作者 主题: 【暗影狂奔4E Unwired】 新回声与进阶回声、编制能力扩展 P.145-148  (阅读 3751 次)

副标题: 聆听共鸣之海回响的潮音

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新回声

以下部分扩展了已深潜超链者可用的回声列表(第238页,SR4)。虽然大多数回声都可以被任一已深潜超链者学习,但某些进阶回声要求超链者在学习其进阶形式之前先学习其对应的基本回声(进阶回声,第147页)。

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NEW ECHOS

The following section expands the list of echoes available to submerged technomancers (p. 238, SR4). While most are accessible to any submerged technomancer, some advanced echoes require the technomancer to learn a basic echo before being able to gain access to the advanced form (Advanced Echoes, p. 147).

扩增

超链者活体化身的信号强度提升1。该回声可以在不同的深潜阶层选择最多3次

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Amplification

The Signal rating of the technomancer’s living persona increases by 1. This echo may be taken at different grades, up to 3 times.

生体闭路

通过获得生体闭路回声,超链者获得了调节他身体的神经电路和神经肌肉网络的能力,从而使其可以像技能闭路一样运作(第335页,SR4)。在游戏中,它运作时的等级与超链者的深潜阶层相等。在其他方面,它遵循技能闭路的基本规则。然而,由于超链者不能加载运行中的技能软件,他们必须将其转换为复合程式,通过仿真能力以他们的“语言”来解释和处理它们(见第149页)。

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Biowire

By acquiring the Biowire echo, the technomancer receives the ability to modulate the neuroelectrical and neuromuscular network of his body such that it can work similarly to a skillwire cyberware system (p. 335, SR4). In game terms, it operates with a rating equal to the submersion grade of the technomancer. In all other regards, it follows the basic rules for skillwire systems. However, since technomancers are unable to process active skillsoft programs, they have to convert them into complex form–like programs to interpret and process them in their "language" by emulation (see p. 149).

模糊

对共鸣能力的任何使用都会在它们影响到的任何东西上留下共鸣签名,超链者可以用模糊回声更有效地掩盖他们的踪迹。这个回声产生了一种弥散性的共鸣“指纹”使其很难被认出和辨识。对检测超链者的共鸣签名(包括识别签名效果的5或更高阈值,第237页,SR4)的矩阵侦察的阈值将提高深潜阶层。该回声有一个额外效果,使超链者的复合程式和网精在被检查时看起来像是普通的程序和代理。

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Blur

Since any uses of Resonance leave a Matrix signature on anything they affect, technomancers can cover their tracks more efficiently with the Blur echo. This echo creates a diffuse resonant "fingerprint" that is hard to identify and recognize later. Increase the threshold for Matrix Perception Tests to detect the technomancer’s signature (including the threshold of 5 or more to recognize the effect of the signature, p. 237, SR4) by his submersion grade. This has the bonus effect of making his complex forms and sprites look like regular programs and agents to casual inspection.

存在感知

共鸣实体(超链者、网精)会在矩阵的结构和数据流中产生微小的涟漪。拥有这个回声的超链者能够下意识地感觉到周围的波纹。如果出现了共鸣的痕迹,GM将为超链者掷共鸣+直觉,阈值为3,以确定他是否下意识地检测到了它,尽管后续仍需要通过矩阵侦察检定来实际定位共鸣实体或共鸣签名。为随后的矩阵侦察检定增加一个+2骰池的修正。

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Coenesthesia

Resonance entities (technomancers, sprites) cause small ripples in the flow and fabric of the Matrix. A technomancer with this echo is able to subconsciously sense these ripples in his vicinity. If there is a trace of Resonance present, the gamemaster rolls Resonance + Intuition for the technomancer with a threshold of 3 to determine if he subconsciously detects it, although a subsequent Matrix Perception Test is needed to actually locate the entity or signature. Add a +2 dice pool modifier for the subsequent Matrix Perception Test.

碎片整理

超链者能够使用这个回声治愈对他活体化身造成的矩阵伤害。他只能治疗影响活体化身的伤害,而不能治疗来自黑IC或衰褪的物理伤害。为了对他的活体化身进行碎片整理,超链者进行一个共鸣+意志(1个战斗轮)的延续检定。每个成功都能恢复一格伤害。超链者在进行碎片整理的过程中不能执行任何其他动作。使用碎片整理后剩余的任何伤害都必须通过正常休息来愈合。

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Defragmentation

With this echo, the technomancer is able to heal Matrix damage done to his living persona. He can only heal damage that would affect the living persona, not damage to his meat body from Black IC programs or Fading. To perform Defragmentation of his living persona, the technomancer makes a Resonance + Willpower (1 Combat Turn) Extended Test. Each hit regenerates one box of damage. The technomancer may not perform any other action while undergoing Defragmentation. Any damage remaining after using Defragmentation must be healed through normal rest.

