关于这个规则为什么是2d8这么个不舒服的掷骰
本质原因是我想写一个主要用D8的规则(我没见过这样的规则)
就这么简单
你这么一说我硬是想起来了,BESM的“规则系统”Tri-stat dX,之所以有个dX,就是因为他的基本掷骰子是2DX……根据规则的不同,使用不同的2D(例如BESM本身是2D6,而超级英雄规则白银卫士就是2d10)
Sometimes X, called the “game dice,” is used by itself in the text to suggest anupper limit for a specific game mechanic. For example, the game Attributes (page 9)available to characters typically range from Level 1 through Level X. Consequently,up to Level 8 is available in a posthuman game (8-sided dice); up to Level 12 isavailable in an inhuman game (12-sided dice).
(虽然我也不太确定tri-stat dX真的是什么)
等等,sample genres里面提到了赛博朋克是d8
Cyberpunk / Biopunk
The dark streets of the near future are home to street samurai, gangers, fixers,deckers, and all types of counter-culture. Country-owning megacorps, embitteredpolice forces, and powerful syndicates employ them as deniable assets in a world oftechnological evolution. Game Dice: d8
……没错
BESM Ex Machina真的是用2d8
Ex Machina is a posthuman power level game in which it is likely that many of the heroes and villains will have more than human abilities. It uses eight-sided dice. When you need to generate a random number with a dice roll, always roll two eight-sided dice, abbreviated 2d8.