作者 主题: 30黑屋贴卡处  (阅读 8758 次)

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离线 AlbertNi

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30黑屋贴卡处
« 于: 2010-08-03, 周二 11:05:15 »
顶楼自留, 要节操还是不要节操, 这是一个问题(最后的结果证明这不是一个节操的问题而是大公无私的共产主义精神!)

我终于……完成了T_T……好艰辛……想死都不容易(?!)
嗯,这卡本质上来说是一张无比滥弱的贼卡,唯三(?)的优点是:
1、健步如飞呀次微12格(但是不会飞 :em031
2、生不如死呀自杀48血(但是死不透 :em018
3、平地躲藏呀双投再+6(但是没啥用 :em016

总之我的任务就是不停的死就好了剩下来什么DPS啊debuff啊都是额外附送的所以就不要抱怨了不如乖乖做个人类政委什么的压榨剩余价值(hg你居然还让我鼓mba这么紧张的条件下怎么可能鼓得出来嘛讨厌)

====== Created Using Wizards of the Coast D&D Character Builder ======
IM Dead, level 30
Revenant, Rogue, Raven Herald, Eternal Seeker
Seeking Destiny: Cycle of Life
Rogue Tactics: Cunning Sneak
Rogue: Rogue Weapon Talent
Versatile Expertise: Versatile Expertise (Light Blade)
Versatile Expertise: Versatile Expertise (Heavy Blade)
Choose your Race in Life: Shadar-kai

FINAL ABILITY SCORES
Str 15, Con 13, Dex 26, Int 12, Wis 12, Cha 24.

STARTING ABILITY SCORES
Str 13, Con 9, Dex 16, Int 10, Wis 10, Cha 16.


AC: 43 Fort: 41 Reflex: 43 Will: 40
HP: 170 Surges: 7 Surge Value: 42

TRAINED SKILLS
Stealth +33, Thievery +27, Insight +21, Dungeoneering +21, Acrobatics +27, Perception +21, Religion +21

UNTRAINED SKILLS
Arcana +16, Bluff +22, Diplomacy +22, Endurance +17, Heal +16, History +16, Intimidate +24, Nature +16, Streetwise +22, Athletics +16

FEATS
Level 1: Restless Dead
Level 2: Versatile Expertise
Level 4: Risky Shift
Level 6: Versatile Duelist
Level 8: Backstabber
Level 10: Bloodied Fleetness
Level 11: Fleet-Footed
Level 12: Impending Victory
Level 14: Weapon Focus (Heavy Blade)
Level 16: Benighted Birthright (retrained to Armor Proficiency (Hide) at Level 22)
Level 18: Dark Feasting (retrained to Death Scorned at Level 21)
Level 20: Mark of Passage
Level 21: Eerie Resurgence
Level 22: Ghostly Vitality
Level 24: Long Step
Level 26: Unyielding Fortitude
Level 28: Indomitable Will
Level 30: Epic Fortitude

POWERS
Rogue at-will 1: Clever Strike
Rogue at-will 1: Gloaming Cut
Seeker's Lore: Instant Getaway
Rogue encounter 1: Acrobat's Blade Trick
Rogue daily 1: Blinding Barrage
Rogue utility 2: Agile Recovery
Rogue encounter 3: Bait and Switch
Rogue daily 5: Bat Aside
Rogue utility 6: Chameleon
Rogue encounter 7: Circling Predator
Rogue daily 9: Aerial Assault
Rogue utility 10: Daring Gamble
Rogue encounter 13: Fool's Opportunity (replaces Acrobat's Blade Trick)
Rogue daily 15: Garrote Grip (replaces Blinding Barrage)
Rogue utility 16: Shadow Master
Rogue encounter 17: Surprising Assault (replaces Bait and Switch)
Rogue daily 19: Feinting Flurry (replaces Bat Aside)
Rogue utility 22: Clinging Shadows
Rogue encounter 23: Manticore's Volley (replaces Circling Predator)
Rogue daily 25: Pulverizing Shot (replaces Aerial Assault)
Rogue encounter 27: Perfect Strike (replaces Surprising Assault)
Rogue daily 29: Five-Missile Dance (replaces Garrote Grip)

ITEMS
Bloodiron Dagger +6, Learning Broadsword +6, Boots of Caiphon (epic tier), Potion of Spirit (level 25) (10), Great Cat Voidhide +6, Gauntlets of Blood (epic tier), Shadow Band (epic tier), Iron Armbands of Power (epic tier), Belt of Sonnlinor Righteousness (epic tier), Ring of Free Time (epic tier), Trickster's Mask (paragon tier), Piwafwi +6
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
« 上次编辑: 2010-08-18, 周三 20:22:45 由 AlbertNi »
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 食瓜人P

