"我跟著你們可不是因為擔心!" -欧林·威尔森
这个叫欧林的侏儒自称是一名行商, 辗转于各地经营些小生意, 准备开一间属于自己的店铺. 打扮纯朴自然, 看上去涉世未深天真浪漫, 水汪汪的大眼睛惹人疼爱. 不过他身边那个魁梧的身影就不怎么可爱了. 应该说浑身都散发着诡异的气息, 身背巨剑裹一身黑布走路还"嘎吱嘎吱"响. 虽然欧林说这是他的保镖, 而且当他坐到这个巨人肩上时那人也没有被惹恼的意思, 但如果两个人同时进入视野总会让人觉得不怎么协调.

Orryn Wison, level 15
Gnome, Bard|Psion, Thrallherd, Noble Adept
Hybrid Bard: Hybrid Bard Will
Discipline Focus (Hybrid): Shaper Focus (Hybrid)
Psionic Augmentation (Hybrid): Hybrid Power Point Option
Hybrid Talent: Bard Armor Proficiency
Versatile Expertise: Versatile Expertise (Staff)
Versatile Expertise: Versatile Expertise (Orb)
Background: Birth - Omen (+2 to Arcana)
语言: 精灵语, 雷尔夫语, 塔里夫语, (天界语头饰)
FINAL ABILITY SCORES
Str 12, Con 14, Dex 9, Int 22, Wis 11, Cha 22.
STARTING ABILITY SCORES
Str 11, Con 13, Dex 8, Int 16, Wis 10, Cha 16.
AC: 30 Fort: 25 Reflex: 29 Will: 29 (+2 vs Illusion, Charm or Fear)
HP: 82 Surges: 8 Surge Value: 20
TRAINED SKILLS
Nature +12 (+2 to forage ) Religion +18, History +18, Acrobatics +10, Arcana +27
UNTRAINED SKILLS
Bluff +20, Diplomacy +20, Dungeoneering +11, Endurance +12 (+5 when using Song of Sustenance, +5 when using Orb of Mental Constitution), Heal +11, Insight +27, Intimidate +17, Perception +27 (+2 to search for a specific items or minor details), Stealth +11 (+1 when MS and Hide), Streetwise +17, Thievery +9 (+2 when using Thieves tool, +2 when using claw, +5 when using Vistani Passkey), Athletics +11 (+2 to Climb)
FEATS
Level 1: Ritual Caster
Level 2: Hybrid Talent
Level 4: Arcane Prodigy
Level 6: Bard of All Trades
Level 8: Superior Implement Training (Crystal orb)
Level 10: Versatile Expertise
Level 11: Sorcerous Vision
Level 12: Arcane Familiar
Level 14: Psychic Lock
POWERS PPT: 9
Hybrid at-will 1: Misdirected Mark
Hybrid at-will 1: Mind Thrust
Hybrid daily 1: Stirring Shout
Hybrid utility 2: Intellect Fortress
Hybrid at-will 3: Dishearten (replaces Mind Thrust)
Hybrid encounter 3: Song of the New Dawn
Hybrid daily 5: Hypnotic Pulse
Hybrid utility 6: Warp in the Weave
Hybrid at-will/encounter 7: Theft of Life
Hybrid daily 9: Mind Blast
Hybrid utility 10: Savior's Song
Hybrid at-will/encounter 13: Dual Hallucination (replaces Song of the New Dawn)
Hybrid daily 15: Dominate (replaces Hypnotic Pulse)
PP Encoutner: Server Me Well
PP Utility: Restore Thrall
Class Feature: Minor Creation, Adepts of Insight
ITEMS
Armor: Runic Earthhide Armor +3,
Main hand: Orb of Nimble Thoughts +1,
Crystal orb of Inescapable Consequences +2,
Crystal orb of Karmic Resonsance +3
Orb of Mental Constitution +1,
Off hand Floating Shield Light Shield (heroic tier), Hold Defensive Staff +1,
Neck:Choker of Eloquence +3,
Belt: Belt of Vim (heroic tier),
Feet Boots of Quickness (heroic tier
Head: Headband of Intellect (heroic tier),
Gem of Colloquy (heroic tier)
Arms Bracers of Escape (heroic tier),
Bracers of Brachiation (heroic tier),
Bracers of Mental Might (heroic tier),
Hands: Resplendent Gloves (heroic tier),
Hedge Wizard's Gloves (heroic tier),
Tatto: Curse Eye Tattoo (heroic tier),
Wondrous Items:
Blessed Book (heroic tier),
Woundstitch Powder (heroic tier),
Everlasting Provisions (heroic tier),
Bag of Holding (heroic tier),
Harp of Deeper Slumber (heroic tier) (Focus)
Common:
Adventurer's Kit,
Arcane Signet Ring,
Camouflaged Clothing,
Climber's Kit,
Fine Clothing,
Flute,
Footpads,
Glass Cutter,
Horn,
Holy Symbol,
Harp,
Hunter's Kit,
Identification Papers with Portrait (10),
Inquisitive's Kit,
Lute,
Lyre,
Ritual Book,
Thieves' Tools,
Woodwind,
Everburning Torch,
155
Consumable
Potion of Healing (heroic tier) (2),
Potion of Clarity (level 10) (5),
Familiar
Familiar's Baldric +1,
Thrall
Resplendent Cloak +2 Fullblade, Saddle Exotic,
RITUALS
Comrades' Succor, Fool's Gold, Call of Friendship, Speak with Nature, Phantom Steed, Wizard's Escape, Raise Dead (Renamed to Raise Thrall, Tune of Merriment, Eagle's Flight, History Revealed, Passwall, Solace Bole, Primal Prison, Create Teleportation Circle, Arcane Mark, Brew Potion, Comprehend Language, Create Campsite, Glib Limerick, Purify Water, Unseen Servant, Traveler's Chant, Endure Elements, Fluid Funds, Seek Rumor, Summon Winds, Undead Ward, Arcane Lock, Enchant Magic Item, Familiar Mount, Hand of Fate, Transfer Enchantment, Magic Circle, Vistani Passkey, Duplicate, Find the Path, Shrink, Sending, Anthem of Unity, Remove Affliction, Water Breathing, Song of Sustenance
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Familir Rackshasa Claw
Thrall
Sein, Natural Humanoid (?)
AC: 29 Fort: 30 Reflex: 29 Will: 27 (+2 vs Illusion, Charm or Fear)
HP: 74
Command:
Minor action, one of the following actions, if it is physically capable of taking that action: crawl, escape, fly, open or close a door or a container, pick up or drop an item, run, stand up, shift, squeeze, or walk.
Whenever you take a move action, Sein Could crawl, escape, fly, run, stand up, shift, squeeze, or walk as a free action.
Standard: +23 Vs AC 1d12+9
OA +21 Vs AC 12+9
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