电子感应

电子感应回声增强了超链者对现实世界中电场的感知。超链者使用这个回声能力可以对物理节点、传感器、无人机和其他电子设备进行共鸣+侦察检定,也可以对人和动物的生物电场进行检定。如特征表(第146页)所述,每个成功都会收集有关目标的信息。使用这个能力需要一个仔细观察的简单动作。电子感应的范围为共鸣x深潜阶层。

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E-sensing

E-sensing enhances the technomancer’s perception of electric fields in the real world. Technomancers with this echo may make a Resonance + Perception Test to physically sense nodes, sensors, drones, and other electronic devices—as well as the bioelectric fields of people and animals. Each hit gathers information about the target, as noted on the E-Sensing Table (p. 146). Use of this ability requires an Observe in Detail Simple Action. The range of the electric sense is Resonance x submersion grade in meters.

引用
电子感应特征表
成功数获得信息
1电场源的存在和方向;电场源是否主动投射任何电磁信号
2电场源的相对大小和类型(泛人vs.电子设备);任何发射设备的信号强度;是否存在赛博殖装
3节点的类型和型号(RFID标签、通讯链、咖啡机、无人机、传感器);判断一个人是否为超链者;赛博殖装植入的位置
4传感器等级;节点的设备等级;物体外部是否存在纳米体;载具/无人机的明显改造。
5+节点的防火墙等级;血液中是否存在纳米体;节点是否为从属机;是否存在隐藏标签。

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E-Sensing Table
成功数获得信息
1Presence and direction of the electrical field’s source; whether the source actively projects any electromagnetic signals
2Relative size and type of the source (metahuman vs. electrical device); Signal rating of any emitting devices; presence of cyberware implants.
3Type and model of node (RFID tag, commlink, coffee machine, drone, sensors); determine whether person is a technomancer; location of cyberware implants.
4Rating of sensors; System rating of nodes; presence of nanites on the exterior; obvious vehicle/drone modifications.
5+Firewall rating of node; presence of nanites in the bloodstream; whether a node is slaved; presence of stealth tags.

灵活接触

这个回声可以让超链者伪造他的共鸣签名,让它看起来像别人的。对确认超链者真实签名的矩阵侦察阈值应用一个等于超链者的深潜阶层的修正值。灵活触摸回声还允许超链者减少共鸣签名的持续时间,他的共鸣签名持续时间减少每深潜阶层1h。如果减到0则根本不会留下任何签名。

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Flexible Touch

This echo allows a technomancer to forge his Matrix signature, making it look like someone else’s. Apply a modifier to the threshold for Matrix Perception Tests equal to the technomancer’s submersion grade to determine the echnomancer’s real signature. Flexible Touch also allows a technomancer to reduce the amount of time his Matrix signatures last by 1 hour per point of submersion grade. If reduced to zero, no signature is left at all.

浸没

超链者获得了旨在直接操纵载具和无人机的同时处理多重数据流的能力,当他跳入时他的所有任务获得+1骰池奖励。这个回声可以被选择两次。

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Immersion

The technomancer gains the ability to multiplex data flow for the purpose of directly manipulating rigged vehicles and drones, granting him a +1 dice pool bonus for all tasks while he is “jumped in.” This echo can be selected twice.

信息占卜

信息占卜回声使超链者获得了一种对信息链接方式的直观感觉——他几乎可以“感觉”到在收集信息时应采取的正确路线。更重要的是,这个回声使超链者能够分析他收集到的数据,以获得对隐藏事实的洞察力,使他能够进行推理并发现隐藏的联系。一些超链者认为,他们甚至可以通过观察关于一个人、一个地点或一个事件的数据如何表现和流动,在矩阵中解读未来。

使用此回声能力的超链者必须具备数据搜索技能和浏览复合程式。为了使用信息占卜能力,已深潜超链者必须首先收集少量关于目标的数据。然后他进入一种轻微的恍惚状态,这种恍惚状态将揭示出通常会在代码杂讯中丢失的数据残余、链接和痕迹。追踪这些数据踪迹所得到的见解和信息应该超出单纯的搜索操作或基本研究所能发现的范围。

