作者 主题: 【暗影狂奔4E CRB】 超链者 P.239-244  (阅读 6041 次)

副标题: 从共鸣域泛出的数据潮水中,新一代矩阵进化之子浮现而出

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Re: 【暗影狂奔4E CRB】 超链者 P.239-244
« 回帖 #10 于: 2022-06-21, 周二 20:55:45 »
矩阵签名

任何使用共鸣能力的行为都会在其影响的事物上留下矩阵签名,包括执行该能力的节点。这个签名只有其他共鸣存在(超链者和网精)通过矩阵侦察(3)检定才能发现。矩阵签名是创造它的超链者或网精的数字“指纹”。签名的持续小时数等于所使用的属性的等级(超链者的复合程式等级或共鸣属性,或网精的能级)。如果再次看到签名,可以识别签名(可能要进行记忆检定,第139页)。如果获得五个或以上的成功,超链者或网精也会对创造签名的复合程式或网精类型产生印象。超链者或网精可以花费与矩阵签名的等级相等数量的复杂动作来完全消除它。

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MATRIX SIGNATURES

Any uses of Resonance abilities leave a Matrix signature on anything they affect, including the node in which they are performed. This signature is only detectable by other Resonance beings (technomancers and sprites) with a Matrix Perception (3) Test. This Matrix signature is a digital "fingerprint" of the technomancer or sprite that created it. Signatures last for a number of hours equal to the rating of the attribute used (a technomancer’s complex form rating or Resonance, or a sprite’s rating). A signature can be recognized if seen again (perhaps requiring a memory test, p. 139). With five or more hits, the technomancer or sprite also gets an impression of what complex form or type of spirit created the signature. A technomancer or sprite may take a number of Complex Actions equal to the rating of a Matrix signature to erase it completely.

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Re: 【暗影狂奔4E CRB】 超链者 P.239-244
« 回帖 #11 于: 2022-06-21, 周二 21:03:51 »
衰褪

衰褪是超链者发挥其能力时产生的精神压力。它发生在他编制复合程式(第239页)或编译、反编译或注册网精(第241页)时。在游戏中,衰褪与法师因其魔法活动而遭受的耗竭非常相似。除非另有说明,否则衰褪是眩晕伤害。超链者使用意志+共鸣进行衰褪抵抗检定。每有一个成功,伤害就会减少1点。

对于编制来说,衰褪的DV等于用于复合程式等级的成功数。如果编制复合程式的最终等级超过了超链者的共鸣属性,那么伤害就是物理伤害而不是眩晕伤害。

对于编译、反编译或注册网精,衰褪的DV等于该网精在对抗检定中产生的成功(不是净成功)的两倍。无论尝试是否成功,这都适用。如果网精的能级高于超链者的共鸣属性,那么伤害就是物理伤害而不是眩晕伤害。

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Fading

Fading is the mental stress that occurs when a technomancer pushes his abilities. It happens when he threads a complex form (p. 239) or compiles, decompiles, or registers a sprite (p. 241). In game terms, Fading is very similar to the Drain that magicians suffer for their magical activities. Fading is Stun damage unless otherwise noted. The technomancer makes a Fading Resistance Test using Willpower + Resonance. Each hit scored reduces the damage by 1 box.

For threading, the Fading DV equals the hits used for rating points. If the final rating of the threaded complex form exceeds the technomancer’s Resonance, the damage is Physical rather than Stun.

For compiling, decompiling, or registering a sprite, the Fading DV equals twice the hits (not net hits) generated by the sprite on the Opposed Test. This applies whether the attempt is successful or not. If the sprite’s rating is greater than the technomancer’s Resonance, the damage is Physical rather than Stun.


Netcat编制了一个复合程式,得到了4个成功,并将它从等级4提高到等级8。网猫的共鸣是5,所以她面临相当于4P的衰褪。她投了她的意志4+共鸣5(9个骰子),得到3个成功,所以她受到1点物理伤害。


劇透 -   :

Netcat threaded a complex form, scoring 4 hits and raising it from 4 to 8. Netcat’s Resonance is 5, so she faces Fading equal to 4P. She rolls her Willpower 4 + Resonance 5 (9 dice) and gets 3 hits, so she takes 1 box of Physical damage.