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Re: 30黑屋贴卡处
« 回帖 #1 于: 2010-08-07, 周六 23:42:15 »
沒人貼卡嗎..那我先貼了
防低血少傷害弱的渣卡一張,唯一比較威的就是自給自足的話ab可以到40

figther/RANGER/LONE WOLF/LOREKEEPER/兼职術士

Speed: 7, Init: +17
Perception: 25, Insight: 25,
hp:173
hs:9

Str 26 +8 | Dex 18 +4 | Wis 21 +5
Con 12 +1 | Int 10 +1 | Cha 13 +1
ac:42 fort:50 ref:47 will:43


FEATURES
spend an action point to make an attack that hits the target ofyour Hunter's Quarry, the quarry is weakened until the end ofyour next turn.
Focused Hunter (11th level): While you are adjacent to the target ofyour Hunter's Quarry and no other creature is adjacent to you, you gain a +2 bonus to attack rolls against it.
Vanquishing Chase (16th level): Whenever you hit the target ofyour Hunter's Quarry, you can push it 1 square and shift 1 square to a square adjacent to it.

AT-WILL
Threatening Rush(mark each enemy adjacent to you until the end ofyour next turn.)
雙打
Marauder's Rush

遭遇
Turnabout Riposte
Encounter ✦ Martial, Weapon
Immediate Interrupt Melee 1
Trigger: An enemy adjacent to you hits an ally with a melee
attack
Target: The triggering enemy
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you can shift 2
squares and must end adjacent to the target.
Effect: The ally takes only half damage from the triggering
attack.

Nonchalant Collapse
Minor Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. Fortitude (off-hand weapon)
Hit: 2[W] + Strength modifier damage, and you knock the
target prone.

次要打,1w+力量调整伤害(副手武器),并且你和你的盟友获得对他的战斗优势直到你下一回合开始。

daliy
disperse the horde:close brust1,str,ac,2w,quarry+2w/push2+knock
miss,half/ 2w+str(quarry)

死神姿态
每一个在你威胁范围内的对手都成为了你精准而无情攻击的牺牲品并且承受着鲜血淋漓的创伤。
每日?战技,架势,武器
次要动作      个人
效果:无论何时你使用战士威能,你可以在19-20的范围里造成重击,并且你获得等于你敏捷调整值的加值到伤害上。只要你能够进行借机攻击,任何在回合开始时和你邻接的敌人都会承受1[W]点伤害,并且持续承受10点伤害(豁免中止)

追击势(ph1)对每个被你的一个近战攻击威能击中的敌人,你可以使用你的副手武器以-2惩罚进行一次基础近战攻击

飄雪

輔助
白金

失衡閃避(Unbalancing Dodge) 戰士輔助6
 你靈活避開敵人的攻勢,使對方失去平衡。
 遭遇✦戰技
 直覺應對  近戰 觸碰
 觸發:敵人的近戰攻擊對你失手
 目標:觸發的敵人
 效果:目標的攻擊骰與全防禦都承受-2減值,直到它下回合結束。

Escap the tarp:at-will,minor,adjacent 2enenies,shift1

阔步势
每日 ◆ 战技,架势
次要动作  自身
效果:你的速度增加2。

Invigorating Stride:遭遇,move,use hs

Begin the Hunt: Dail, +2 bonus to the initiative check, and using
your Hunter's Quarry, you designate one creature you can see as your quarry. You gain a +2 power bonus to attack rolls against that creature until it is no longer your quarry.

feat
Avenging Spirit,灵巧风暴,迅移战士,武器專精(輕), delf balde,武器專攻(輕), 兼职術士,Quarry強化,傳奇防禦,很意志,很強韌,很反射, Correcting Aim,pa,Evasion,混職專長(戰士双刀), Acolyte Power,奧術魔寵專長,Mark of Warding

陰影化身(Shadow Incarnate) 魔寵
 感官 黑暗視覺
 速度 8,飛行8(盤旋)
 持續效果
  你在隱匿檢定上獲得+2加值。
  你獲得黑暗視覺。
 主動效果
  陰影面紗:此陰影所佔據的任何格子都是輕度陰暗。
  陰影投射:每遭遇一次,以一個次要動作,直到你目前回合結束之前,你能以此陰影來決定你奧術攻擊的射程、視線與效果線。

