and scents are available. You can get drunk in a virtual bar, enjoy all the taste of a steak in a virtual steakhouse (without any of those pesky saturated fats), even meet up with a talented companion in a virtual brothel.

With so many great things to offer to the wageslave, is it any wonder that simsense is so popular? Instead of being Bill the Accountant, you can be One-Eyed Bill, feared pirate in a sim-seas VR game, or compete in Glitterworld along with millions of other entertainment hopefuls. While reality is limiting, simsense is freeing. An entire generation has become hooked.

> I remember being a kid and having my mom worry over how much time I spent with my computer. Now, no one thinks twice about someone who spends all day plugged in at the office, then comes home and plugs in for some virtual R&R. Oh, every now and then some public health flunky sends out a warning about the harmful effects of having such a sedentary society, or how kids’ brains need sunshine to grow, or some other anti-wired bullshit. For the most part, it’s so commonplace to live large parts of your life plugged in, enjoying some cold sim, that no one blinks at it.

> FastJack

> I saw some recent stats that Matrix-based addictions (excluding BTLs and the like) were now the most common addiction in UCAS, finally passing caffeine. Unlike caffeine, though, most Matrix addictions are psychological (rather than physically based).

> Butch

> If I could just get a caffeine-drip while I was hot simming it, life would be perfect.

> Snopes

AR/VR俱乐部

AR技术也已经占领了夜总会的舞台。许多最热门的俱乐部提供不同的DJ曲目列表订阅,直接输送到你的通讯链上,让每个客人或连接的团体听到不同的音乐并随之舞蹈。即使有现场表演者的俱乐部也会用AR技术来加强表演,包括通过链接加入多层次的拟感反馈。当然,对于我们这些有所偏好的人来说,这里有各种各样的VR俱乐部,在那里你可以在你定制的标志性自我的舒适环境中与其他人进行社交。最好的VR俱乐部和酒吧提供接近BTL级别的体验,所以你点的神风饮料可以给你带来真实的兴奋感(如果你的生物反馈程序正确运行,你甚至可以带着后效醒来),你可以感受到和你跳舞的那个美丽而忧郁的女士那丝绒般柔软的皮肤。一些俱乐部要求顾客具有泛人类的形态,而另一些则允许使用你能想象到的任何图标……所以你可以和风暴云一起跳舞,和一个巨大的、没有特征的棉花糖喝酒,或者与一头霓虹龙争论盗版软件问题。

劇透 -   :
AR/VR CLUBS

AR has also taken over the nightclub scene. Many of the hottest clubs offer different DJ track list subscriptions channeled directly to your commlink, allowing each guest—or connected group—to listen and dance to different tunes. Even in clubs with live performers, the act is enhanced with AR, including adding in multi-level sim feedback available through a ‘link. Of course, for those of us who prefer, there are a variety of VR clubs, where you can socialize with others in the comfort of your customized iconic self. The best VR clubs and bars offer near-BTL-level experiences, so the Kamikaze drink you order can give you a realistic buzz (you can even wake up with a hangover, if you program your feedback right), and you can feel the silky soft skin of that pretty blue lady you’re dancing with. Some clubs require patrons to have metahuman forms while others allow any icon you can imagine … so you could be dancing with a storm cloud, having drinks with a large, featureless marshmallow, or arguing warez piracy with a neon dragon.

引用
> 甜心,我收到了你关于周围最好的俱乐部的说明。这里有几个我最喜欢的。我可以给你一张其中任何一家的VIP通行证,以换取一个很小的帮助……。

PCP,香港:一个纯粹的VR夜总会,对允许进入的图标有严格的规定(只允许泛人类外形),这个地方以顶级表演者的原创音乐为荣,其热门歌曲和乐谱从未见过真正的阳光。俱乐部的图标根据播放的音乐而变化,饮料和食物也是如此,有传言说,一个超链者团队负责这里的装饰。有一群聪明的程序员可以帮助客人修改他们的图标以适应主题,以防你穿着重金属音乐出现,最后却变成摇摆的爵士乐。

Ion Dreamz, LA: 一个虚拟的脱衣舞俱乐部,满足任何人的所有偏好,从最平凡的到你可能根本没有想象过的东西。这里有一个专门的区域,供滥交者和喜欢更多亲身体验的人使用,但你需要知道问谁(试试杰里,她是想象馆楼层的一个女服务员)。一个警告:这个地方的饮料很硬,因为他们的管理层发现,客户越是醉醺醺,小费就越高。

High Rollers: 这是一个豪华的赌博网络,吸引了来自全球各地的高额赌客。没人知道它的总部在哪里,因为在大多数地方,这个网络是严重违法的。它的图像令人惊奇;如果你想要一个张扬的拉斯维加斯赌场的感觉,或者一场安静的高赌注扑克游戏,或者其他任何东西(包括投注或参与实际的血腥运动),他们都已经在网络上为你找到了一个位置。如果你想去参观,在西雅图的竞技场有一个通往那里的后门……至少在我上次检查时有。

The Masquerade(不尽相同,但都在欧洲):大巡游的虚拟演绎,在那里,许多精通技术的达官贵人来来往往,在虚拟的光辉中杯觥交错。当然,必须持有邀请函,但如果你能进入(通过邀请函或一些非常聪明的黑客手段),那就值得一去。环境通常是一个高大的宴会厅,有水晶吊灯、纯金地板和镶满宝石的装置。有一些安全的“侧室”,从主宴会厅分支出来,有权有势的人们可以溜过去,进行密室交易或找到一些虚拟的独处时间。

> Kat o’ Nine Tales

劇透 -   :
> Sugar, I got your note about the best clubs around. Here’s a few of my favorites. I can get you a VIP pass for any of them, in return for an itty-bitty favor … .