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Re: 【暗影狂奔4E CRB】 超链者 P.239-244
« 回帖 #12 于: 2022-06-21, 周二 21:24:38 »
深潜

深潜加强了超链者和共鸣之间的联系。类似于觉醒者的启蒙,深潜是一个非常个性化和自我折磨的经历,是一个成长和意识的过程,是一个让超链者更好地适应机械世界的机会。深潜赋予超链者更强的能力,被称为回声,赋予他进入隐藏在矩阵中的神秘共鸣领域的权利,允并许他提高他的共鸣属性超过其天生最大值6。深潜是以阶层来衡量的,从1开始,不断增加。深潜的业力成本等于10+(阶层×3)业力。超链者的深潜阶层不能超过他的共鸣属性;如果共鸣被降低到深潜阶层以下,该阶层的深潜就会丧失。

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SUBMERSION

Submersion strengthens the link between the technomancer and the Resonance. Similar to an Awakened character’s initiation, submersion is a very personalized and ego-wrenching experience, a process of growth and awareness, a chance for the technomancer to better attune himself to the machine world. Submersion grants the technomancer greater abilities known as echoes, grants access to the mysterious Resonance realms hidden within the Matrix, and allows him to raise his Resonance attribute beyond its natural maximum of 6. Submersion is measured in grades, beginning with Grade 1 and increasing. Submersion has a Karma cost equal to 10 + (Grade x 3). A technomancer’s grade cannot exceed his Resonance attribute; if Resonance is ever reduced below the submersion grade, that level of submersion is lost.

提升共鸣

一个超链者的共鸣属性的天生最大值是6+他的深潜阶层。他仍然需要常规地支付成本来提升他的共鸣属性。

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INCREASED RESONANCE

A technomancer’s natural maximum for the Resonance attribute is 6 + his grade of initiation. He will still have to pay normally to increase his Resonance attribute.

访问共鸣域

在超链者第一次深潜时,他发现自己进入了隐藏在矩阵的褶皱和角落里的秘密共鸣域。这些领域沉浸在谣言和猜测中,只有深潜的超链者——或许还有网精和其他计算机意识的生物——才知道。尽管它们可以通过矩阵中的秘密通道进入,但没有人确定这些领域实际上到底在哪里。更多信息可在《Unwired》第172页找到。

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ACCESS TO THE RESONANCE REALMS

Upon the technomancer’s first submersion, he finds his way to the secret resonance realms tucked away in the folds and corners of the Matrix. Steeped in rumor and speculation, these realms are known only to submersed technomancers—and perhaps sprites and other creatures of computer consciousness. Though they are accessed by secret pathways within the Matrix, in truth no one is sure exactly where these realms lie. More information can be found on p. 172, Unwired.

回声

超链者可以在每个深潜阶层选择以下回声中的一个(包括第一个)。除非另有说明,任何能力都不能选择超过一次。

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ECHOES

A technomancer can choose one of the following echoes at each grade of submersion (including the first). Unless otherwise noted, no power may be chosen more than once.

• 防火墙升级:超链者的活体化身的防火墙等级增加1。

• 神经过滤器。超链者的生物反馈过滤器的等级增加1,这个回声可以被多次选择(不同阶层),最多3次。
 
• 超频。超链者加速他活体化身的系统时钟,使他能够在矩阵中更快地行动。这使超链者的响应能力提高了1点(同时也增加了他在矩阵中的主动性),并在全沉浸VR操作中给予他一个额外的主动性流程。

• 共鸣链接。这个回声可以与角色选择的另一个超链者建立一个低级的、单向的情感链接。只要这两个角色是相互联系的,超链者就能分辨出被联系的同伴的主导情绪和情感。每当被链接的同伴受到攻击或被胁迫,感到痛苦,或在矩阵上受到威胁时,他就会知道。共鸣链接只在一个方向上起作用(被链接的同伴不会收到情感信号),但两个超链者可以同时选择该回声链接对方,以创造一个“双向的”链接。

• 系统升级:超链者的活体化身的系统等级增加1。这个回声可以被多次选择(不同阶层),最多3次。

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• Firewall Upgrade: The Firewall rating of the technomancer’s living persona increases by 1. This echo may be taken more than once (at different grades), up to 3 times.

• NeuroFilter: The Biofeedback Filter rating of the technomancer’s living persona increases by 1. This echo may be taken more than once (at different grades), up to 3 times.

• Overclocking: The technomancer accelerates his living persona’s system clock, allowing him to act more quickly within the Matrix. This grants the technomancer + 1 to his Response (also increasing his Matrix Initiative), and grants him an additional Initiative Pass while operating in full-sim VR.

• Resonance Link: This echo establishes a low-level, one-way empathic link with another technomancer of the character’s choice. As long as both characters are meshed, the technomancer can discern the dominant mood and emotions of the linked companion. He knows whenever the linked companion is under attack or duress, feeling pain, or otherwise endangered online. The resonance link works in only one direction (the linked companion does not receive empathic signals), but two technomancers may both take the echo with each other in mind to create a “two-way” link.

• System Upgrade: The System rating of the technomancer’s living persona increases by 1. This echo may be taken more than once (at different grades), up to 3 times.