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暴君魔爪·怪物志
« 于: 2019-11-19, 周二 17:27:47 »
Mortic 葬族
出自暴君AP1:死者之路
葬族是一种体内充满死灵能量,但又并非真正不死生物的类人生物。尽管葬族靠繁殖行为来制造同族,并通常生活在关系紧密的社群中,但任何种类的类人生物都有可能在过渡暴露于负能量之后变成葬族。根据其原始类人种族的不同,葬族们的能力会有很大差异,而除了葬族亚种以外,每个葬族都还会拥有一个类人生物亚种。葬族拥有种族HD,且永不会像某些类人生物那般可以用职业HD取代这些种族HD。
除非特地在生物描述中提及,所有葬族都拥有以下种族特性。

引述: 葬族亚种
黑暗视觉60尺。
负能量亲和。
葬族的强豁免总是强韧。
葬族的本职技能是威吓、察觉和隐匿。
亡者喘息 Death Gasp(Su):屏息的葬族能压制其体内生者之力的主导权。当屏息时,葬族免疫属性吸取,能量吸取和睡眠效果。屏息的葬族还免疫流血效果,疾病和毒素;只要她还在屏息,这些效果就会被压制,但这不会治愈他已受到的来自流血效果,疾病或毒素的伤害。葬族能屏息的时间等于其体质属性值的4倍。
非生本质 Unliving Nature (Ex):尽管葬族是活物,在判断法术和其他效果的影响时,她同时被视为不死生物以及她原本的种族和亚种(例如,她能被侦测死灵所侦测,死灵定身术和人类定身术也都能对她生效)。葬族永不会在将自己易容为不死生物时的易容检定中承受减值。
葬族对影响心灵效果的豁免获得+4种族加值。
祝圣易伤Vulnerable to Consecration (Ex):葬族在祝圣术效果区域内会恍惚。
劇透 -   :
Source Pathfinder #139: The Dead Road pg. 72
A mortic is a humanoid creature infused with necromantic energy but not truly undead. Although mortics reproduce to create others of their kind, usually living in tight-knit communities, a humanoid of any type might become a mortic through overwhelming exposure to negative energy. Mortics vary in their abilities based on their original humanoid type, and each mortic has a humanoid subtype in addition to the mortic subtype. Mortics have racial Hit Dice and never substitute such Hit Dice for class levels like some humanoids do. All mortics have the following traits unless otherwise noted in a specific creature's entry.
劇透 -   :
Darkvision 60 ft.
A mortic's good save is always Fortitude.
Negative energy affinity.
A mortic treats Intimidate, Perception, and Stealth as class skills.
Death Gasp (Su): A mortic that holds her breath suspends the majority of her living processes. While holding her breath, a mortic is immune to ability drain, energy drain, and sleep effects. A mortic who holds her breath is also immune to bleed effects, disease, and poison; any such effects are suspended for as long as the mortic holds her breath, although this doesn't cure any damage that the bleed effect, disease, or poison has already done. A mortic can hold her breath for a number of rounds equal to 4 times her Constitution score.
Unliving Nature (Ex): Although a mortic is a living creature, she is treated both as undead and as her normal type and subtype for the purposes of spells and effects (for example, she can be detected with detect undead and rendered immobile by either halt undead or hold person). A mortic never takes a penalty on Disguise checks to disguise herself as an undead creature. Mortics gain a +4 racial bonus on saving throws against mind-affecting effects.
Vulnerable to Consecration (Ex): A mortic is staggered within the area of a consecrate effect.