儀式
魔寵坐騎(Familiar Mount)
 你的魔寵變大,能將你帶往目的地。
  等級:4     材料花費:25gp
  分類:探索    市場價格:175gp
  時間:5分鐘   關鍵技能:神秘(無須檢定)
  持續時間:12小時
  你魔寵的體型變為大型,並能讓你騎乘;魔寵在持續時間內都是主動模式。你能藉由讓魔寵變為被動模式來解除此儀式,這是一個次要動作。若魔寵受到「5+你等級的一半」以上的傷害時,魔寵會變回原來的體型並轉為被動模式。


item:
再生水(lv19)x50
+6大貓长者革甲(av2,滑多一格,daliy次要滑6)
+6尖兵輕刃
+6大師輕刃
近戰護手
+3ref boots
Diamond cincture(+3fort,minor use hs but-1fort)
角盔
+6badge of breserker(衝鋒不oa)
Ring of Free Time(同汞)
Ring of Aquatic Ability(備用)(获得等于你速度的游泳速度。你能够在水下呼吸。
如果你在今天到达一个里程碑,则你的游泳速度是你速度的两倍。)
Ring of Fey Travel(速度获得+1, 威能(每日◎传送):次要动作。以你的速度传送。
如果你在今天到达一个里程碑,此威能将持续到你下一轮结束。)
手套+2騎乘時傷害
Stone of Earthx4(重投)
奇物obsidian steed(騎乘者charge+5傷害)

Dice of Auspicious Fortune

Solitaire (Violet) Level 26
This jagged purple crystal lets you follow up on a successful
attack.
Wondrous Item 1,125,000 gp
Power (Encounter): Free Action. Use this power when
you score a critical hit on your turn. Gain 1 action point,
which you must spend before the end of your turn. This
does not count against the normal limit of spending an
action point no more than once per encounter.
Special: You cannot use more than one solitaire in an
encounter.


+18 . Acrobatics
+21 T Arcana
+23 . Athletics
+16 . Bluff
+16 . Diplomacy
+21 . Dungeoneering
+16 . Endurance
+21 . Heal
+18 . History
+21 . Insight
+18 . Intimidate
+21 . Nature
+21 . Perception
+21 T Religion
+18 . Stealth
+16 . Streetwise
+18 . Thievery

« 上次编辑: 2010-10-08, 周五 21:42:08 由 petertong »
pf2當立

离线 AlbertNi

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Re: 30黑屋贴卡处
« 回帖 #2 于: 2010-08-08, 周日 10:43:40 »
LKsor防低……哼哼。
哼哼
皮特你急需自重啊
« 上次编辑: 2010-08-08, 周日 14:23:34 由 AlbertNi »
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 Alanryan

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Re: 30黑屋贴卡处
« 回帖 #3 于: 2010-08-11, 周三 22:51:25 »
====== Created Using Wizards of the Coast D&D Character Builder ======
Rand al'Thor, level 30
Dragonborn, Warlord, Battlelord of Kord, Legendary Sovereign
Warlord: Battlefront Leader
Commanding Presence: Bravura Presence
Soul of Sorcery: Soul of Sorcery Lightning
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Holy Symbol)
Dragonborn: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Lightning
Sword of Kings: Abrupt Skirmish
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)

FINAL ABILITY SCORES
Str 26, Con 16, Dex 16, Int 12, Wis 12, Cha 24.

STARTING ABILITY SCORES
Str 16, Con 13, Dex 13, Int 10, Wis 10, Cha 14.


AC: 47 Fort: 49 Reflex: 45 Will: 47
HP: 183 Surges: 11 Surge Value: 48

TRAINED SKILLS
Intimidate +29, Diplomacy +27, History +23, Athletics +26

UNTRAINED SKILLS
Acrobatics +16, Arcana +16, Bluff +22, Dungeoneering +16, Endurance +16, Heal +16, Insight +16, Nature +16, Perception +16, Religion +16, Stealth +16, Streetwise +22, Thievery +16

FEATS
Level 1: Armored Warlord
Level 2: Bravura Spirit
Level 4: Soul of Sorcery
Level 6: Lend Might
Level 8: Versatile Expertise
Level 10: Lend Strength
Level 11: Improved Battlefront Shift (retrained to Shift the Field at Level 21)
Level 12: Heavy Blade Opportunity
Level 14: Acolyte Power
Level 16: Fight On
Level 18: Thundering Breath (retrained to Call to Glory at Level 22)
Level 20: Armor Specialization (Scale)
Level 21: Supreme Inspiration
Level 22: Martial Mastery
Level 24: Epic Fortitude
Level 26: Robust Defenses
Level 28: Epic Will
Level 30: Epic Reflexes

POWERS
Warlord at-will 1: Direct the Strike
Warlord at-will 1: Intuitive Strike
Warlord utility 2: Motivated Recovery
Warlord utility 6: Back to Back
Warlord utility 10: Warlord's Denial
Warlord utility 16: Flanking Stance
Warlord encounter 17: Hail of Steel
Warlord daily 19: Victory Surge
Warlord utility 22: Heart of the Titan
Warlord encounter 23: Pincer Maneuver
Warlord daily 25: Relentless Assault
Warlord encounter 27: Abrupt Skirmish
Warlord daily 29: Flawless Snare