通常地,如果手上有合适数量的数据(在数据搜索+浏览的简单检定中至少获得2成功),搜寻者就可以声明她的意图来使用信息占卜并进入轻微的恍惚状态(所有其他动作的-2骰池修正)。然后,她必须进行数据搜索+共鸣检定,像梦游者一样沿着矩阵中的细密数据踪迹前进。在这个检定中,超链者获得的成功数越多,就会有越多的隐藏部分出现,从而揭示出更大的图景,即关于这个主题的信息是如何相互交织和关联的。根据信息的隐藏方式,搜索也可能将超链者引向必须通过骇入才能获取其中信息的节点。

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Info Sortilege

The Info Sortilege echo gives the technomancer an intuitive feel for the way information links together—he can almost "feel" the right route to pursue when gathering information. More importantly, this echo enables the technomancer to analyze data he has collected for clues that will give him insight into hidden facts, allowing him to make deductions and uncover hidden connections. Some technomancers believe that they can even read the future in the Matrix by observing how the data about a person, location, or event behaves and flows.

A technomancer with this echo must possess the Data Search skill and the Browse complex form. To use Info Sortilege, the submerged technomancer must first gather a small hoard of data on the subject. He then enters a mild trance state that will reveal data vestiges, links, and traces that are normally lost in the noise of the code. The insights and information from following these datatrails should be beyond what mere search operations or basic research would uncover.

Mechanically, with a suitable amount of data at hand (at least two hits in a simple Data Search + Browse roll), the seeker declares her intent to use Info Sortilege and enters a mild trance (–2 dice pool modifier to all other actions). She must then make a Data Search + Resonance Test to follow the thin datatrail in the Matrix like a sleepwalker. The more hits the technomancer scores on this test, the more hidden pieces fall into place to reveal the bigger picture, how information about the subject intertwines and relates to each other. Depending how information is hidden, the search might also lead the technomancer to nodes that have to be hacked to acquire the information therein.

活体干扰器

拥有这个回声的超链者能够将他的生物电场调整到他附近的广泛频率,像具有与他的深潜阶层相等等级的干扰器(第320页,SR4)一样。以这种方式进行干扰需要一个复杂动作来启动,并且每个主动性流程花费一个自由动作来维持。每额外选择这个回声一次,就能获得干扰等级+1的奖励。

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Living ECM

A technomancer with this echo is able to adjust his bioelectric field to a broad range of frequencies in his vicinity and act like a jammer (p. 320, SR4) with a rating equal to his submersion grade. Jamming in this manner requires a Complex Action to initiate and consumes a Free Action each Initiative Pass to sustain. Each additional selection of this echo grants a bonus of +1 to the jamming rating.

宏指令

宏指令回声使角色能够在执行一个复杂动作时附加一个非战斗任务,每个单独检定都获得-2骰池修正。第二个动作只能是矩阵动作。此回声只能被选择一次。

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Macro

Macro enables a character to execute one additional noncombat task with a single Complex Action with a –2 dice pool modifier for each separate test. The second action can only be a Matrix action. This echo can only be selected once.

批处理

批处理回声赋予了超链者同时处理来自多个在线来源的数字信息的能力。例如,拥有这个回声的超链者能够在浏览矩阵,进行骇入的同时进行在线电话会议,对每个信息渠道都给予充分关注。与多任务精通能力(Street Magic,第178页)类似,在VR或使用AR时,仔细观察(SR4,第136页)也被视为角色的自由动作。在非战斗情况下,超链者在每个主动性流程的矩阵任务中获得额外的自由动作。此外,当同时访问多个节点时(第218页,SR4),超链者可以同时“注意”除他活跃的节点外等同于其深潜阶层数量的多个节点。如果需要对化身所在的某个不活跃节点对化身进行检定,他可以将自己的技能等级的一半添加到检定的骰池中。如果同时在多个节点受到攻击,他也可以注意其他节点,用他骰池的一半抵御其他节点的攻击。

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Multiprocessing

Multiprocessing grants the ability to process digital information simultaneously from multiple sources online. For example, a technomancer with this echo is able to browse the Matrix and simultaneously hold a conference call online while hacking, providing full attention to each channel of information. Similar to the Multitasking adept power (p. 178, Street Magic), Observe in Detail (p. 136, SR4) counts as a Free Action for the character while in VR or using AR. The technomancer also receives an additional Free Action per Initiative Pass for Matrixrelated tasks only in non-combat situations. Additionally, when accessing multiple nodes at the same time (p. 218, SR4), the technomancer can simultaneously “keep an eye” on a number of nodes equal to his submersion grade beyond the one in which he is active. If there’s ever any need to make a test for a persona in a node where he is not active, he can add half his skill to the dice pool of the test. If under attack in more than one node at once, he can pay attention to the other nodes as well, defending against attacks in the other nodes with only half of his dice pool.

