Starting Abilities: 30 pt buy / Str 11 (3) Con 13 (5) Dex 13 (5) Int 11 (3) Wis 13 (5) Cha 15 (9)
Race: Human
- Languages: Common, Halfing
- Bonus Language from Intelligence: Elven
Background: Solider
- Skills: Athletics, Intimidation, Survival
- Profs: Gaming set (cards), Mounts (land), Vehicles (land)
Level 1: Clr 1, HP 10, Spell lv 1
- Cantrips: Guidance, Resistance, Spare the Dying
- Faith: Human Nature is Good
- Domain: Light
- Bonus Spells: Light, Sacred Flame
- Domain Spells: Burning Hand, Faerie Fire
- Skills: Insight
Level 2: Bard 1, HP 16, Spell lv 1.5
- Tools: Lute, Drum, Viol
- Skills: History, Animal Handling, Bluff
Level 3: Bard 2, HP 22, Spell lv 2
- Cantrips: Prestidigitation, Minor Illusion
- Spells Known: Cure Wounds, Thunderwave
- Spell Progression = Lv 2
Level 4: Bard 3, HP 28, Spell lv 2.5
- Spells Known: Faerie Fire
- Expertise: Athletic, History, Bluff, Mounts(land)
- Bardic College: War College
- Extra proficiency: Medium Armours, Martial Weapons
- Training: Can assist attack target as part of attack action
Level 5: Bard 4, HP 34, Spell lv 3
- Ability Score Bonus: Polearm Master (OA when enter reach, double weapon)
Level 6: Bard 5, HP 40, Spell lv 3.5
- Spells Known: Invisibility
- Class Feature: Jack of All Trades
劇透 - Eq:
Equipment from Background:
- Rank insignia, traveler’s clothes,
- bone dice or cards, 40 gp
Equipment from class:
- Leather armor, rapier, dagger, musical instrument (lute), adventurer’s kit, 99 gp
- Healer’s kit, mess kit, tinderbox, ten torches, ten days rations, waterskin
Equipment exchange (HR):
- Rapier > Longsword
Equipment purchase:
- Light Crossbow $25
- 40x Bolts $2
- 2x Dagger $4
- Hand Axe $5
- Light Hammer $2
- Fishing tackle $1
- Bedroll $1
- Blanket $0.5
- Crowbar $0.2
- Whistle $0.05
- Whetstone $0.01
- 2x Sack $0.02
- 12x Chalk $0.12
- 1x Rations $0.1
- Horse $75
Final starting gold:
- 40 + 99 - 40 -75 = 24
Consumption 2014-01-07: -4x bolts
Loot 2014-01-07: +$310, Potion of Healing
Consumption 2014-01-09: -3x bolts
Loot 2014-01-09: +$546, Potion of Healing, Potion of Climbing
Sell: Leather Armour +$10, Longsword +$7.5, Light crossbow & bolts +$13.5
Buy: Scale Armour $50, Shortsword $10, Glaive+1 $510, Longbow $50, 40x Arrows $2, 2x Antitoxin $100, Alchemist's Fire $50
- Gold 2014-01-09: $139
Consumption 2014-01-17: -1x arrows
Loot 2014-01-17: +$165, Water Bane (Fire Elemental) Delver Scale +1
Sell: Scale Armour +$25, Rope +$2, Glaive+1 +$500
Buy: Silk $20, Ramp Portable $1, Grappling hook $2, Mirror %5, 20x Arrows $1,
Loot exchange: Fire Elemental Royal Seek (Undead) Glaive +1, $250
Loot buy: Gauntlets of Ogre Power, $250
- Gold 2014-01-17: $302
Loot 2014-01-19: +$900
Buy: Longbow +1 $500
- Gold 2014-01-19: $702
Loot 2014-01-22: +$1000
- Gold 2014-01-22: $1702