ITEMS
Dragonscale Shield Heavy Shield (paragon tier), Soulwarding Elderscale Armor +6, Brimstone Cloak +6, Boots of Quickness (epic tier) (2), Ring of Guarded Will (epic tier), Ring of Battlements (epic tier), Gloves of the Healer (epic tier), Demonskin Tattoo (epic tier), Diamond Cincture (epic tier), Jagged Longsword +6, Dice of Auspicious Fortune (paragon tier) (2), Stone of Earth (paragon tier) (2), Potion of Recovery (epic tier) (2), Potion of Resistance (epic tier) (5), Golden Crown of Battle Command (paragon tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
黄金是失去了轨道的星星,诗人是失去了教会的祭司

离线 阿诺

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Re: 30黑屋贴卡处
« 回帖 #4 于: 2010-08-12, 周四 08:16:51 »
====== Created Using Wizards of the Coast D&D Character Builder ======
Sarah K, level 30
Bladeling, Battlemind, Iron Guardian, Unyielding Sentinel
Build: Resilient Battlemind
Psionic Study: Battle Resilience
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Crossbow)
Stalwart Guardian: Stalwart Guardian (Wisdom)
Razor Storm Key Ability: Razor Storm Constitution
Improved Razor Storm Key Ability: Improved Razor Storm Constitution

FINAL ABILITY SCORES
Str 12, Con 28, Dex 18, Int 10, Wis 24, Cha 12.

STARTING ABILITY SCORES
Str 10, Con 18, Dex 13, Int 8, Wis 13, Cha 10.


AC: 46 Fort: 45 Reflex: 38 Will: 42
+1 vs close, range or area

HP: 217 Surges: 18 Surge Value: 54

TRAINED SKILLS
Intimidate +23, Athletics +19, Endurance +27

UNTRAINED SKILLS
Acrobatics +17, Arcana +15, Bluff +16, Diplomacy +16, Dungeoneering +22, Heal +22, History +15, Insight +22, Nature +22, Perception +22, Religion +15, Stealth +17, Streetwise +16, Thievery +17

FEATS
Level 1: Lure of Iron
Level 2: Improved Razor Storm
Level 4: Deceptive Mind
Level 6: Against All Odds
Level 8: Memory of Strikes Past
Level 10: Versatile Expertise
Level 11: Shield Specialization
Level 12: Demand's Reach
Level 14: Defiant Fire
Level 16: Evasion
Level 18: Psychic Lock
Level 20: Combat Anticipation
Level 21: Rapid Regeneration
Level 22: Rapid Mind Spike
Level 24: Surprise Mark
Level 26: Strength Through Challenge
Level 28: Blind-Fight
Level 30: Epic Resurgence

职业power:

1.battlemind:
battlemind's demand(at will)
blurred step(at will)
mind spike(at will)
Battle resilence(encounter)

2. Iron guardian
Guardian's might(encounter)
Iron defense(at will)
Aspect of IG(daily)

3.Unyielding Sentinel
Undying Vanguard(daily)

POWERS
Battlemind at-will 1: Bull's Strength
Battlemind at-will 1: Iron Fist
Battlemind daily 1: Psionic Anchor

Battlemind utility 2: Telepathic Challenge
Battlemind at-will 3: Mind Snare
Battlemind daily 5: Nightmare Vortex

Battlemind utility 6: Winged Weapon
Battlemind at-will 7: Lightning Rush (replaces Bull's Strength)
Battlemind daily 9: Iron Tomb
Battlemind utility 10: Shadow Ally
Battlemind at-will 13: Luring Steel (replaces Iron Fist)
Battlemind daily 15: Intellect Sunder (replaces Psionic Anchor)

Battlemind utility 16: Shield of the Iron Mind
Battlemind at-will 17: Entangling Weapon (replaces Mind Snare)
Battlemind daily 19: Aspect of Stolen Identity (replaces Nightmare Vortex)
Battlemind utility 22: Immortal Endurance
Battlemind at-will 23: Armor of Blades (replaces Luring Steel)
Battlemind daily 25: Vitality Theft (replaces Iron Tomb)
Battlemind at-will 27: Cage of Cowardice (replaces Entangling Weapon)
Battlemind daily 29: Mind-Sundering Burst (replaces Intellect Sunder)
replace掉的是米色=。=

ITEMS
Predatory Longsword +6, Shield of Ultimate Protection Heavy Shield (epic tier), Sandals of Avandra (epic tier), Hydra Titanscale Armor +6, Periapt of Cascading Health +6, Foe Binder Ring (paragon tier), Girdle of the Umber Hulk (epic tier), Coif of Mindiron (epic tier), Adamantine Cradle (paragon tier), Ghostwalk Tattoo (epic tier), Charm of Abundant Action (epic tier), Scabbard of Sacred Might (heroic tier), Ring of Regeneration (epic tier), Foe Caller Gauntlets (epic tier), Horn of Baldagyr (epic tier) :em020
« 上次编辑: 2010-08-12, 周四 10:23:12 由 阿诺 »
骑乘技能 E-->D