筛选

拥有这个回声的超链者可以凭借直觉从大量数据中筛选出他们正在寻找的适当信息。在游戏中,数据搜索检定的阈值降低超链者的深潜阶层。

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Sift

Technomancers who possess this echo can intuitively sift through massive amounts of data to find the appropriate information they are looking for. In game terms, the threshold for Data Search Tests is reduced by the technomancer’s submersion grade.

皮肤链接

拥有这个回声的超链者获得了使用他的皮肤与其他设备连接的能力,类似于“皮肤链”(第318页, SR4)。即使无线信号被干扰,超链者也可以利用这个链接骇入他接触的任何设备。请注意,设备不需要皮肤链适配。两个拥有这个回声的超链者可以仅通过触摸在精神上相互交流。

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Skinlink

A technomancer with this echo gains the ability to use his skin as connection to other devices, similar to an integral skinlink (p. 318, SR4). The technomancer can use this link to hack any device he touches, even if wireless signals are jammed. Note that the device does not need to have skinlink adaptation. Two technomancers with this echo may mentally communicate with each other simply by touching.

引用
皮肤链

通过皮肤链,设备可以通过泛人类皮肤表面的电场来发送和接收数据。皮肤链通信虽然仅限于触摸,但它的优点是可以防止信号被拦截或干扰。

配件设备等级可获得性花费
皮肤链3650¥

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Skinlink

With skinlink, a device is adapted to send and receive data transmitted through the electrical field on the surface of metahuman skin. Though limited to touch, skinlink communication has the advantage of being protected from signal interception or jamming.

ACCESSORYDEVICE RATINGAVAILCOST
Skinlink3650¥

共鸣火花

这个回声允许超链者使用共鸣轰击他在矩阵战斗中命中的非超链者化身,产生一系列电气故障,妨碍化身源节点的功能。症状可能包括功率波动、光学激光器变色、伪造错误代码、组件和子程序失灵等。每当超链者损坏黑客的图标时,进行一个对抗检定,用超链者的响应能力+意志对抗目标的响应能力+设备等级。超链者每取得一个净成功,将目标的响应能力降低1。如果响应能力降低到0,节点就会失效(已知某些电子设备或极端情况下会因电涌和过热而起火)。设备可以通过硬件+逻辑(8,1小时)延续检定进行修复。这个回声在对抗其他超链者、网精、代理、AI或电子幽灵时无效。

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Sparky

This echo allows the technomancer to zap a non-technomancer persona he has hit in cybercombat with a jolt of Resonance that creates a range of electrical malfunctions, hampering the functionality of the persona’s originating node. Symptoms might include power fluctuations, miscolored optical lasers, forged error codes, component and subroutine deactivation, and so on. Whenever the technomancer damages a hacker’s icon, make an Opposed Test pitting the technomancer’s Response + Willpower against the target’s Response + System. For each net success the technomancer achieves, reduce the target’s Response by 1. If Response is reduced to 0, the node fails (some electronics and extreme cases have been known to burst into flame from power surges and overheating). Devices may be repaired with a Hardware + Logic (8, 1 hour) Extended Test. This echo is not effective against other technomancers, sprites, agents, AIs, or e-ghosts.

网精链接

通过选择这个回声,超链者获得了编译和注册一个额外种类网精的能力(除了他支流的五个基本网精种类之外)。这个回声可以被选择多次。

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Sprite Link

By choosing this echo, the technomancer gains the ability to compile and register one additional species of sprite (beyond the five basic sprites of his stream). This echo can be chosen multiple times.

调换

调换回声使维持已编制复合程式的负面修正减少1。为了累积效果,这个回声可以选择两次。

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Swap

Swap reduces the sustaining modifier for threading by one. This echo can be taken twice, for a cumulative effect.

部件制作

使用这个回声的超链者可以使用纯净的共鸣创建被称为部件的图标。部件外观像是其能力的虚拟符号,超链者可以利用它来帮助完成矩阵中的任务(制作部件,第148页)。

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Widget Crafting

Technomancers with this echo can create icons called widgets out of pure Resonance. Widgets act as virtual glyphs of power that a technomancer can draw upon to help accomplish tasks in the Matrix (Crafting Widgets, p. 148).

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进阶回声

进阶回声要求已深潜超链者在解读其进阶形式先掌握基础回声。所有进阶回声都在其描述中注明了它们的前提条件。基于GM的判断,进阶回声可能只能从开明的超链者或他们熟识的强大的自由网精那里学到。

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ADVANCED ECHOES

Advanced echoes require the submerged technomancer to master a basic echo before being able to unscramble its advanced form. All advanced echoes note their prerequisite in their descriptions. At the gamemaster’s discretion, advanced echoes may only be learned from an enlightened technomancer or powerful free sprite that is already acquainted with them.

