一、专长链是否可行
1、Nature Soul
Source Faiths and Philosophies pg. 11 (Amazon)
You are innately in tune with nature and venerate the power and mystery of the natural world.
Benefit: You get a +2 bonus on all Knowledge (nature) checks and Survival checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
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2、Animal Ally
Source Faiths and Philosophies pg. 11 (Amazon)
Your respect for nature is so great that you can form a deep and lasting friendship with an animal.
Prerequisites: Nature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companion.
Benefit: You gain an animal companion as if you were a druid of your character level –3 from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper), or wolf. If you later gain an animal companion through another source (such as the Animal domain, divine bond, hunter’s bond, mount, or nature bond class features), the effective druid level granted by this feat stacks with that granted by other sources.
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3、 Boon Companion
Source Animal Archive pg. 18 (Amazon), Seekers of Secrets pg. 16 (Amazon)
Your bond with your animal companion or familiar is unusually close.
Prerequisites: Animal companion or familiar class feature.
Benefit: The abilities of your animal companion or familiar are calculated as though your class were 4 levels higher, to a maximum effective druid level equal to your character level. If you have more than one animal companion or familiar, choose one to receive this benefit. If you lose or dismiss an animal companion or familiar that has received this benefit, you may apply this feat to the replacement creature.
Special: You may select this feat more than once. The effects do not stack. Each time you take the feat, it applies to a different animal companion or familiar.
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4、怪物坐骑
Monstrous Mount
你学会了如何驯服并骑乘那些奇特猛兽的技巧。
先决条件:驯养动物4级,骑术4级,有效德鲁伊等级4级的神契坐骑(divine bond mount)、猎手羁绊动物伙伴(hunter’s bond animal companion)或坐骑(mount)职业能力
专长效果:你能够从怪物坐骑列表中选择一只奇特猛兽来做你的动物伙伴或特殊坐骑。你可以按照本专长先决条件里的职业能力的描述,使用与坐骑和动物伙伴相同的方式来获取和进化怪物坐骑。你也能够按照职业能力中描述的那样遣散怪物坐骑。
你必须满足额外的先决条件才能选择智力属性为3或更高的生物作为怪物坐骑,详细要求标注在每个生物的说明中。
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简单说就是Animal Ally拿到的动物伙伴能力算不算猎手羁绊动物伙伴(hunter’s bond animal companion)能力?
这个问题决定牧师能否拿(魔法兽)坐骑。。
二、关于灵巧附魔
Agile
Source Pathfinder #100: A Song of Silver pg. 21, Pathfinder Society Field Guide pg. 50 (Amazon)
Aura moderate transmutation CL 7th
Slot none; Price +1 bonus; Weight —
Description
A character with Weapon Finesse can apply her Dexterity modifier to damage rolls with an agile weapon in place of her Strength modifier. This modifier to damage is not increased for two-handed weapons, but is still reduced for off-hand weapons. This weapon special ability can be placed only on melee weapons usable with Weapon Finesse.
Construction
Requirements Craft Magic Arms and Armor, cat's grace; Price —
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问题是现在很多双手武器可以单手拿,这个非双手武器的判定是依据持握方式还是武器列表的划分?
这个决定人物卡属性是力特还是敏特。。。
三、德鲁伊动物伙伴除了赠送的驯兽技巧外都是要慢慢训的么
比如骑战训练要有6个技巧。。。。花费金子投骰子么。。。具体是怎么弄的
四、(魔法兽)动物伙伴骑战方面是否仅比圣骑士mount类职业能力少点智力属性、少“第11级,坐骑获得天界生物模版。在第15级,圣骑士的坐骑获得「圣骑士等级+11」的法术抗力。”这点东西。
五、打算16瓦瑞西亚(或8瓦瑞西亚8古拉姆传音者)4神圣辩护来走战牧,但是觉得没有什么优化,优化build方面有什么好的建议么。。。
六、和(光耀骑士+圣使Legate)铁手流双手骑枪力魅特 /盾牌支撑精灵矛流敏魅特 骑战圣武相比如何
七、下边两个能力:
1、骨魔之狡诈(Osyluth Guile)【战斗专长】
先决条件:唬骗8级,闪避
专长效果: 当你使用防御式战斗或者采用全防御时,你可以选择一名对手。到你的下回合为止,你在针对其的近战攻击时在AC上获得等同于你的魅力调整值的闪避加值。当你不能看到你所选择的对手时你不能使用此专长。
2、第三神恩 优雅之守护(Protective Grace,Ex):当你穿着轻甲或者不穿甲时,可以将你的魅力调整值加到你的AC上。该加值可以用于对抗接触攻击。任何会使你的AC失去敏捷加值的状态,也会使你失去AC上的魅力加值。
魅力带来的AC加值在都能适用的情况下可否叠加?
八、狮鹫先战斗然后骑手要做DC5的骑术检定才能一起战斗,有什么办法可以不做这个骑术检定。也就是说投1有没有影响?
九、没有姿势成分的骑乘施法是否可以豁免专注检定?或者有什么骑乘施法类的专长?
十、如果骑手有猛扑狮冲类的能力(如狐冲),骑冲后能否全回合攻击?这个是否可算是全力攻击?可否满足下列能力的全力攻击条件?
“第二神恩 征战骏骑(War Mount,Ex):若你在骑乘时作出全力攻击(full attack),那么你的坐骑也能够以高昂的战意发起进攻。你必须如常尝试骑术检定来和受过战斗训练(combat-trained)的坐骑一同战斗。若你的骑术检定成功,那么你的坐骑能够攻击,并且攻击和伤害检定获得+4加值。”
如果成立,这里除了骑术检定的顺序之外还有一个问题
如果不移动,坐骑本来就可以全力攻击然后骑手全力攻击,这里的骑手先全力攻击然后坐骑(全力)攻击的描述是特指这样干才有加值的意思么
十一、先这些,其他的再想想。。