离线 水银

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Re: 30黑屋贴卡处
« 回帖 #5 于: 2010-08-12, 周四 13:14:10 »
Lv 30 Longtooth Shifter
Ranger (养猪)兼 fighter

PP: BLOOD FURY HUNTER(MP2)
ED: Beastlord(MP)

Str 16 + 2rac + 8lvl = 26
Con 11 + 2lvl = 13
Dex 15 + 2lvl = 17
Int 10 + 2lvl = 12
Wis 14 + 2rac + 8lvl = 24
Cha 8 + 2lvl = 10

HP 12 + 13con + 15健壮 + 5*29 = 175
HS 6 + 2持久 + 1con = 9/day

AC 10 + 15等级 + 17链甲 = 42
强韧 10 + 15等级 + 5增强 + 8力量 + 1职业 = 39
反射 10 + 15等级 + 5增强 + 3敏捷 + 1职业 = 34
意志 10 + 15等级 + 5增强 + 7感知 + 2链甲 + 2物品 = 41

AB 15等级 + 3专精 + 8力量 + 3擅长 + 6 附魔 = 35

猪(serpent):
HP 14 + 8 * 30 + (5 + 7wis)专长 = 266
HS 3/day
AC 46
强韧 44
反射 45
意志 44

攻击: +34,1d8+7伤害(带10毒ongoing)
OA AB +40


BLOODFURY HUNTER PATH FEATURES
Shifter's Action (11th level): When you spend an action point to take an extra action, your attacks deal extra damage equal to your Wisdom modifier until the end ofyour turn. Ifyou're bloodied, you also gain temporary hit points equal to 10 +your Wisdom modifier.

Dynamic Transformation (11th level): Whenever you use your lonatooth shiftina or razordaw shiftina racial power, you can shift 2 squares.

Bestial Accuracy (16th level): While you're under the effect ofyour lonatooth shift ina or razorclaw shiftina racial power, you gain a +2 bonus to attack rolls against your quarry.

Ultimate Understanding (21st level): Once per
round, you can take a minor action to command your
beast companion to take a standard action, a move
action, or a minor action.
Fused Fate (24th level): Whenever an effect
targets you, you can choose for it to target your beast
companion in addition to you or instead of you, as
long as the beast is within 20 squares of you and you
can see it.
Shared Life (30th level): As long as either you
or your beast companion has at least 1 hit point, the
other can’t be killed, regardless of negative hit points
or failed death saving throws. Keep track of negative
hit points and failed death saving throws as normal;
if you both are reduced to 0 hit points or fewer, the
negative hit points and failed death saving throws
immediately take effect.




Quick Recovery Ranger Utility 10
Your quick command allows your beast companion to recover
from an ill effect.
At-Will ? Beast, Martial
Immediate Reaction Close burst 20
Trigger: Your beast companion receives an effect that a save
can end within 20 squares of you
Target: Your beast companion in burst
Effect: The target makes a saving throw against the effect,
with a bonus to the saving throw equal to your Wisdom
modifier.
-------------------------------------------------------------
Longtooth Shifting Shifter Racial Power
You unleash the beast within and take on a savage countenance.
Encounter ? Healing
Minor Action Personal
Requirement: You must be bloodied.
Effect: Until the end of the encounter, you gain a +2 bonus
to damage rolls. In addition, while you are bloodied, you
gain regeneration 6.

Blood for Blood Bloodfury Hunter Attack 11
Your animalistic instincts sur8e,ltelpin8 you push your body
beyond its normal physical limits to deliver a deadly blow.
Encounter + Martial, Weapon
Standard Action Melee or Ranged weapon
Target: One creature
Attack: Strength (melee) or Dexterity (ranged) vs. AC
Hit: 3[W) +Strength (melee) or Dexterity (ranged) modifier damage. If you are a longtooth shifter, you also knock the target prone. If you are a razorclaw shifter, you can shift 2 squares after the attack.
Effect: You can take 5 damage to deal damage equal to 5 + your Wisdom modifier to the target.

Off-Hand Diversion Ranger Attack 13
Your quick off-hand strike leaves your foe open to attacks.
Encounter ? Martial, Weapon
Minor Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. AC (off-hand weapon)
Hit: 1[W] + Strength modifier damage (off-hand weapon),
and the target grants combat advantage to you and your
allies until the start of your next turn.

Nonchalant Collapse Ranger Attack 23
With your off-hand weapon, you casually send a foe to the floor.
Encounter ? Martial, Weapon
Minor Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. Fortitude (off-hand weapon)
Hit: 2[W] + Strength modifier damage, and you knock the
target prone.

Death Rend Ranger Attack 27(phb)
You plunge your blades into your opponent and rip them out with
the ferocity of a tiger, leaving your prey gasping for life.
Encounter ? Martial,Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. AC (main weapon and off-hand weapon),
two attacks
Hit: 2[W] + Strength modifier damage per attack. If both
attacks hit, the target takes an extra 1d10 damage and is
stunned until the end of your next turn.

