人物姓名:甘道夫 XP:29524 AP:1

****************************************************************************
种族:人类 阵营:无 信仰:无
体型:中 性别:男 语言:Common, Draconic,Elven
职业等级:lv. 11 法师
PARAGON PATH:阿戈拉隆德的欣布后继者(FRPG P62)
背景:阿戈拉隆德
年龄:94
****************************************************************************
起始属性:10 15 8 17 13 10
力量 11(+1等级)
体质 18(+3等级)
敏捷 9(+1等级)
智力 22(+3等级,+2种族)
感知 14(+1等级)
魅力 11(+1等级)
****************************************************************************
HP 10+18+4*10+10=78/Bloodied 39
Healing Surge +20
Healing Surge 12次
Initiative +4(+5等级, -1敏捷)
Speed 6
Passive Perception 23
Passive Insight 17
Vision: normal
****************************************************************************
Defenses
装甲 29(10+5等级, +5盔甲, +6智力,+1职业,+1物品,+1武器)
强韧 23(10+5等级, +4属性, +2增强, +1物品, +1种族)
反射 26(10+5等级, +6属性, +2增强, +1物品, +1种族,+1盔甲)
意志 23(10+5等级, +2属性, +2职业, +2增强, +1物品, +1种族)
mba:+10,1d8+5,crit 13+3d8
****************************************************************************
At Will Power:
Magic Missile Wizard Attack 1
You launch a silvery bolt of force at an enemy.
At-Will ? Arcane, Force, Implement
Standard Action Ranged 20
Target: One creature
Attack: +14 vs. Reflex
Hit: 2d4 + 11 force damage.
Special: This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power.
Scorching Burst Wizard Attack 1
A vertical column of golden flames burns all within.
At-Will ? Arcane, Fire, Implement
Standard Action Area burst 1 within 10 squares
Target: Each creature in burst
Attack: +14 vs. Reflex
Hit: 1d6 + 11 fire damage.
Thunderwave Wizard Attack 1
You create a whip-crack of sonic power that lashes up from the ground.
At-Will ? Arcane, Implement, Thunder
Standard Action Close blast 3
Target: Each creature in blast
Attack: +14 vs. Fortitude
Hit: 1d6 + 11 thunder damage, and you push the target 2 squares.
****************************************************************************
Encounter Power
Burning Hands Wizard Attack 1
A fierce burst of flame erupts from your hands and scorches nearby foes.
Encounter ? Arcane, Fire, Implement
Standard Action Close blast 5
Target: Each creature in blast
Attack: +14 vs. Reflex
Hit: 2d6 + 11 fire damage.
Fire Shroud Wizard Attack 3
With a subtle gesture, you wreathe nearby enemies in flames.
Encounter ? Arcane, Fire, Implement
Standard Action Close burst 3
Target: Each enemy in burst
Attack: +14 vs. Fortitude
Hit: 1d8 + 11 fire damage, and ongoing 5 fire damage (save ends).
Fire Burst Wizard Attack 7
A fiery red bead streaks from your finger to the spot you indicate, where it bursts into a great ball of magical flame.
Encounter ? Arcane, Fire, Implement
Standard Action Area burst 2 within 20 squares
Target: Each creature in burst
Attack: +14 vs. Reflex
Hit: 3d6 + 11 fire damage.
Silver Fire Simbarch of Aglarond Attack 11
You summon a jet of pure magical power that burns through all defenses and empowers your other spells.
Encounter ? Arcane, Implement
Standard Action Ranged 20
Target: One creature
Attack: +22 vs. Reflex
Hit: 1d6 + 11 damage, and until the end of the encounter, each subsequent time you hit the target with an attack, it takes 5 additional damage.
****************************************************************************
Spellbook(44/128)
默认每日(Flaming Sphere,Web,Wall of Fire)
默认实用(Blur,Wall of Fog,Shield)
Rituals:Arcane Mark(FRPG),Simbul's Conversion(FRPG),Comprehend Language,Magic Circle,Enchant Magic Item,Linked Portal,Disenchant Magic Item,Phantom Steed
Daily Power
Acid Arrow Wizard Attack 1
A shimmering arrow of green, glowing liquid streaks to your target and bursts in a spray of sizzling acid.
Daily ? Acid, Arcane, Implement
Standard Action Ranged 20
Primary Target: One creature
Attack: +14 vs. Reflex
Hit: 2d8 + 11 acid damage, and ongoing 5 acid damage (save ends). Make a secondary attack.