加速

前提:生体闭路

这个进阶回声增强了超链者的神经结构,以加速他的神经脉冲率,减少了电信号穿越距离所需的时间。加速回声会给现实世界动作提供+1反应加值(作为增强加值)和+1主动性流程。这个回声最多可重复获得三次以产生累积效果。

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Acceleration

Prerequisite:Biowire

This advanced echo reinforces the technomancers neural structures to accelerate his neural pulse rate, decreasing the amount of time required for an electric signal to traverse the distance. This acceleration confers a bonus of +1 Reaction (counts as an augmentation bonus) and +1 Initiative Pass for real-world actions. This echo can be taken up to three times for a cumulative effect

进阶超频

前提:超频

进阶超频回声的效果与选择两次超频回声相同(计入作为前提条件的回声)。加上超频回声,超链者在全沉浸VR中操作时将获得+2响应能力和+2主动性流程的总奖励(通过VR热模奖励的2个主动性流程,超链者将获得5个主动性流程;这是一个例外,通常限制最高主动性流程为4)。

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Advanced Overclocking

Prerequisite:Overclocking

Advanced Overclocking has the same effect as taking Overclocking twice (counting the prerequisite echo). Together with the Overclocking echo, the technomancer receives a total bonus of +2 Response and +2 Initiative Passes while operating in full-sim VR (with the 2 extra Initiative Passes from hot-sim VR, this grants the technomancer an IP of 5; this is an exception to the rule that normally limits IPs to 4).

进阶共鸣链接

前提:共鸣链接

进阶共鸣链接将原本低级的、单向的情感链接升级为真正的心灵感应链接,类似于心灵链接法术(包括对话、情感和精神图像的交流)。一个进阶共鸣链接在两个方向上都能发挥作用,允许数据和信息的交换(推测是通过共鸣领域进行的),只要两个超链者都在矩阵上。这种强化的共鸣连接一次只能用于另一个角色,即使超链者是共鸣网络的一部分(第143页)。

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Enhanced Resonance Link

Prerequisite:Resonance Link

The Enhanced Resonance Link upgrades the otherwise low-level, one-way empathic link to a real telepathic link, similar to the Mind Link spell (including exchange of conversation, emotions, and mental images). An enhanced resonance link works in both directions and allows the exchange of data and information (suspected to occur via the resonance realms) as long as both technomancers are online in the Matrix. This enhanced resonance link may only be used with one other character at a time, even if the technomancer is part of a resonance mesh (p. 143).

现实网络

前提:批处理

一个超链者如果用这个回声来微调她对批处理的理解,就可以通过一个自由动作让她的身体进入超感知状态。在这种状态下,她可以同时感知真实世界(包括AR)和VR。这允许她在现实世界中使用矩阵主动性和主动性流程,尽管她不能在现实行动中使用比通常情况下更多的主动性流程。剩余的主动性流程只能用在矩阵动作上。如果同时参与物理战斗和矩阵战斗,她的所有骰池将得到-4修正。这个修正值只能通过使用宏指令回声在矩阵战斗中减少。

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Mesh reality

Prerequisite:Multiprocessing

A technomancer who fine-tunes her understanding of multiprocessing with this echo can surrender her body to slip into a hyper-perceptive state with a Free Action. In this state, she can perceive both the real world (including augmented reality) and virtual reality simultaneously. This allows her to use her Matrix Initiative and Initiative Passes in meat space, though she cannot use more Initiative Passes on real-world actions than she usually would, based on her normal Initiative Passes. Remaining IPs must be spent on Matrix actions only. If engaged in physical combat and cybercombat simultaneously, she receives a –4 to all of her dice pools. This modifier can be reduced for cybercombat only by using the Macro echo.

以心御械

先决条件:浸没

超链者可以“跳入”任何无线设备,甚至是那些通常不具备机师适配界面的设备,比如照相机、锁、通讯链等。如果超链者没有权限访问设备,他们必须先正常地骇入。

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Mind over Machine

Prerequisite:Immersion

A technomancer can “jump into” any wireless device, even those that aren’t usually equipped with rigger adaptation—e.g., cameras, locks, commlinks, etc. If the technomancer does not have access to the device, they must first hack in as normal.