Unleash the Beast Bloodfury Hunter Utility 12
AsyOltr injuries Wow worse, you succumb 10 thefury in your
soul and wake the animal inside.
Encounter +Martial
Minor Action Personal
Requirement: You must be bloodied.
Effect: Until you are no longer bloodied, you grant combat
advantage and gain a power bonus to damage rolls equal to your Wisdom modifier.

Beastlord Power
Quickened Companion Beastlord Utility 26
Your beast companion understands your desire before you finish
thinking it.
Encounter ? Beast, Martial
Free Action Close burst 20
Target: Your beast companion in burst
Effect: The target takes a standard action, a move action,
or a minor action of your choice.
------------------------------------------------------------------------------
Blade Cascade Ranger Attack 15
Time seems to slow down as your weapons fall upon your hapless
foes like rain from an ominous sky.
Daily ? Martial,Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Targets: One or more creatures
Attack: Strength vs. AC. Alternate main and off-hand weapon
attacks until you miss or until you make five attacks. As
soon as an attack misses, this power ends.
Hit: 2[W] + Strength modifier damage per attack.

Cruel Cage of Steel Ranger Attack 19
You move swiftly around your enemies, weaving back and forth
and delivering a vicious slash with each soft step.
Daily ? Martial,Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Targets: One, two, or three creatures
Attack: Strength + 2 vs. AC, three attacks
Hit: 2[W] + Strength modifier damage (first attack; main),
2[W] + Strength modifier damage (second attack; offhand),
and 1[W] + Strength modifier (third attack; main).
A target hit once is dazed until the end of your next turn.
A target hit twice is stunned until the end of your next
turn. A target hit three times is weakened and stunned
until the end of your next turn.
Miss: Half damage per attack, and the target is not dazed,
stunned, or weakened.
Effect: After the first attack and after the second attack, you
can shift 1 square.

Bloodfury Rampage Bloodfury Hunter Attack 20
The smell ofyour own blood sends you into a bloodlust as you
unleash your animalisticfury upon your enemies.
Daily +Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be under the effect of your
/ongtooth shifting or razorclaw shifting racial power.
Target: One or two creatures.
Attack: Strength (melee) or Dexterity (ranged) vs. AC. If you
are bloodied, the attack targets the lowest of the target's AC, Fortitude, or Reflex.
Hit: 3[W] +Strength (melee) or Dexterity (ranged) modifier damage_ Miss: Half damage.

Ultimate Confrontation Ranger Attack 29 You study your foe's movements, and as combat Wows fiercer, your Imowled8e allows you to deliver deadlier blows Ivith each hil.
Daily. Martial, We.apon Standard Action Ranged weapon
Target: One creature designated as your quarry
Attack: Dexterity vs. AC
Hit: 4[W] + Dexterity modifier damage.
Miss: Half damage.
Effect: Until the target is no longer your quarry, whenever
you hit the target with a melee attack, you deal 1 [WJ
extra damage. The extra damage increases by 1[WI each
time you hit the target with a melee attack, up to a maximum
of SIw] extra damage. If you miss the target with a
melee attack, the extra damage decreases to lIW].

Begin the Hunt Ranger Utility 2
You quickly idenlYJ' your prey and ready yourself10 attack it.
Daily. Martial No Action Personal
Trigger: You roll initiative
Effect: You gain a +1 bonus to the initiative check, and using
your Hunter's Quarry, you designate one creature you can see as your quarry. You gain a +1 power bonus to attack rolls against that creature until it is no longer your quarry.

Invigorate the Beast Ranger Utility 6
Your urging pushes your beast companion onward, despite fatigue
and injury.
Daily ? Beast, Healing, Martial
Minor Action Melee 1
Target: Your beast companion
Effect: The target regains hit points as if it had spent a
healing surge.
Beast: If your companion is a boar or a lizard, it regains
additional hit points equal to your Wisdom modifier.

Shared Healing Ranger Utility 16
You and your beast companion draw strength from each other,
restoring your vitality.
Daily ? Beast, Healing, Martial
Minor Action Close burst 5
Targets: You and your beast companion in burst
Effect: Each target regains hit points as if spending a healing
surge.

Master of the Hunt Ranger Utility 22
You take careful aim with every shot.
Daily ? Martial, Stance
Minor Action Personal
Effect: You gain a bonus to damage rolls equal to your Wisdom
modifier.


--------------------------------------------------------------------------------
专长:
1、POISONOUS BEAST (MP2)
Prerequisite: llth level. ranger, Beast Mastery class feature (serpent or spider)
Benefit: Whenever your beast companion hits a creature with a melee basic attack, that creature takes ongOing 10 poison damage (save ends).

