=====BASIC=====
Name: Erdan "Adam" Nen
Gender: Male
Age: 30
Race: Half-Elf
Backgroud: Scorned Noble
Class: Warlock
Build: Vestige Pact
Level: 9
=====ABILITY=====
str 10(+0) = 10
con 20(+5) = 16+2(race)+2(lvl)
dex 12(+1) = 12
int 16(+3) = 15+1(lvl)
wis 15(+2) = 12+2(race)+1(lvl)
cha 10(+0) = 10
=====COMBAT STAT=====
*Pre-Battle
Passive Perception: 16, Insight: 21
Initiative: +5 = +4(lvl)+1(dex)
*Health
HP: 72 = 12+20(con)+5*8(lvl)
Bloodied: 36 = 72/2, Healing Surge: 19 = 72/4+1(item)
HS per Day: 11 = 6+5(con)
*Defense:
AC: 23 = 10+4(lvl)+3(int)+2(enh)+2(armor)+1(shield)+1(rhythm)
Fort: 23 = 10+4(lvl)+5(con)+2(enh)+2(feat)
Ref: 23 = 10+4(lvl)+3(int)+2(enh)+1(class)+1(shield)+1(rhythm)+1(feet)
Will: 22 = 10+4(lvl)+2(wis)+2(enh)+1(class)+2(feat)+1(head)
Conditional:
+2 AC and Ref after using teleportation power (neck)
*Attack:
Attack Bonus: +12 = +4(lvl)+5(con)+2(enh)+1(feat)
Conditional: +1 Prime Shot
Damage Bonus: +8 = +5(con)+2(enh)+1(feat)
Conditional: +1d8 Warlock's Curse, +2 to bloodied(hand)
*Resistance and Vulnerability:
Resist 3 ongoing (feat)
When AP, resist 5 one of acid/cold/fire/lightning/thunder until EoE (tattoo)
Consumable: resist 5 necrotic/poison/psychic (potion)
*Save Bonus:
+2 when no ally in 5 squares (BG)
*Save Effect:
SV against daze/stun @ SoT (feat)
1/enc, reroll SV against daze/stun/immo/restrained/petrified (arm)
*Feature:
Pact Boon:
King Elidyr: one adjacent ally gain +2 defense until EoMNT
Zutwa: Prime Shot bonus increase to +3 until EoMNT
Khaeleth: an ally in 5 gain int(3) THP
Xandor: roll a SV. if no SV end effect, gain con(5) THP
Onyx Queen: one creature in 5 -2 fort until EoMNT
Warlock's Curse:
Curse Damage: 1d8 (rod)
Bloodied Boon: Cursed enemy triggers boon when bloodied, clear curse @ trigger. (feat)
Prime Shot: +1 AB to ranged attack if no ally is closer to the target.
Shadow Walk: gain concealment until EoMNT if moved 3 squares away from SoT.
=====POWER=====
*At Will:
Eldritch Blast: R10 vs Ref. 1d10+con damage. count as RBA
Eyes of Vestige: R10 vs Will. 1d6+con psychic damage, curse or deal curse damage on creature within 3 of target.
-King Elidyr: one ally hit target before EoMNT can roll a SV.
-Zutwa: gain Prime Shot bonus until EoMNT.
-Khaeleth: first time target damage an ally before EoMNT, transfer all or part of it as untyped damage to me.
-Xandor: 1d8 extra psychic damage.
-Onyx Queen: 1d10 extra poison damage.
Potion of Clarity: Minor consumable. Once before EoE, reroll an enc attack under lvl 5.
Potion of Resistence (Heroic necrotic): Minor consumable. Spend a healing surge and gain resist 5 necrotic until EoE.
Potion of Resistence (Heroic poison): Minor consumable. Spend a healing surge and gain resist 5 poison until EoE.
Potion of Resistence (Heroic psychic): Minor consumable. Spend a healing surge and gain resist 5 psychic until EoE.
*Encounter:
Life Bind: R10 vs Ref. 2d8+con+int(3) necrotic damage. target cant gaint HP or THP and -2 to SV until EoMNT.
Fortune Binding: R10 vs Fort. 2d8+con+int(3) psychic damage. one SV effect end on me and transfer to target until EoMNT.
Sorcerer-King's Decree: Touch or R5 vs Ref. 2d8+con lightning damage. push target and adjacent enemies int(3) squares.
Ethereal Stride: Move. TP3, +2 power bonus to all defense until EoMNT.
Mirror Darkly: R5, Minor. conj in unoccupied square, disppear on hit (share def). gain insubstantial when conj exist, and can make conj origin of attack. AE: can TP to conj square.
Fallen Needle (Dilettante): Attack: touch dex(+8) vs ref. 1d10+dex(1, +4 total) damage, target -2AB to me until EoMNT. Move: minor, shift 1 or move 3.
Phylactery of Action: No Action, reroll SV against daze/immo/petrify/restrain/stun.
*Daily:
Vestige of Mount Vaelis: R10 vs Ref. 2d8+con thunder damage, target cannot walk or run (SV end). miss half, cannot walk or run until EoMNT. grant Vestige
Vestige of Xandor: R10 vs Will. 2d6+con psychic damage. target choose dazed or 2xcon(5) psychic damage @ SoT (SV end). miss full damage, daze until EoMNT.
Vestige of the Onyx Queen: CBla3 vs Fort. 2d8+con poison damage, petrified (SV ends). AE: immo (SV ends). Miss half and slow (SV ends).
Cloak of Translocation: Minor, regain one encounter teleportation power.
=====FEAT=====
Rod Expertise: +1/2/3 AB. +1 shiled bonus to AC and Ref with Rod.
Implement Focus (Rod): +1/2/3 Damage.
Bloodied Boon: Cursed enemy triggers boon when bloodied, clear curse @ trigger.
Superior Fortitude: +2/3/4 fort, resist 3/6/9 ongoing.
Superior Will: +2/3/4 will, SV against daze/stun @ SoT.
=====ITEM=====
Vicious Accurate Rod +2: crit 2d10, Warlock's Curse improve to d8. No masterwark feat yet.
Rhythm Blade Dagger +1: offhand, shield bonus to AC and Ref increase by 1.
Shadow Warlock Leather Armor +2: when concealed w/ Shadow Walk, cursed enemy grant CA.
Cloak of Translocation +2: +2 AC and Ref after using teleportation power. Minor(Daily): regain one encounter teleportation power.
Circlet of Indomitability: +1 Will.
Belt of Vigor: +1 item bonus to HS value.
Boot of Quickness: +1 Ref.
Phylactery of Action: No Action(Encounter), reroll SV against daze/immo/petrify/restrain/stun.
Gauntlets of Blood: +2 damage to bloodied.
Demonskin Tattoo: When AP, resist 5 one of acid/cold/fire/lightning/thunder until EoE.
Potion of Clarity (10): Minor. Once before EoE, reroll an enc attack under lvl 5.
Potion of Resistence (Heroic necrotic) (2): Minor. Spend a healing surge and gain resist 5 necrotic until EoE.
Potion of Resistence (Heroic poison) (2): Minor. Spend a healing surge and gain resist 5 poison until EoE.
Potion of Resistence (Heroic psychic) (1): Minor. Spend a healing surge and gain resist 5 psychic until EoE.
=====SKILL=====
Arcana +12 = +4(lvl)+3(int)+5(trained)
Diplomacy + 6 = +4(lvl)+2(race)
History +12 = +4(lvl)+3(int)+5(trained)
Insight +13 = +4(lvl)+2(wis)+5(trained)+2(race)
Religion +12 = +4(lvl)+3(int)+5(trained)