Summoning is a keyword to represent powers that bring creatures into existence.
Allied Creature: The summoned creature is an ally to the summoner and the summoner's allies.
Size, Speed, and Position: The power specifies the summoned creature's size, speed, and position where it appears.
Summoner's Defenses: The summoned creature's defenses equal the summoner's, not including temporary bonuses or penalties.
Hit Points: The summoned creature's maximum hit points equals the summoner's bloodied value. When the summoned creature drops to 0 hit points, it is destroyed and the summoner loses a healing surge. If the summoner has no healing surges left, the summoner instead takes damage equal to half his or her bloodied value.
The summoned creature lacks healing surges, but if an effect allows it to spend a healing surge, the summoner can spend a healing surge for it. The summoned creature, rather than the summoner, then gains the benefit of the healing surge.
Commanding the Creature: The summoned creature has no actions of its own, and thus the summoner needs to spend actions to command it mentally. The summoner can do so only if it has line of effect to the creature. When commanding the creature, the summoner shares its knowledge but not its senses.
The summoning power determines the special commands that the summoned creature can receive and gives an action type for each command. If a command is a minor action, it may only be given once per round.
If a summoned creature's description lacks a command for it to move, the summoner can take a minor action to command it to take one of the following actions, if it is physically capable of taking that action: crawl, escape, run, stand up, shift, squeeze, or walk.
Attacks and checks: If a summoning power allows the summoned creature to attack, the summoner makes an attack through the creature as specified in the power description. If the summoned creature can make a skill check or an ability check, the summoner makes the check. The attack or check uses the summoner's game statistics, unless the description of the power or creature specify otherwise. Attacks and checks made through the creature do not include any temporary bonuses or penalties to the summoner's statistics.
Duration: The summoned creature lasts until the summoner takes a minor action to dismiss it or until the end of the encounter.
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