2、武器专精

4、武器专攻

6、Quick Beast Command(MP)
Prerequisites: 21st level, Wis 17, ranger, Beast
Mastery class feature
Benefit: On your turn, you can use a minor action
to command your beast companion to make a melee
basic attack.

8、SLASHING STORM (MP2)
Prerequisite: 21st level. fighter or ranger
Benefit: Any enemy that starts its turn adjacent to
you takes damage equal to your Wisdom modifier
if you hit a creature during your last turn with a melee attack.

10、RESILIENT BEAST (MP2)
Prerequisite: 21st level, ranger, Beast Mastery class feature
Benefit: Your beast companion gains a +2 feat bonus to all defenses.

11、HEADSMAN'S CHOP (phb3)
Benefit: \Vhene\er you hit a prone target with an
axe or a heavy blade, the target takes 5 extra damage.

12、Beast Rider(D 384)
Prerequisite: Beast Mastery class feature
Benefit: If your beast companion is your size or
larger, and at least Medium size, you can ride it as a
mount. (This is an exception to the rule that mounts
must be no smaller than Large.) You can mount or
dismount your beast companion as a move action.

14、Disciple of Divine Wrath
[Multiclass Avenger]
Prerequisite: Wis 13
Benefit: You gain training in Religion.
Once per encounter, you can use the avenger’s oath
of enmity power. The effect lasts until the end of your
next turn.
In addition, you can wield avenger implements.

16、擅长卓尔长刀(EBPG,+3,1d6,5/10重投掷重刀)
18、擅长重剑(phb,+3,1d10)

20、Martial Mastery(MP)
Prerequisites: 21st level, any martial class
Benefit: When you spend an action point to
take an extra action, you also regain the use of a
martial encounter power you have used during this
encounter.

21、Epic Resurgence(phb)
Benefit: The first time you score a critical hit
during an encounter, you regain the use of one
encounter attack power of your choice. If you use an
attack that targets multiple foes, you gain this feat’s
benefit only on the first attack roll you make.

22、Lethal Hunter [Ranger] (phb)
Prerequisites: Ranger, Hunter’s Quarry class feature
Benefit: The extra damage dice from your Hunter’s
Quarry class feature increase from d6s to d8s.

24、Heavy Blade Mastery(phb)
Prerequisites: Str 21, Dex 17
Benefit: When you make a melee weapon attack
with a heavy blade, you can score a critical hit on a
natural roll of 19 or 20.

26、Sturdy Beast(MP)
Prerequisites: 11th level, ranger, Beast Mastery
class feature
Benefit: Your beast companion gains one additional
healing surge as well as additional hit points
equal to 5 + your Wisdom modifier.

28、健壮

30、持久


--------------------------------------------------------------------------------
Battlecrazed Weapon Level 29 * 2 (重剑+卓尔长刀)
The weapon seeks blood where it can be found, whether among
the enemy or from its wielder.
Lvl 29 +6 2,625,000 gp
Weapon: Axe, Heavy Blade
Enhancement: Attack rolls and damage rolls
Critical: +1d6 per plus
Property: While you are bloodied, you deal +3d6 damage
when you hit with this weapon.
Power (Daily): Minor Action. Deal damage to yourself
equal to half your level, ignoring any resistances. You are
considered bloodied for all purposes (including beneficial
effects, such as Dragonborn Fury and this weapon’s
property) until the end of your next turn.

Iron Armbands of Power Level 26
These plate armbands enhance the damage you dole out.
Lvl 26 1,125,000 gp
Item Slot: Arms
Property: Gain a +6 item bonus to melee damage rolls.

Gauntlets of Destruction Level 18
These armored gloves enable you to deal more than minimum
damage when you make a melee attack.
Item Slot: Hands 85,000 gp
Property: When rolling damage on melee attacks, reroll all 1s
until they come up as something other than a 1.

Eye of Awareness Level 23
This patch quickens your reactions and is embroidered with a
giant, bloodshot eye.
Item Slot: Head 425,000 gp
Property: Gain a +2 bonus to Will defense
Property: You gain a +5 item bonus to your initiative checks.

Torc of Power Preservation Level 25
This platinum and gold neckband contains a reservoir of energy
that you can tap.
Lvl 25 +5 625,000 gp
Item Slot: Neck
Enhancement: Fortitude, Reflex, and Will
Power (Daily): Free Action. Use this power after you use
an encounter power of the torc’s level or lower. Roll
1d20 + the torc’s enhancement bonus. If the result is 10
or higher, that power renews as if you had taken a short
rest. If the result is lower than 10, you don’t expend the
use of this power and no daily use of a magic item power
occurs.

26级魔法链甲

Belt of Titan Strength Level 25
This rugged leather belt is inset with numerous chunks of polished
obsidian. It greatly improves your athletic skills and melee
damage.
Item Slot: Waist 625,000 gp
Property: Gain a +3 item bonus to Athletics checks and
Strength ability checks (but not Strength attacks).
Power (Daily): Free Action. Gain a +10 power bonus to all
melee damage rolls until the start of your next turn.

