作者 主题: 《Mummy's Mask》  (阅读 100995 次)

副标题: Twilight of the Phoenix

离线 tahngerth

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摸金利器
« 回帖 #10 于: 2017-12-11, 周一 02:25:09 »
占坑,或许改个名字比较好?

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瓦蒂一览
« 回帖 #11 于: 2017-12-11, 周一 02:25:49 »
占坑

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战役背景
« 回帖 #12 于: 2017-12-11, 周一 02:26:03 »
战役背景
       木乃伊面具冒险之路开始于奥斯利昂的瓦蒂城,而这些背景将角色与其关联起来。为这个战役而设定的角色必须与这块古老的土地有某些联系——无论是本地人还是那些初来乍到渴望探索古老奥斯利昂的历史和谜团的外来者。这些背景提供了一个角色在瓦蒂的理由,并为帮助玩家创建完美地适合这个战役的冒险的角色而设计。

       法老血统:很久以前,你其中一位祖先统治着奥斯利昂的土地。尽管经过了很多代,你的血统很难被证明,但是他或她的血液仍然在你的血脉中流动。或许你可以在瓦蒂的大墓地里找到一些血统的证据。你的意志豁免得到+1的背景加值。你也在知识(贵族)检定中得到+1的背景加值,并且该技能视为你的本职技能。此外,你可以选择古奥斯利昂语作为你的奖励语言。
劇透 -   :
Blood of Pharaohs: Long ago, one of your ancestors ruled over the lands of Osirion. Although you are many generations removed and the line of descent is hard to prove, his or her blood still runs in your veins. Perhaps you may find some proof of your lineage in the tombs of Wati's necropolis. You gain a +1 trait bonus on Will saves. You also gain a +1 trait bonus on Knowledge (nobility) checks and that skill is always a class skill for you. In addition, you may choose Ancient Osiriani as one of your bonus languages.

       古神奉献者:奥斯利昂有着可以追溯到8000年前的历史,古奥斯利昂盛世所崇拜的和现代奥斯利昂所信仰的神祇并不一致——像阿努比斯,欧西里斯,拉和赛特。你的家族从未遗失你先祖的信仰,而你对一位古奥斯利昂神祗的奉献帮助了奥斯利昂往昔记忆的保留——一个仍然萦绕在未被接触到的瓦蒂的大墓地里的往昔。你在知识(历史)和知识(宗教)检定中得到+1背景加值,并将其中一个技能视为你的本职技能。另外,你对奥斯利昂古神的信仰给予你在对抗神术时获得+1背景加值。更多关于奥斯利昂古神的信息请见冒险之路#80:空墓穴。
劇透 -   :
Devotee of the Old Gods: Osirion has a history stretching back over 8,ooo years, and the deities worshiped today in modern Osirion are not the same ones revered in Ancient Osirion's heyday-deities with names like Anubis, Osiris, Ra, and Set, among others. Your family never lost the faith of your ancestors, however, and your devotion to one of the deities of Ancient Osirion has helped keep the memory of Osirion's past alive-a past that still lingers on in the untouched necropolis of Wati. You gain a +1 trait bonus on Knowledge (history) and Knowledge (religion) checks, and one of those skills is always a class skill for you. In addition, your faith in the old gods of Osirion grants you a +1 trait bonus on saving throws against divine magic. For more information on the deities of Ancient Osirion, see Pathfinder Adventure Path #8o: Empty Graves.

       外来投机客:你并不是奥斯利昂本地人,但有机会去探索古奥斯利昂的坟墓——并“解放”它们的宝藏——是件太好的事以至于不容错过。不论你对这片土地的历史是否感兴趣,你肯定对布满灰尘的千年地窖里埋藏的财富感兴趣——比如那些瓦蒂最近才打开的大墓地。你在估价检定中获得+2背景加值,并且该技能视为你的本职技能。另外,你在古董市场的关系让你在贩卖古奥斯利昂遗物时以60%的市场价格售出而不是通常的50%。是否古奥斯利昂的遗物由城主定夺。
劇透 -   :
Foreign Opportunist: You're not a native Osirian, but the opportunity to explore the tombs of Ancient Osirion-and "liberate" the treasures they hold-is too good to pass up. Whether or not you're interested in the history of this land, you're definitely interested in the wealth that's lain hidden in dusty crypts for millennia-such as the tombs in the newly opened necropolis of Wati. You gain a +2 trait bonus on Appraise checks, and that skill is always a class skill for you. In addition, your contacts in the antiquities markets allow you to sell relics of Ancient Osirion for 60% of their listed price, rather than the normal 50% value. What is considered a relic of Ancient Osirion is left to the GM's discretion.