共鸣交换

前提条件:共鸣链接,部件制作

即使相隔很远,拥有共鸣交换回声的超链者依然能够与和他链接的超链者共享他的复合程式和部件,尽管每个选项都必须分别选择(要么是复合程式,要么是部件,除非此回声被选择了两次)。不能以这种方式共享已编制复合程式。部件可以被甚至不具备部件制作回声的超链者共享。一次只能共享一个复合程式或部件,而且共享时的等级受共享者的深潜阶层的限制。即使与他人共享复合程式和部件,超链者仍然可以使用它们。

这种增强的共鸣连接一次只能与另一个角色一起使用,即使超链者是共鸣网络的一部分(第143页)。

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Resonance Exchange

Prerequisites:Resonance Link, Widget Crafting

A technomancer who possesses the Resonance Exchange echo is able to share his complex forms and widgets with a technomancer to whom he is linked, even over great distances, though each option must be chosen separately (either complex forms or widgets, unless this echo is taken twice). Threaded complex forms cannot be shared in this manner. Widgets can be shared even with technomancers who don’t possess Widget Crafting on their own. Only one complex form or widget may be shared at a time, and the rating when shared is limited by the sharer’s submersion grade. Complex forms and widgets may still be used by the technomancer even while they are shared with another.

This enhanced resonance link may only be used withone other character at a time, even if the technomancer is part of a resonance mesh (p. 143).

共鸣电极

前提:皮肤链接

超链者获得了使用他的触摸作为电极贴片为另一个人提供拟感信号,甚至分享他的矩阵感知的能力。如果使用该回声违背了接收者意愿(例如,将一个人的意识拖入热模VR并使用黑IC轰炸他),它需要一个徒手接触攻击来应用这个能力,而维持这种抓握可能需要一个成功的制服动作(第152页,SR4)。如果被抵抗,超链者必须在对抗检定中击败他们的受害者,用共鸣+意志对抗目标的直觉+意志。如果成功,超链者的触碰就会像电极贴片一样发挥作用直到他停止使用能力或身体接触被打断。

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Resonance Trodes

Prerequisite:Skinlink

The technomancer gains the ability to use his touch as trodes for another person to provide simsense signals or even share his perception of the Matrix. If used against the receiver’s will (for instance, to drag a person’s mind into hot VR and nuke it with Black IC), it requires a touch-based unarmed attack to apply the trodes, and maintaining the grip may require a successful subduing attack (p. 152, SR4). If resisted, the technomancer must also beat their victim in an Opposed Test, pitting Resonance + Willpower against the target’s Intuition + Willpower. If successful, the technomancer’s touch act as trodes until he stops or physical contact is broken.

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边栏:学习回声

如果GM批准,除了他们在每阶层深潜中可以获得的回声外,已深潜超链者也可以通过其他方法来学习回声。在深潜之外学习回声需要花费15业力。可以学到的回声的最大数量等于角色的共鸣+深潜阶层。

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LEARNING ECHOES

If the gamemaster approves, submerged technomancers can learn echoes through other methods, in addition to the one they may acquire at each grade of submersion. It costs 15 Karma to learn an echo outside of submersion. The maximum number of echoes that may be learned is equal to the character’s Resonance + submersion grade.

引用
通过共鸣域搜寻学习回声

角色可以通过进行共鸣域搜寻来学习回声(第174页)。已深潜超链者必须成功地完成搜寻,并支付必要的业力成本来学习新的回声。

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ECHO VIA RESONANCE REALM SEARCH

A character may learn an echo by performing a resonance realm search (p. 174). The submerged technomancer must successfully complete the search and pay the requisite Karma cost to learn the new echo.

引用
通过超链者或超链者网络学习回声

一个角色可以从任何知道回声的超链者那里学到回声。超链者不必属于同一条支流来教导别人他们的回声。为了学习回声,学生必须进行直觉+共鸣(12,8小时)的延续检定,而且老师和学生必须在同一个节点上保持在线。教师可以进行一个教导检定(第123页,SR4)来添加骰子到学习检定中。由于超链者老师很难找到,所以大部分回声都是在超链者网络的集会和公会中共享的(第142页)。

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ECHO VIA TECHNOMANCER OR TECHNOMANCER NETWORK

A character may learn echoes from any techno-mancer who knows the echo. Technomancers don’t have to share the same stream to teach others their echoes. To learn the echo, the student must make an Intuition + Resonance (12, 8 hours) Extended Test and the teacher and student must both remain online in the same node. The teacher can make an Instruction Test (p. 123, SR4) to add dice to the Learning Test. Since technomancer teachers are hard to find, most echoes are shared in party and guild technomancer networks (p. 142).

