首先,别人怎么做的我不清楚,至少印象中我从来没有主动要求过提前buff,顶多问一下DM之前有多少时间buff,DM报个轮数然后上... 更没有做过对峙情况下要求现场buff的事
其次,我觉得我们好歹跑的也是D&D团,开的扩展我没看过的也不想讨论,DM随便判就好。然而核心规则的地位总还是跟一般扩展不太一样的吧...
The Surprise Round
When only one side is aware of the other, the DM runs the first
round of combat as a surprise round. In this round, each character
gets only a standard action. Only those aware of the other side
can take any action at all. This rule reflects the fact that even
when a combatant is prepared, some amount of time is spent
assessing the situation, and thus only standard actions are
allowed to begin with.
This rule makes initiative have less of an impact, since it is in
the first round when initiative matters most. Even if a warrior gets
the jump on an opponent, at best he can make a single attack
against a foe before that foe can react.
先攻这种东西就是为了在双方剑拔弩张决定动手的时候决定行动顺序的,就算一方抱着劝说另一方的态度站在对面,也不可能对对方的行动毫无准备。常识上来看,就算某人先动手导致开战,也不应该出现某一方全面突袭轮的情况。先攻拼的就是反应吧,就算某一方心灵连接好了,一个人发信号,对信号的反应也是有快有慢吧。
我认为DM现在的判法并非没有道理,但是不应该出现对峙情况下某一方被另一方集体突袭的情况,这样先攻就没有意义了,也不符合实际情况,也欠缺操作的公平性
贵团里我先攻差不多最低了,由我来强调先攻的意义应该还有些说服力吧...