wildshape和alternate form都用errata大修过
Wild Shape
Player’s Handbook, page 37
Replace sentence 3 of this class feature with the
following text:
This ability functions like the alternate form special
ability (see the Monster Manual), except as noted here.
Add the following sentence to the end of paragraph 1:
Each time you use wild shape, you regain lost hit points
as if you had rested for a night.
Add this new paragraph after the current paragraph 1:
Any gear worn or carried by the druid melds into the new
form and becomes nonfunctional. When the druid reverts
to her true form, any objects previously melded into the
new form reappear in the same location on her body that
they previously occupied and are once again functional.
Any new items worn in the assumed form fall off and
land at the druid's feet.
Alternate Form (Page 305)
Make the following changes.
Delete the second sentence of the entry.
Add the following text to the body of the ability
description:
A true seeing spell or ability reveals the creature’s
natural form. A creature using alternate form reverts to
its natural form when killed, but separated body parts
retain their shape. A creature cannot use alternate form
to take the form of a creature with a template.
Add the following text to Line 1 of the changes:
If the new form has the aquatic subtype, the creature
gains that subtype as well.
Replace Line 2 of the changes with the following text:
—The creature loses the natural weapons, natural
armor, and movement modes of its original form, as
well as any extraordinary special attacks of its original
form not derived from class levels (such as the
barbarian’s rage class feature).
Add the following text to the end of Line 6 of the
changes:
Apply any changed physical ability score modifiers in
all appropriate areas with one exception: the creature
retains the hit points of its original form despite any
change to its Constitution.
Replace Line 7 of the changes with the following text:
— Except as described elsewhere, the creature retains
all other game statistics of its original form, including
(but not necessarily limited to) HD, hit points, skill
ranks, feats, base attack bonus, and base save bonuses.
Add the following text to the end of the entry.
—Any gear worn or carried by the creature that can’t be
worn or carried in its new form instead falls to the
ground in its space. If the creature changes size, any
gear it wears or carries that can be worn or carried in its
new form changes size to match the new size.
(Nonhumanoid-shaped creatures can’t wear armor
designed for humanoid-shaped creatures, and viceversa.)
Gear returns to normal size if dropped.