Solitaire (Violet) Level 26
This jagged purple crystal lets you follow up on a successful
attack.
Wondrous Item 1,125,000 gp
Power (Encounter): Free Action. Use this power when
you score a critical hit on your turn. Gain 1 action point,
which you must spend before the end of your turn. This
does not count against the normal limit of spending an
action point no more than once per encounter.
Special: You cannot use more than one solitaire in an
encounter.

Stone of Earth Lv 12 * n
奇物13000 gp
AV 2 p 133,每日自由动作重投

Ring of Free Time lv 29 * 2
2,625,000 gp
5全抗
Encounter: free换minor
milestone后: at-will

Impenetrable Barding Level 12
Through this barding, your heroism imparts a protective aura
upon your mount that protects it.
Lvl 21 225,000 gp
Item Slot: Mount (apply to barding)
Property: While ridden, the mount gains resist 15 to all
damage.
« 上次编辑: 2010-08-15, 周日 12:13:43 由 水银 »

离线 阿诺

  • 《巴佬的下层界大冒险》作者
  • Chivary
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Re: 30黑屋贴卡处
« 回帖 #6 于: 2010-08-13, 周五 02:07:11 »
于是没有control的菜刀队?
骑乘技能 E-->D

离线 食瓜人P

  • Chivary
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Re: 30黑屋贴卡处
« 回帖 #7 于: 2010-08-13, 周五 10:56:21 »
有濫強汞在這,什麼怪都會被一下秒掉,要control來干什麼XD
pf2當立

离线 AlbertNi

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Re: 30黑屋贴卡处
« 回帖 #8 于: 2010-08-19, 周四 00:47:27 »
有controller(比如wizard)可以控制一下我们杀怪的速度嘛
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 AlbertNi

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Re: 30黑屋贴卡处
« 回帖 #9 于: 2010-09-07, 周二 05:06:17 »
我做卡就是慢好了吧不管了!
power没选。
除了比较容易活以外好像没优点?
本上就靠AP过活了。用AP的时候可以做全豁免,回一个遭遇,shift2格,酸冷火电雷选一个抗力15到遭遇结束(想来可以多次选不同的)。如果AP动作用来攻击的话3格内一个队友下次攻击你的目标之一时+1/2int(+3) AB,自己的攻击+5AB且打中给HS的Temp HP。当然死人得AP,花队友AP,用AP给动作,无限花AP什么的就不用说了。

====== Created Using Wizards of the Coast D&D Character Builder ======
mercury, level 30
Human, Warlord, Guildmaster Thief, Warmaster
Warlord: Combat Leader
Commanding Presence: Tactical Presence
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Light Blade)
Background: Auspicious Birth (Auspicious Birth Benefit)

FINAL ABILITY SCORES
Str 26, Con 13, Dex 12, Int 24, Wis 15, Cha 10.

STARTING ABILITY SCORES
Str 16, Con 11, Dex 10, Int 16, Wis 13, Cha 8.


AC: 46 Fort: 52 Reflex: 50 Will: 46
HP: 198 Surges: 8 Surge Value: 49

TRAINED SKILLS
Intimidate +20, Heal +22, Endurance +19, Athletics +26, History +27, Stealth +19

UNTRAINED SKILLS
Acrobatics +14, Arcana +22, Bluff +15, Diplomacy +15, Dungeoneering +17, Insight +17, Nature +17, Perception +17, Religion +22, Streetwise +15, Thievery +14

FEATS
Human: Versatile Expertise
Level 1: Weapon Proficiency (Bastard sword)
Level 2: Weapon Focus (Heavy Blade)
Level 4: Shield Proficiency (Heavy)
Level 6: Mark of Warding
Level 8: Twilight Adept
Level 10: Toughness
Level 11: Bloody Tenacity (retrained to Uncanny Dodge at Level 30)
Level 12: Avenging Spirit
Level 14: Action Surge
Level 16: Action Recovery
Level 18: Tactical Feint
Level 20: Action Rush
Level 21: Robust Defenses
Level 22: Epic Fortitude
Level 24: Epic Reflexes
Level 26: Epic Will
Level 28: Martial Mastery
Level 30: Armor Proficiency (Scale)

POWERS

ITEMS
Shield of Ultimate Protection Heavy Shield (epic tier), Periapt of Cascading Health +6, Circlet of Indomitability (epic tier), Belt of Vim (epic tier), Boots of Quickness (epic tier), Great Hero's Gauntlets (epic tier), Tactician's Elderscale Armor +6, Demonskin Tattoo (epic tier), Radiant Broadsword +6
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

« 上次编辑: 2010-09-07, 周二 05:31:23 由 AlbertNi »
突然之间不知道放神马签名好了……
哦对了,我也是新人了!