Secondary Target: Each creature adjacent to the primary target
Secondary Attack: +14 vs. Reflex
Hit: 1d8 + 11 acid damage, and ongoing 5 acid damage (save ends).
Miss: Half damage, and ongoing 2 acid damage to primary target (save ends), and no secondary attack.
Flaming Sphere Wizard Attack 1
You conjure a rolling ball of fire and control where it goes.
Daily ? Arcane, Conjuration, Fire, Implement
Standard Action Ranged 10
Effect: You conjure a Medium flaming sphere that occupies a square within range, and the sphere attacks. Any creature that starts its turn adjacent to the sphere takes 1d4 + 11 fire damage. As a move action, you can move the sphere 6 squares.
Target: One creature adjacent to the flaming sphere
Attack: +14 vs. Reflex
Hit: 2d6 + 11 fire damage.
Sustain Minor: You can sustain this power until the end of the encounter. As a standard action, you can make another attack with the sphere.
Fireball Wizard Attack 5
A globe of orange flame coalesces in your hand. You hurl it at your enemies, and it explodes on impact.
Daily ? Arcane, Fire, Implement
Standard Action Area burst 3 within 20 squares
Target: Each creature in burst
Attack: +14 vs. Reflex
Hit: 3d6 + 11 modifier fire damage.
Miss: Half damage.
Web Wizard Attack 5
You call into being a giant web made of thick magical strands that hang in midair, trapping those within it.
Daily ? Arcane, Implement, Zone
Standard Action Area burst 2 within 20 squares
Target: Each creature in burst
Attack: +14 vs. Reflex
Hit: The target is immobilized (save ends).
Effect: The burst creates a zone of webs that fills the area until the end of the encounter or for 5 minutes. The zone is considered difficult terrain. Any creature that ends its move
in the web is immobilized (save ends).
Animate Dead Wizard Attack 9 [Dragon 372]
You flood a fallen foe’s animus with shadow, imbuing it with arcane strength.
Daily ? Arcane, Implement, Necrotic, Summoning
Minor Action Ranged 10
Target: One dead enemy
Effect: You summon the animated corpse of one of your fallen enemies in an unoccupied square within range. The summoned creature is the same size as the target, has a reach equal to the target’s reach, and has speed 6. It gains a +2 bonus to AC, a +2 bonus to Fortitude, and the undead keyword. You can give the animated creature the following special commands.
? Standard Action: Targets one enemy in reach;
+14 vs. Reflex; 1d10 + 11 necrotic damage.
? Opportunity Attack: Targets one enemy in reach;
+14 vs. Reflex; 1d10 + 11 necrotic damage.
Wall of Fire Wizard Attack 9
A blazing wall of flame erupts from the ground at your command.
Daily ? Arcane, Conjuration, Fire, Implement
Standard Action Area wall 8 within 10 squares
Effect: You conjure a wall that consists of contiguous squares filled with arcane fire. It can be up to 8 squares long and up to 4 squares high. The wall lasts until the end of your next turn. Any creature that starts its turn adjacent to the wall takes 1d6 + 11 fire damage.
If a creature moves into the wall’s space or starts its turn there, the creature takes 3d6 + 11 fire damage. Entering a square occupied by the wall costs 3 extra squares of movement. The wall blocks line of sight.
Sustain Minor: The wall persists.
Utility
Blur Wizard Utility 10
You cloak yourself with a shimmering aura, making your outline almost impossible to discern.
Daily ? Arcane, Illusion
Minor Action Personal
Effect: Until the end of the encounter, you gain a +2 power bonus to all defenses, and enemies 5 or more squares away from you cannot see you.
Resistance Wizard Utility 10
You make yourself or another creature in range resistant to a particular kind of damage.
Daily ? Arcane
Minor Action Ranged 10
Target: You or one creature
Effect: Against a particular damage type chosen by you, the target gains resistance 17 until the end of the encounter or for 5 minutes. Choose the damage type from the following list:
acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder.
Dispel Magic Wizard Utility 6
You unleash a ray of crackling arcane energy that destroys a magical effect created by an opponent.
Daily ? Arcane, Implement
Standard Action Ranged 10
Target: One conjuration or zone
Attack:+14 vs. the Will defense of the creator of the conjuration or the zone
Hit: The conjuration or the zone is destroyed. All its effects end, including those that normally last until a target saves.