引用
通过网精教导学习回声

角色可以从任何知道这种技巧的自由网精那里获得回声,尽管大多数网精只会同意以超链者参与重组过程作为交换(145页)。为了学习回声,超链者必须进行直觉+共鸣(8,8小时)延续检定,在此期间他必须与自由网精保持在同一个节点上。

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ECHO VIA SPRITE TUTOR

A character may learn echoes from any free sprite that knows the technique, although most sprites will only agree in exchange for the technomancer’s participation in a reassembling process (p. 145). To learn the echo, the technomancer must make an Intuition + Resonance (8, 8 hours) Extended Test during which he has to remain online in the same node as the free sprite.

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编制能力扩展

超链者能力的一个关键方面是他能够通过编制能力即兴创作助记算法和临时的共鸣子程序的能力,这赋予了他经常被低估的通用性和适应性。随着超链者对自己能力理解的不断深入,一些人发现了编制能力的更多用途。其中许多都需要通过深潜和获取回声来对特定的矩阵过程获得更深入的了解。

本节基于第234页SR4中介绍的基本规则介绍了一些编制能力的扩展应用。

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ADVANCED THREADING

One of the key aspects of a technomancer’s powers is his ability to improvise mnemonic algorithms and temporary Resonance subroutines by threading, granting him an often-underestimated versatility and adaptability. With the ongoing progression of technomancers’ understanding of their abilities, some have found more uses for threading. Many of these require deeper insights into certain Matrix processes, acquired through submersion and the acquisition of echoes.

This section introduces some new applications for threading based on the basic rules introduced on p. 234, SR4.

编制程序选项

正如可以通过编制创建或增强复合程式一样,程序选项可以被添加到现有的复合程式中,而不会实际增加复合程式的级别。要编制一个程序选项,角色必须在编制检定中获得成功。检定的每一个成功都被视为一个程序选项的等级或程序选项添加到复合程式中。所以获得了两个成功的超链者可以为已编制复合程式添加一个等级2的程序选项或两个1级程序选项。与所有编制过程一样,编制程序选项会导致衰褪(p. 237, SR4)。

或者,超链者可以使用编制能力从零开始使用程序选项创建复合程式。如果编制检定成功,所有的成功都可以分配在程序等级、程序选项和程序选项等级中。请注意,复合程式只能配备相当于其等级一半的程序选项。

已编制复合程式必须照常维持。

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THREADING OF PROGRAM OPTIONS

Just as complex forms can be created or enhanced by threading, program options can be added to existing complex forms without actually increasing the rating of the complex form. To thread a program option, the character must succeed in a Threading Test. Each hit scored on the test counts as one program option rating point or program option added to the complex form. So a technomancer with two hits can either add a rating 2 program option or pick two program options for the threaded complex form. Like all threading processes, threading program options causes Fading (p. 237, SR4).

Alternatively, technomancers can use threading to create complex forms from scratch with program options. If the Threading Test is successful, all hits can be distributed among program ratings, program options, and program option ratings. Note that a complex form can only be equipped with a number of options equal to half its rating.

Threaded complex forms must be sustained as usual.

制作部件

部件是临时性的共鸣物品,超链者可以利用这些虚拟图标来帮助其完成任务或在矩阵中保护自己。只有拥有制作部件回声的超链者才能创建这些临时的部件程序。部件可以协助特定的矩阵动作,给予等于它们等级的骰池奖励。(多个部件不可累加奖励;只有最高级的才适用)。创建部件需要进行一个编制(等级 x 2,1小时)延续检定。当超链者停止工作时(要么是因为它完成了,要么是因为她结束了尝试),她必须抵抗等于部件等级两倍的衰褪。一旦完成,部件就不需要像复合程式那样维持。它只会持续八个小时。只有创建者才能使用部件;如果她由于衰褪或矩阵伤害而失去意识,部件就会像任何已编制复合程式一样消散。与复合程式一样,部件也可以被破坏。

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CRAFTING WIDGETS

Widgets are temporary Resonance items, virtual icons that a technomancer can draw upon to help accomplish a task or to protect her in the Matrix. Only technomancers who possess the Widget Crafting echo can create these temporary gadget forms. Widgets aid certain Matrix actions, granting a dice pool bonus equal to their rating. (Multiple widgets do not apply a cumulative bonus; only the highest applies.) Creating a widget requires a Threading (Rating x 2, 1 hour) Extended Test. When the technomancer stops working on the widget (either because it is complete or she ends the attempt), she must resist Fading equal to twice the rating of the widget. Once completed, the widget does not have to be sustained like a complex form. It will only last for eight hours. Only the creator may use the widget; if she falls unconscious due to Fading or Matrix damage, the widget vanishes like any threaded complex form. Like complex forms, widgets may be crashed.