       好奇考古学家:你研究过内海地区各个国家的建筑风格,没有一个像古奥斯利昂那样让你着迷。听说出名的瓦蒂大墓地群终于开放以供探索,你来到那个城市以亲自发掘古奥斯利昂建筑大师那失落的秘密。你在知识(工程学)检定上获得+2背景加值,并且该技能视为你的本职技能。此外,你在古奥斯利昂风格的建筑中寻找秘门的检定得到+2背景加值。
劇透 -   :
Inquisitive Archaeologist: You have studied the architectural styles of nations throughout the Inner Sea region, but none have fascinated you like the architecture of Ancient Osirion. Hearing that the famed necropolis of Wati has finally been opened for exploration, you've come to that city to get firsthand experience with the lost secrets of Ancient Osirion's master builders. You gain a +2 trait bonus on Knowledge (engineering) checks, and that skill is always a class skill fr you. In addition, you gain a +2 trait bonus on Perception checks to find concealed or secret doors in structures built in the style of Ancient Osirion.

       木乃伊的诅咒:你的一个祖先在探索古墓时碰上的木乃伊的诅咒。这个诅咒流传给了后代,但随着时间经过,你这一脉变得对诅咒有更强的抵抗力。你来到瓦蒂来探索它那未被染指的大墓地,虽然你希望不必面对真正的不死木乃伊,但至少你这么做时还有些防御能力。你在对抗诅咒和诅咒效果(包括木乃伊腐烂和有诅咒描述的法术)的豁免获得+2背景加值,并且对木乃伊的绝望光环的豁免获得+2背景加值。
劇透 -   :
Mummy-Cursed: One of your ancestors ran afoul of a mummy's curse while exploring an ancient tomb. This curse was passed down to latergenerations of your family, but over time, your line has become more resistant to curses. You've come to Wati to explore its untouched necropolis, and while you hope you won't have to face a real undead mummy, at least you have some defense if you do. You gain a +2 trait bonus on saving throws against curses and curse effects (including mummy rot and spells with the curse descriptor) and a +2 trait bonus on saving throws against a mummy's aura of despair.

       复生者:在最近的一段时间里,你死了,但你被复活了——无论是因为魔法,神的祝福,你必须完成的命运,又或者你还没有到死的时候。无论你怎么复活的,你的经验给了你对死亡的迷恋,你希望通过探索瓦蒂著名的大墓地来洞察到死亡的本质。你在对抗死亡效果的豁免检定上获得+2背景加值。此外,除非你的生命值降到低于你的体质值+ 4的负值,否则你不会死亡。
劇透 -   :
Resurrected: At some time in the recent past you died, but you were brought back to life-whether because of magic, a blessing of the gods, a destiny you have to fulfill, or perhaps it just wasn't your time to die yet. Whatever the nature of your resurrection, your experience gave you a fascination with death, and you hope to find some insight into the nature of mortality by exploring the tombs of Wati's famous necropolis. You gain a +2 trait bonus on saving throws against death effects. In addition, you do not die until your hit points drop to a negative amount equal to or lower than your Constitution score + 4.

       斯芬克斯猜谜人:你一直着迷于古老的种族斯芬克斯,并被它们的事迹鼓舞着去喜欢谜题和谜语以及享受解决困境。和其它人一样,你来到瓦蒂去探索它古老的大墓地,但你也听说斯芬克斯偶尔会造访一个城内叫忒拜的愚行的斯芬克斯形的遗迹——或许你有机会预见斯芬克斯并亲自与它交谈!你对抗斯芬克斯的唬骗和交涉检定获得+1背景加值,并在任何解谜的技能检定中获得+1背景加值。此外,你可以选择斯芬克斯语作为你的奖励语言。
劇透 -   :
Sphinx Riddler: You've always been fascinated with the ancient race of sphinxes, and are inspired by them to love puzzles and riddles and enjoy solving difficult dilemmas. Like so many others, you've come to Wati to explore its ancient necropolis, but you've also heard that sphinxes occasionally visit a sphinx-shaped ruin called Ubet's Folly in the city-perhaps you'll have the chance to meet and talk with a sphinx yourself! You gain a +1 trait bonus on Bluff and Diplomacy checks against sphinxes, and a +1 trait bonus on any skill check to decipher a puzzle or riddle. In addition, you may choose Sphinx as one of your bonus languages.