Wall of Fog Wizard Utility 6
You create a billowing wall of gray fog that obscures vision.
Daily ? Arcane, Conjuration
Standard Action Area wall 8 within 10
Effect: You conjure a wall that consists of contiguous squares filled with arcane fog. The wall lasts until the end of your next turn. It can be up to 8 squares long and up to 4 squares high. The fog’s area is heavily obscured and blocks line of sight.
Sustain Minor: The wall persists.
Jump Wizard Utility 2
You or another creature you choose can suddenly leap great distances.
Encounter ? Arcane
Move Action Ranged 10
Target: You or one creature
Effect: The target makes an Athletics check as a free action to jump with a +10 power bonus. The target can move as many squares as the check allows and is considered to have a running start.
Shield Wizard Utility 2
You throw up your hand, and a shield of arcane energy springs into existence, protecting you against imminent attacks.
Encounter ? Arcane
Immediate Interrupt Personal
Trigger: You are hit by an attack
Effect: You gain a +4 power bonus to AC and Reflex defense until the end of your next turn.
****************************************************************************
Item Power
Power (Daily ? Teleportation): Immediate Reaction. Use this power when you are hit by an attack. Teleport 5 squares and gain combat advantage against the attacker until the end of your next turn.
Power (Daily): Minor Action. Until the end of the encounter,your attacks ignore any resistance of 10 or lower.
Power (At-Will): Minor Action. Stand up from prone.
Property: Gain a +1 item bonus to your Fortitude, Reflex, and Will defenses. If you have the Staff of Defense class feature, you also gain a +1 item bonus to your AC.
****************************************************************************
Class Feature
(此处列出需要选择的Class Feature)
wizard:
Staff of Defense
Cantrips(ghost sound, light, mage hand, and prestidigitation)
欣布后继者:
Arcane Healing (11th level): Whenever you spend an action point to take an extra action, you can also spend a healing surge as a free action.
****************************************************************************
Racial Traits
****************************************************************************
Feat
Action Surge,Ghost Touched[Dragon 371],Staff Fighting[Dragon368],Action Recovery,Armor Proficiency (Leather),Toughness,War Wizardry[FRPG],Weapon Focus(staff),Ritual Casting
****************************************************************************
技能 属性 合计 属性 等级 受训 其它
运动 力量 5 0 5
坚韧 体质 9 4 5
杂技 敏捷 5 -1 5 1
隐秘 敏捷 4 -1 5
贼活 敏捷 4 -1 5
神秘 智力 16 6 5 5
宗教 智力 18 6 5 5 2
历史 智力 16 6 5 5
地城 感知 12 2 5 5
自然 感知 7 2 5
医疗 感知 7 2 5
侦查 感知 13 2 5 5 1
洞察 感知 7 2 5
唬骗 魅力 5 0 5
交涉 魅力 5 0 5
威吓 魅力 5 0 5
市井 魅力 5 0 5
****************************************************************************
Gear
Armor: +3 Drowmesh armor (lv11,av p7)
Weapon: +3 Defensive Staff(lv12,av p104)
Arms:
Feet: Acrobat Boots(lv2,520g)
Hands: Gloves of Piercing(lv3,680g)
Head:
Neck: +2 Cape of the Mountebank(lv10,av p149)
Rings:
Waist:Belt of Vigor(lv2,520g)
Wondrous Items:
Potions:
标准冒险包,浴衣,旅行面包(10天份)
价值2850gp的Alchemical Reagents,9200GP
****************************************************************************
甘道夫出生于DR1385蓝炎之年,还在襁褓之中时,他的双亲为了保护他就被法术瘟疫给吞没了。在被表叔收养了10年之后,欣布女王在漫游国度的时候发现了这个天资聪颖的孩子,于是将他收为了学徒。刻苦好学的甘道夫在良师的教导下,迅速长成了一个可以独当一面的法师。在DR1425七姐妹之年的那个事件之后,甘道夫对于欣布的去世感到悲痛欲绝,从此一蹶不振,再起不能。在30年后的一次探知法术中,甘道夫偶然得到了和以前不同的结果,那就是欣布老师还活着,但是探知其方位的仪式总是以失败告终。从此以后,甘道夫就离开了阿戈拉隆德,开始了寻找恩师的旅途。转眼又是二十多年过去了,老迈的甘道夫还在不断地冒险,希望得到和欣布有关的信息。
****************************************************************************