Perfect Style(Combat,Style)Source Adventurer's Guide pg.106You have trained at one of the Houses of Perfection.Prerequisites:Wis 13; base attack bonus +5 or monk level 5th.
Benefit:When you take this feat, choose one of the Houses of Perfection; once this decision has been made, it cannot be changed. While using this style, you gain a type of energy resistance based on the House of Perfection you have chosen. Students of the Monastery of Untwisting Iron gain acid resistance 5. Students of the Monastery of Unblinking Flame gain fire resistance 5. Students of the Monastery of Unfolding Wind gain electricity resistance 5. If you have energy resistance from a racial trait or class feature, the energy resistance gained from this style stacks.
Additionally, you gain a ki pool that you can use to activate abilities of your chosen House of Perfection style. Your pool contains 2 ki points, and this increases by 1 point at 9th level and every 4 levels thereafter. If you have a ki pool from another source, you do not gain additional ki points from this feat.
Special:You can select Perfect Style multiple times. Each time you do so, you must select a different House of Perfection to belong to.
Unblinking Flame Feint(Combat)Source Adventurer's Guide pg.106You move as swiftly and unpredictably as a flickering flame.Prerequisites:Int 13; Wis 13; Combat Expertise; Perfect Style; base attack bonus +9 or monk level 9th.
Benefit:While using Perfect Style, you can use your Wisdom modifier in place of your Charisma modifier when attempting Bluff checks to feint. You can spend 1 ki point as a swift action to gain the benefits of Improved Feint for 1 round.
Unblinking Flame Fist(Combat)Source Adventurer's Guide pg.106You can exploit the weaknesses in your opponents’ defenses, like a flame seeking fuel to consume.Prerequisites:Int 13; Wis 13; Combat Expertise; Perfect Style; Stunning Fist; Unblinking Flame Feint; base attack bonus +13 or monk level 13th.
Benefit:When using Perfect Style, the save DC of your stunning fist attack increases by 2 against flat-footed targets. When you spend 1 ki point to gain the benefits of Improved Feint for 1 round, you can attempt a feint as part of your movement when charging.
Unfolding Wind Strike(Combat)Source Adventurer's Guide pg.106The wind through which your thrown weapons fly directs them to their targets or back to your hand.Prerequisites:Dex 13; Wis 13; Perfect Style; Quick Draw; base attack bonus +9 or monk level 9th.
Benefit:When using Perfect Style, you double the range increment of any thrown weapon you wield. You can spend 1 ki point as a swift action to imbue a number of thrown weapons equal to your Wisdom bonus with the returning or seeking weapon special ability for 1 round.
Unfolding Wind Rush(Combat)Source Adventurer's Guide pg.106Thrown weapons fly from your hands as if blown by a gale, and you leave behind a wake of wind as you move.Prerequisites:Dex 13; Wis 13; Dodge; Mobility; Perfect Style; Quick Draw; Unfolding Wind Strike; base attack bonus +13 or monk level 13th.
Benefit:When using Perfect Style and wielding thrown weapons, you can combine a full-attack action with a single move action. You must forgo the attack at your highest bonus but can take the remaining attacks as normal at any point during your movement. You can spend 1 ki point as a swift action to create a path of wind along your path of movement that functions as wind wall for 1 round; this effect does not affect your ranged attacks.
Untwisting Iron Strength(Combat)Source Adventurer's Guide pg.106You are a master at breaking even the toughest of objects.Prerequisites:Str 15; Wis 13; Perfect Style; base attack bonus +9 or monk level 9th.
Benefit:When using Perfect Style, your attacks ignore an amount of hardness equal to your character level. Additionally, you gain a +4 bonus on Strength checks to break objects. If you spend 1 ki point as a swift action, you also gain the benefits of Improved Sunder for 1 round.
Untwisting Iron Skin(Combat)Source Adventurer's Guide pg.106Your training has tempered your flesh to resist blows as though it were forged iron.Prerequisites:Str 15; Wis 13; Perfect Style; Toughness; Untwisting Iron Strength; base attack bonus +13 or monk level 13th.
Benefit:When using Perfect Style, you gain an amount of DR/adamantine equal to 1/3 your character level (maximum 6). Additionally, whenever you break an item with a hardness of 10 or more, you gain DR 1/— for a number of rounds equal to half the item’s hit points (maximum 10 rounds); the value of this damage reduction increases by 1 for every 5 points of hardness above 10 the broken item had. You can spend 1 ki point as a swift action to double either of the damage reduction values granted by this feat for 1 round.