       陷阱寻找者:遗忘的地城和古墓一直吸引着你,而你却一直无法抗拒通过寻找这些遗址去寻求知识或宝藏的冲动。你可能未在盗贼艺术上受到任何正式的训练,但是你却能熟练地发现和解除隐藏的陷阱。瓦蒂大墓地的坟墓,刚刚开放以供探索,看来是个完美的考验你技能的地方。你在解除装置检定上获得+1的背景加值,并且该技能视为你的本职技能。此外,你可以使用像盗贼一样用解除装置解除魔法陷阱。
劇透 -   :
Trap Finder: Forgotten dungeons and ancient tombs have always held an appeal for you, and you've never been able to resist the urge to delve into these lost sites in search of knowledge, treasure, or both. You may not have received any formal training in the roguish arts, but you've nonetheless become skilled at spotting and disabling hidden traps. The tombs of Wati's necropolis, just opened for exploration, seem like the perfect place to put your skills to the test. You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.

       亡灵十字军:你毕生奉献于铲除格拉利昂的亡灵天灾。你花费了数不清的时间研究不同种类的亡灵并进行了无数的训练学习击败它们的最佳方法。如果任何亡灵从瓦蒂大墓地的坟墓里出来,你将消灭它们!你在对亡灵生物的伤害骰上获得+1背景加值。此外,你在知识(宗教)检定上获得+1背景加值,并且该技能视为你的本职技能。
劇透 -   :
Undead Crusader: You have dedicated your life to eradicating the scourge of the undead from Golarion. You have spent countless hours studying the different types of undead and have trained endlessly to learn the best ways to defeat them. If any undead creatures come out of the tombs of Wati's necropolis, you'll be ready for them! You gain a +i trait bonus on damage rolls against undead creatures. In addition, you gain a +1 trait bonus on Knowledge (religion) checks, and that skill is always a class skill for you.

       瓦蒂本地人:你出生并成长在瓦蒂,你知道它的街道和秘密。尽管城市当局不赞同这种做法,你已在多种场合潜入大墓地并漫步在它那布满灰尘,被废弃的街道。出于对死者的尊重,你并未真正进入大墓地中任何一个安静的墓穴,但你对里面躺着什么并不害怕。你在对抗恐惧的豁免检定获得+2背景加值。此外,你对城市的知识让你在知识(本地)检定获得+1背景加值,并且该技能视为你的本职技能。
劇透 -   :
Wati Native: You were born and raised in the city of Wati, and you know its streets and secrets well. Although it's frowned upon by the city's authorities, you have sneaked into the necropolis on multiple occasions to wander its dusty, abandoned streets. Out of respect for the deceased, you've never actually entered one of the necropolis's silent tombs, but you have no fear of what might lie inside. You gain a +2 trait bonus on saves against fear effects. In addition, your knowledge of the city grants you a +I trait bonus on Knowledge (local) checks, and that skill is always a class skill for you.

边栏:想阅读更多?
       其它一些书可以帮你增强木乃伊面具冒险之路的体验。下面列出的是其它资源,虽然不是必须,但也可以增强此战役的感受。

       给城主:要了解更多关于奥斯利昂,它的居民,它的危险,请看战役设定:奥斯利昂,法老的遗产(Pathfinder Campaign Setting: Osirion, Legacy of Pharaohs)。想在该冒险之路提供魔法物品战利品的城主请见木乃伊的面具物品卡(Pathfinder Cards: Mummy's Mask Item Cards)。想要给玩家一见他们在冒险之路中会碰到的角色的图像而不盖住书的一部分,城主可以用木乃伊面具头像卡(Pathfinder Cards: Mummy's Mask Face Cards)。想使用可视化的沙漠遭遇,请见翻转地图:沙漠废墟(Pathfinder Flip-Map: Desert Ruins)。

       给玩家:想要玩一个北伽伦德沙漠地区的角色的信息,请见沙之子民(Pathfinder Player Companion: People of the Sands)。想在面对奥斯利昂坟墓中的不死守卫者时更有效,请见亡灵杀手手册(Pathfinder Player Companion: Undead Slayer's Handbook)。正如探索是本冒险模组很大的一部分,地城手册(Pathfinder Player Companion: Dungeoneer's Handbook)将为地城探索角色提供新的规则上派上用场。