PCP, Hong Kong: A purely VR nightclub, with strict regulations on the icons allowed inside (metahuman shapes only), this place prides itself on original music from top-notch performers, with hit songs and scores that never see the actual light of day. The club’s iconography changes based on the music playing, as do the drinks and eats available, and the rumors are that a team of technos does the decorating. A staff of wiz programmers are available to help guests modify their icons to fit into the theme, in case you show up dressed for heavy-metal and end up with swinging jazz.

Ion Dreamz, LA: A virtual strip club catering to any and all preferences, from the most mundane to things you probably haven’t even imagined. There’s a special area for swingers and folks who enjoy more hands-on entertainment, but you need to know who to ask (try Jerry, she’s a waitress on the Imaginarium floor). A word of warning: the drinks at this place are hardcore, as the management has discovered that the more inebriated the client, the higher the tips.

High Rollers: This is a posh gambling network which attracts high rollers from around the globe. No idea where it’s based at, since in most places this network is highly illegal. The imagery is amazing; if you want the feel of a flamboyant Las Vegas casino, or a quiet game of highstakes poker, or anything else (including betting on—or participating in—actual blood sports), they’ve got a spot on the network for you. If you want to visit, there’s a backdoor to the place at the Coliseum in Seattle … least there was last time I checked.

The Masquerade, (varies, but in Europe): A virtual rendition of the Grande Tour, where the more tech-savvy of the high and mighty come to associate and hobnob in virtual splendor. Invitation only, of course, but if you can get in (through either an invitation or some very clever hacking), it’s worth the visit. The setting is generally a lofty ballroom, with crystal chandeliers, solid gold floors, and gem-studded fixtures. There are quite a few secure “side-rooms” that branch off from the main ballroom, where the powerful can slip away to make backroom deals or find some virtual alone time.

> Kat o’ Nine Tales


广告和垃圾邮件

当然,提到矩阵和媒体,你不得不谈论广告……或垃圾邮件。公司喜爱AR技术,因为它允许他们不断向潜在客户投放广告。每个人的通讯链都在不断追踪他们的消费模式,将购买--甚至只是浏览--的数据发回给母公司,后者像龙一样囤积着这些数据。在运动器材的橱窗前停顿一下?浏览了一下PCC中的滑雪屋网站?不要惊讶有几十个度假优惠,户外运动设备的销售广告,冬季服装的促销优惠,甚至多个“雪兔”挂钩的优惠塞满了你的通讯链。通过分析你的购买模式、你的消费习惯和你的购物偏好,企业可以用特定的广告来锁定你,旨在让你进行消费。

然而,广告投放和垃圾邮件之间有一条精细的界线。每个人都有自己的定义,就我个人而言,当我收到重复的服务广告时,我倾向于舍弃一个ID,这需要花费几天到几周的时间。一旦越过这个界线,所有的虚拟垃圾就变成了垃圾邮件。垃圾邮件过滤器由每一个主要的通讯链提供商、软件开发商和大型企业出售。问题是,虽然他们可以暂时过滤掉竞争对手的垃圾邮件,但他们总是允许自己子公司的垃圾邮件通过。奇点公司(Singularity)的安全护盾(SafeShield)和联络的SPAMOUT!很受欢迎,尽管安全护盾在你的通讯链因处于填埋区而被淹没时通常会使它彻底关机。

劇透 -   :
ADVERTISING/SPAM
Of course, you can’t mention the Matrix and media without discussing advertising … or spam. Corporations love AR because it allows them to constantly throw advertisements at potential customers. Everyone’s link is constantly tracking their spending patterns, sending purchasing—even just browsing—data back to parent corporations, who hoard the data like a dragon does gold. Pause by a window display of sporting equipment? Browse the site for a ski lodge in the PCC? Don’t be surprised to have dozens of vacation offers, sales ads for outdoor sport equipment, promotional offers for winter clothing, and even multiple offers of “snow-bunny” hook-ups clogging up your commlink. By analyzing your buying patterns, your spending habits, and your shopping preferences, corporations can target you with specific ads designed to get you spending.

There is a fine line between advertising and spam, however. Everyone has their own definition of where this line is drawn— personally, I tend to drop an ID as soon as I get repeat ads for services, which takes anywhere from a few days to a couple of weeks. Once the line is crossed, all that virtual junk becomes spam. Spam filters are sold by every major ‘link provider, software developer, and megacorp. The catch is that while they may temporarily filter out competitor’s spam, they invariably allow their own affiliates’ spam to get through. Singularity’s SafeShield and Renraku’s SPAMOUT! are popular, although SafeShield tends to shut your ‘link down completely when it gets overwhelmed in a spam zone.