部件类型

部件有几种类型,每种类型都是为了协助其用户完成不同的任务。

放大器:这个部件可以增加超链者的战斗复合程式的力量。将其等级添加到所有矩阵战斗检定中。

基准:此部件可以优化超链者运行时的进程,将其等级添加到所有计算机检定(包括矩阵侦察检定)中。

作弊:作弊部件通过创造不公平的优势来帮助提高超链者的能力。将其等级添加到所有骇入检定中。

调试器:调试器部件在处理共鸣代码时帮助超链者,将其等级添加到所有软件检定中。

诱饵:这个部件模仿超链者的化身,充当一个虚拟诱饵。如果有人试图分辨诱饵和真实化身,需要执行一个计算机+分析vs.共鸣+部件等级的对抗检定。如果在矩阵战斗中被任何攻击命中,诱饵会立即被摧毁。

置换器:这个部件充当额外的缓冲代码层,在矩阵战斗中保护超链者。将其等级添加到所有矩阵战斗的防御检定中。这个部件可以和护盾复合程式效果累加。

精神抑制:这个部件从共鸣中创建了一个过滤器,以防御脑灼烧攻击。将其等级添加到防御脑灼烧的程序/复合程式检定中。

渲染:这个部件提高了超链者编译网精的能力。将其等级添加到所有编译检定中。

随机存取内存(RAM):一个RAM部件可以像矩阵内存一样加载一个已编制程序(复合程式,技能软件)。只要部件是活跃的,它就能通过共鸣能量维持程序,将超链者从维持中解放出来。部件可以维持一个复合程式,该程式的总等级最高可以达到它自己的等级。在计算RAM部件的总复合程式等级时,没有等级的程序选项计为1级。

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WIDGET TYPES

Widgets come in several types, each shaped to support its user on a different task.

Amp:This widget increases the potency of the technomancer’s combat complex forms. Add its rating to all Cybercombat Tests.

Benchmarking:This widget optimizes the technomancer’s processes while running, adding its rating for all Computer Tests (including Matrix Perception Tests).

Cheat:Cheat improves the technomancer’s abilities by creating an unfair advantage with the help of the widget. Add the widget’s rating for all Hacking Tests.

Debugger:The debugger widget assists the technomancer when dealing with Resonance code, adding its rating to all Software Tests.

Decoy:This widget mimics the technomancer’s persona, acting as a virtual decoy. If someone attempts to discern the decoy from the real persona, make an Opposed Test pitting Computer + Analyze versus Resonance + widget rating. If hit by any attack in cybercombat, the decoy is instantly destroyed.

Displacer:This widget acts an extra layer of buffering code that protects the technomancer in cybercombat. Add the widget’s rating to all Matrix combat Defense Tests. This widget is cumulative with the Shield complex form.

Neuroleptic:This widget creates a filter out of Resonance to protect against psychotropic attacks. Add its rating to tests to defend against programs/complex forms with the psychotropic option.

Rendering:This widget increases the technomancer’s ability to assemble sprites. Add its rating to all Compiling Tests.

Random Access Memory:A RAM widget acts as a memory Matrix in which a threaded program (complex form, skillsoft) can be loaded. As long as the widget is active, it sustains the program with Resonance energy, releasing the technomancer from sustaining it. The widget can sustain a complex form with a total rating up to its own rating. Program options that don’t have a rating count as Rating 1 when calculating the total complex form rating for the RAM widget.

仿真

使用生体闭路回声的超链者可以使用编制能力将技能软件(在超链者可以访问的存储空间中)转换成他们的神经肌肉系统可以处理的复合程式。为了设置仿真,超链者执行一个编制(技能软件等级)检定。如果该程序包含其他程序等级,则提高程序选项数量或等级的阈值。如果他成功了,他就把程序转化成了一个复合程式。他现在既可以将程序维持为具有相同等级的普通已编制复合程式,也可以将技能软件作为复合程式记忆,只需支付与其等级相等的业力(任何程序选项或程序选项等级+1)。

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EMULATION

Technomancers with the Biowire echo can use threading to convert skillsofts (in storage accessible to the technomancer) into complex forms that their neuromuscular system can process. To set up the emulator, the technomancer makes a Threading (skillsoft rating) Test. If the program contains other program ratings, raise the threshold by the number of program options or rating points. If he succeeds, he has converted the program into a complex form. He can now either sustain the program as a normal threaded complex form of the same rating or memorize the skillsoft as a complex form by paying an amount of Karma equal to the rating (+1 for any program option or program option rating).