« 上次编辑: 2018-01-01, 周一 23:07:42 由 tahngerth »

离线 tahngerth

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环境考量
« 回帖 #13 于: 2017-12-11, 周一 02:26:20 »
占坑

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探索&六角地图
« 回帖 #14 于: 2017-12-11, 周一 02:26:40 »
占坑,其实地图没啥用

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瓦蒂地图
« 回帖 #15 于: 2017-12-11, 周一 02:27:17 »
占坑,话说地图怎么弄,不太会PS啊,直接贴原图可以么

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Re: 《Mummy's Mask Player's Guide》
« 回帖 #16 于: 2017-12-11, 周一 08:00:37 »
Coming Together啊,就翻成"合作的開端"吧,先按照字面,然後在加上內文來推斷。

然後地圖的話,可以直接放原圖沒關係,因為開團後我會重新製作。(就是之前說的俠客型應用版:互動式地圖)


順便老坦好棒棒的!

* 笨哈 歡呼了起來

« 上次编辑: 2017-12-11, 周一 13:40:53 由 笨哈 »

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Re: 《Mummy's Mask Player's Guide》
« 回帖 #17 于: 2017-12-11, 周一 13:32:05 »
 :em006果然老坦最可靠了!!!
蜗牛背着那重重的壳呀,一步一步地往上爬~

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Re: 《Mummy's Mask Player's Guide》
« 回帖 #18 于: 2017-12-11, 周一 13:37:15 »
求位子 :em023

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《Mummy's Mask 》雜項資源
« 回帖 #19 于: 2017-12-11, 周一 19:51:26 »


「As We May Think」



機械學派(School of Clockwork)
許多故事指出機械學派起源自神的贈禮,是布萊給予它最早追隨者之一的,有關各式機關與自動機械的知識。其他人則認為機械學派的奧術之力,是起自於建造第一個使用蒸氣與齒輪,並利用原始咒術激活的裝置的工匠。

無論這學派的起源是如何模糊,機械法師精熟於操作時間、構裝體以及各式各樣的機械裝置。他們的學派在那些充滿著自動裝置、魔象以及構裝體的地區中蓬勃發展。而他們相對稀少的魔法則風格迥異。

機械法師們擁有對機理、彈簧、齒輪以及平衡之力敏感的眼睛。非機械法師之徒則難以分辨他們與鐘錶匠還有研磨工人的區別,儘管機械法師們一般都穿得更好,並且他們的工具包含魔杖以及鐵鎚,還有放大鏡。
機械法師們可以使用進階魔寵專長(Improved Familiar)來創造機械魔寵。使用機械模板來創造你的魔寵(通常是一隻正常的魔寵,儘管有時候會出現獵犬、老鷹,甚至是長著翅膀的猴子)。



引用
機械法師們致力於結合魔法與機械的藝術:


機械法師的魔咒(Clockworker’s Charm):無論何時,當你施展喚起構裝體(animate construct)法術,將你法師等級的一半加到此法術持續輪數中(最小為1)。在20級時,你可以將還沒到期的喚起構裝體法術的持續時間改成永久。以此種方式存在的永久構裝體,同一時間中只能有一具。如果妳指定另一個喚起構裝體法術為永久,則先前的那個法術立即結束。

修復之觸(Repairing Touch,Sp):以一個標準動作,你能夠碰觸一具金屬物體或構裝體,使破裂處重新封密,彎曲的鐵條恢復原狀,修復1d6點+1點/2個法師等級的傷害。你可以修復的重量為1磅金屬/每法師等級。你每天能夠使用的次數為3+你的智力調整值。

機械身軀(Clockwork Body,Sp):在8級時,你能夠將你的身體變成構裝體,每天的持續輪數等同你的法師等級。變成構裝身體能給予你+2的天生防禦、1d4+1點/每法師等級的臨時生命值、黑暗視覺60呎以及在效果期間,獲得構裝體特性。這副金屬身軀是你原始重量再增加60磅。而且這會讓你的基礎移動速度下降一個階段(例如,30呎基本移動速度會變成20呎,而20呎基本移動速度會變成15呎),並且你在基於敏捷以及力量屬性的技能檢定上,會承受-6的護甲檢定罰值。但是,這具金屬身軀並不影響施法。在12等時,此AC加值增加為+3,並且臨時生命值增加為d6+1/每法師等級。
« 上次编辑: 2017-12-11, 周一 19:55:40 由 笨哈 »