嘛,我也不是学法律的,坐等一个法学大佬来校对。
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OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
下列文段是威世智公司Wizards of the Coast, Inc.的财产。
Copyright 2000 Wizards of the Coast, Inc.保留所有权利。
1. Definitions:
1、定义:
(a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content;
(a)“
贡献人Contributors”指曾为
开放游戏内容提供助益的著作权和/或商标持有人;
(b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted;
(b)“
衍生材料Derivative Material”指获得授权的材料,包括衍生作品与翻译(包括翻译为其它计算机语言)、导入、调整、修正、增补、扩展、更新、改良,编辑、删节,或以其他形式对既存作品进行的重写、变形或修正;
(c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute;
(c)“
发表Distribute”指复制、授权、租借、放出、出售、广播、公开演示、发送,或以其他形式公开发表;
(d) "Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.
(d)“
开放游戏内容Open Game Content”指游戏机制,包括用于延伸此类内容的方法、程序、过程与路径,且不能包括
产品识别内容。对已有作品的增强,以及任何被
贡献人明确定义为
开放游戏内容的其他内容皆包括在内,意即在此
授权下的所有作品,包括在著作权法保护下的翻译作品与衍生作品,但特别将
产品识别内容除外。
(e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content;
(e)“
产品识别Product Identify”指产品与产品线名称、商标与识别标记,包括商用外观;物品;生物个体;故事、故事线;情节;主题元素、对白、事件、语言、艺术作品、标记、设计、描写、画像、版式、概念、主题和图形、摄影与其他视觉或听觉表示;人物姓名与描述、法术、附魔、人格、组织、人物、肖像与特殊能力;地点、位置、环境、生物、装备、魔法或超自然的能力或效果、标志、标记、或图形设计;以及其他一切被
产品识别拥有人明确声明为
产品识别的商标或注册商标,但特别将
开放游戏内容排除在外;
(f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor
(f)“
商标Trademark”指
贡献人用于标明其身份或其产品,或由
贡献人贡献给
开放游戏授权的相关产品的图标、名字、标记、印记、格言或设计;
(g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content.
(g)“
使用”与其所有时态Use,Used and Using,指使用、
发表、复制、编辑、格式化、调整、翻译或以其他任何方式创造
开放游戏内容的
衍生材料。
(h) "You" or "Your" means the licensee in terms of this agreement.
(h)“
您You and Your”指本协议的被授权人。
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
2,
授权:本
授权适用于任何
开放游戏内容,只要包含一份声明,标明
开放游戏内容只能在本
授权的框架下,按协议条款
使用。
您必须在您
使用的任何
开放游戏内容中附加此类声明。除非
授权本身有此描述,否则不得增添或删除本
授权的任何内容。依据本
授权发表的任何
开放游戏内容不得附加任何其他条款或条件。
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
3,
提案与接受:
使用 开放游戏内容即意味着,
您表明
您接受了本
授权的条款。
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
4,
许可与回报:作为对同意接受本
授权的回报,
贡献人授予
您永久的,世界范围的,无著作权税的,非排他的授权,其条款完全如同本
授权所述,以
使用 开放游戏内容。
5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
5,
贡献原创性声明:如果
您正在向
开放游戏内容贡献原创性材料,即意味着
您表明
您的贡献是
您的原创,且/或
您拥有充足的权力授予他人本
授权所传达的权利。
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
6,
授权著作权声明:
您必须更新本
授权的
著作权声明部分,以便包含
您所复制、修改或发表的任何
开放游戏内容的
著作权声明的精确文本。
您必须在您所
发表的任何原创
开放游戏内容的
著作权声明中加入标题、著作权日期与著作权持有者的名称。
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
7,
使用产品识别:
您同意不
使用任何
产品识别,包括用于兼容性指示,除非在另一份独立的,与该
产品识别每个独立元素的持有人签订的
协议中明确许可。
您同意不会表明与其他包含
开放游戏内容的作品的适应性或共适性,只要该作品结合有任何
商标或
注册商标,除非在另一份独立的,与该
商标或
注册商标持有人签订的
协议中明确许可。对于
开放游戏内容中所有
产品识别的使用不构成对该
产品识别所有权的挑战。
开放游戏内容中任何
产品识别的拥有者将保留其对于该
产品识别的所有权利、权益与利益。
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
8,
识别:如果您发表了
开放游戏内容,
您必须明确指出,您所发表的这个作品的哪一部分属于
开放游戏内容。
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
9,
更新授权:
威世智与其指定
代理人可能会发行本
授权的更新版本。您可以使用本
授权的任一认证版本,以复制、修改或发表原来在本
授权任一版本下发表的任何
开放游戏内容。
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
10,
本授权副本:
您必须在
您所
发表的任何
开放游戏内容的每一份副本中包含一份本
授权的副本。
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
11,
贡献人信誉的运用:
您不得用任何
贡献人的名称进行对
开放游戏内容的营销或广告,除非
您持有该名
贡献人的书面许可。
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
12,
无法履约条款:如果因法规、司法命令或行政规章影响,
您无法遵守关于某些或全部
开放游戏内容的,本
授权中的任何一项条款,那么
您将不被允许
使用受到此类影响的任何
开放游戏材料。
13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
13,
终止条款:如果
您未能遵守本
授权的全部条款,且在获知违约的30日内未能中止违约行为,那么本
授权自动终止。所有附属授权在本
授权终止后仍将有效。
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
14,
修正:如果本
授权的任何条文被认定为不具执行可能,那么该条文将仅在必须的最小限度内进行修正,以使其可执行。
15. COPYRIGHT NOTICE
15,
著作权声明Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.